Mchawkeye, on 05 February 2012 - 10:47 PM, said:
Speculation. And not even the good kind that has some kind of back up.
[...]
You are not entitled to get everything for free.
if you can't afford it, well the you don't get to have it. Just like everything else in life.
The difference here is that the Devs are not being complete wankers about it and actually make a fully functioning actually free game. Can't you just appreciate that?
This, to be honest! All the people now whining about how MWO will actually take
some effort to get everything in their hangar up to snuff should consider it could be much worse. I'm not going to denigrate people who don't have the money (temporarily perhaps) to invest into MWO, but you have to take a look at alternatives.
What if it were to
additionally charge you a solid 100 bucks for getting the game initially "in a box"?
What if you only get to use your MechBay and do
any sort of customization as a subscriber in addition (mixed sub/F2P model)?
What if MechBay slots won't be one buck or two but 10 or 50 bucks per? Or only
for rent temporarily? Or you'd have to buy them in lots of 5 for 50 or 100 bucks?
I have some confidence in PGI being smart about this and employing a model where it takes into account that not everybody can or would spend 100 bucks every month. But would send some money their way once it is available. Because that is how you form a "bond" with your customers long-term, taking into account not everybody has infinite money available at all times and allowing the game to remain attractive if you haven't spend any money for a month or two (for whatever reason).
Of course, if you think that is totally wrong you're free to start your own game company and develop something "better" to show us how it is done.
Just don't expect "instant gratification" with that one either... anyone who has even remotely been involved with game development can tell you that!