InnerSphereNews, on 08 February 2012 - 10:00 AM, said:
[Kevin] MechWarrior Online is sitting in this neat dirty sci-fi realistic art style that I really like. More Star-Wars or 2000’s Battle Star Galactica than Star Trek by a long shot. However, the Mech concept art style that Alex has been doing is definitely inspiring our final products, which I think is a big positive. Our architectural style is best described as ‘Brutalist Modernist Sci-Fi’, and makes for some really imposing, raw, angular, dominating structures. With pure Brutalism [it] is really easy to accidentally make “ugly 70’s,” or “soviet bloc” style buildings, so the Modernist + Sci Fi was an important addition.
Loving this interview, and I'm glad to see some serious thought toward art direction... since these worlds are on the front-lines of 300+ years of warfare, it makes sense that they'd want to build (and rebuild) heavy, reinforced structures without much thought toward beauty - doesn't do much good for a building to be a work of art if the next raid leaves it a smoking crater, eh?