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Wild Speculation



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#421 Togg Bott

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Posted 26 March 2012 - 07:33 AM

View PostMurphy Skjebnesvanger, on 24 March 2012 - 03:46 PM, said:

The system computer voice in all 'mechs will be done by Gilbert Gottfried yelling at you...


ACTUALLY. this is the guy who will be doing the part of playing your computer

Edited by Togg Bott, 26 March 2012 - 07:35 AM.


#422 Exilyth

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Posted 26 March 2012 - 01:32 PM

View Postwolf74, on 24 March 2012 - 03:57 PM, said:

The I.S. Invite a New A.I. mech piloting system they Called the Core A.I. where one Mech Pilot can Control a Large Army.

The Clan captures one of these Core A.I. and reverse engineer it and Call theirs the ARM A.I. System
the System it Self is 25tons Take up 20 Torso Slots (2CT, 9 LT, 9 RT). The system can can build Small Base Defends Build, Power & Mass gathering system and small Factorys.


I heard rumors that the AI systems include a nanolathe and will enable you to reclaim resources from fallen enemies, structures and certain other objects like foilage. Reclaiming a dropship will ground you on the planet, but enable you to build three mech battalions.

#423 Solis Obscuri

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Posted 26 March 2012 - 02:27 PM

As an Easter-Egg feature, each humanoid 'mech in the game will be able to give piggy-back rides to any other 'mech up to one-half it's own weight.

Because the devs fail to consider the combined weight from piggy-backing any 'mechs already on top of the piggy-backed 'mech, this becomes horribly exploited, the worst example being the Commando/Centurion/Atlas "Totem-mech" combination, which can deliver withering firepower against any target in range.

Edited by Solis Obscuri, 26 March 2012 - 02:28 PM.


#424 Gremlich Johns

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Posted 26 March 2012 - 02:58 PM

PGI is playing MW:LL to find the best players possible to test and man the Clan mechs while everybody else is playing the IS after MWO launch.

#425 Peppergrim

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Posted 26 March 2012 - 03:14 PM

... and flames via chat will work as famers on a mech, this way we will not only have to shoot straight but also show how much fantasy we can bring to the frontline to make that other team suffer most.

#426 Vodkavaiator

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Posted 26 March 2012 - 03:30 PM

The engine is based on Vodka!

Source: Vodka

#427 Fetladral

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Posted 26 March 2012 - 03:58 PM

I want paintball mode like in Goldeneye! only makes with ballistic weapons allowed unless you can come up with ideas for energy and missles in paintball mode

#428 Naduk

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Posted 26 March 2012 - 04:27 PM

occasionally your team will have a massive malfunction with their hot drop devices (guess you should of paid for better labor)
this will result in majority of your team piloting a metal meteor right into the ground suffering a horrible and instant death

#429 Solis Obscuri

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Posted 26 March 2012 - 04:35 PM

View PostFetladral, on 26 March 2012 - 03:58 PM, said:

I want paintball mode like in Goldeneye! only makes with ballistic weapons allowed unless you can come up with ideas for energy and missles in paintball mode

Enemy 'mechs will sparkle when laser beams shine on them.

#430 Sarah Dalrymple

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Posted 26 March 2012 - 04:37 PM

View PostNaduk, on 26 March 2012 - 04:27 PM, said:

occasionally your team will have a massive malfunction with their hot drop devices (guess you should of paid for better labor)
this will result in majority of your team piloting a metal meteor right into the ground suffering a horrible and instant death


Sometimes you will have a mis-jump, which causes you to end up fighting on the wrong world (or worse!).

#431 Nik Van Rhijn

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Posted 27 March 2012 - 09:12 AM

Paul has got Garth to put up these polls so they can see what are the most wanted mechs to keep them back until after launch. They can then make a nice profit as people want to get them on top of their starter mech.

#432 El Loco

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Posted 27 March 2012 - 03:02 PM

View PostNik Van Rhijn, on 27 March 2012 - 09:12 AM, said:

Paul has got Garth to put up these polls so they can see what are the most wanted mechs to keep them back until after launch. They can then make a nice profit as people want to get them on top of their starter mech.

To me, this sounds more like a business plan than a speculation :) Blacklisting of the most wanted 'Mechs on the other hand would fit perfectly into Pauls plan (and would explain why the Awesome wasn't an option for the 80t poll)

#433 Omigir

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Posted 27 March 2012 - 05:53 PM

Due to its overwhelming popularity, and some sneaky oversight by PGI, the Awesome will have its lore altered to make it a clan only mech.

#434 Omigir

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Posted 28 March 2012 - 03:21 PM

Awesome + Bewb cannon... = ITS A TRAP!

#435 Omigir

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Posted 29 March 2012 - 05:21 PM

three cheers for this thread not being locked!

#436 Opus

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Posted 29 March 2012 - 05:30 PM

New Speculation: After above comment, it gets locked

#437 El Loco

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Posted 29 March 2012 - 05:38 PM

There needs to be a place where the trolls can roam free... where the niveau is supposed to be sunken with a torpedo... therefore, I hope it will never be locked!

A new speculation:
After reading a particular novel featuring the GDL, the devs have decided to scratch their plans and instead of starting in 3049 start in 1861. We will be playing the Civil War with 'Mechs!

#438 Omigir

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Posted 30 March 2012 - 03:00 AM

View PostEl Loco, on 29 March 2012 - 05:38 PM, said:

There needs to be a place where the trolls can roam free... where the niveau is supposed to be sunken with a torpedo... therefore, I hope it will never be locked!

A new speculation:
After reading a particular novel featuring the GDL, the devs have decided to scratch their plans and instead of starting in 3049 start in 1861. We will be playing the Civil War with 'Mechs!

Finlay! A civil war game with some actual historicist ACCURACY!

#439 Nik Van Rhijn

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Posted 30 March 2012 - 03:03 AM

Which Civil War there have been many?

#440 Omigir

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Posted 30 March 2012 - 03:05 AM

View PostNik Van Rhijn, on 30 March 2012 - 03:03 AM, said:

Which Civil War there have been many?

The only one that counts, when Lucifer rebelled against god and the angels fought.





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