Weekly Review - August 24th
#1
Posted 24 August 2012 - 09:00 AM
My the days are zipping by! A week gone, and it feels like only yesterday we were right here. We had 'Snakes Are Still Snakes', another great story by Mr. Bills (I love that reporter - great style!. We also had Weekly Screenshot 16 (more Atlases!), as well as the Gametrailers Video of River City - which was the first time most people have seen the map. And the interview with Russ at Ten Ton Hammer! Oh yeah, and we had a big writeup on the PA Report! What do you guys think of it? Urban maps were always my favourite, personally. And I love learning about the art process. For some reason reading is different form watching.
Thanks for tuning in, and we hope you all have a great weekend. We’ll see you again nextweek!
Cheers,
The MechWarrior Online Team
#2
Posted 24 August 2012 - 09:01 AM
I guess I'm just spoiled by how things used to be. Looking forward to something new whenever that is
#3
Posted 24 August 2012 - 09:05 AM
#4
Posted 24 August 2012 - 09:07 AM
#5
Posted 24 August 2012 - 09:09 AM
#6
Posted 24 August 2012 - 09:25 AM
Edited by Viterbi, 24 August 2012 - 09:56 AM.
Removed NDA violation
#7
Posted 24 August 2012 - 09:31 AM
#8
Posted 24 August 2012 - 09:34 AM
#9
Posted 24 August 2012 - 09:37 AM
Has anyone here noticed they're still hiring more designers and programmers? Things are ramping up, despite the "nothing of note" they're announcing.
Edited by Prosperity Park, 24 August 2012 - 09:40 AM.
#10
Posted 24 August 2012 - 09:45 AM
#11
Posted 24 August 2012 - 09:49 AM
Prosperity Park, on 24 August 2012 - 09:37 AM, said:
Has anyone here noticed they're still hiring more designers and programmers? Things are ramping up, despite the "nothing of note" they're announcing.
#12
Posted 24 August 2012 - 09:59 AM
InnerSphereNews, on 24 August 2012 - 09:00 AM, said:
Don't be silly, all of us saw it in the Hunchback video.
#13
Posted 24 August 2012 - 10:38 AM
InnerSphereNews, on 24 August 2012 - 09:00 AM, said:
My the days are zipping by! A week gone, and it feels like only yesterday we were right here. We had 'Snakes Are Still Snakes', another great story by Mr. Bills (I love that reporter - great style!. We also had Weekly Screenshot 16 (more
Thanks for tuning in, and we hope you all have a great weekend. We’ll see you again nextweek!
Cheers,
The MechWarrior Online Team
Fixed.
#14
Posted 24 August 2012 - 10:48 AM
Yoseful Mallad, on 24 August 2012 - 09:49 AM, said:
Fussing and complaining can also have the exact opposite effect. It can cause a company to quit listening at all. There is actually a problem with a company satisfying all request and putting out constant upgrades. It becomes the expectation. In our consumer complaint driven society it usually means companies ignore their customers, pay lip service, or go out of business. Example They consistently told us about new mechs almost every week. Now when two weeks go by with no new mech announcements people say nothing is going on? We had a new map and they implemented the beginnings of two new game mechanics and people are worried about a new mech not being announced....mind you announced not even put in the game but announced. We know they have lots of resources tied in with this game...you think they are sitting around twiddling their thumbs. You think because you are typing a few words they are like "oh no they caught us better quit taking 4 hour coffee breaks and get back to work". No this dev group clearly loves the product they are making. If we do not see that much from them in a week (not in agreement that we did not see much this week. Now last week yes) it is because there is alot of programming going on behind the scenes. We are in Closed Beta. That means lots of stuff is being developed at once and there is to little programmers for to much programming. I wish there were developer ferries where we could wave a magic wand and boom get a new mech but these things take resources and the game needs work before new mechs need to be implemented.
#15
Posted 24 August 2012 - 11:31 AM
#16
Posted 24 August 2012 - 01:10 PM
#17
Posted 24 August 2012 - 01:18 PM
#18
Posted 24 August 2012 - 01:29 PM
#19
Posted 24 August 2012 - 03:38 PM
#20
Posted 24 August 2012 - 05:36 PM
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