There is normally a single targeting reticule in the centre of the HUD. On either side of the cockpit is a separate icon representing the mechs arms. If you click on one it turns into a target designator which you can click over any visible target. A separate reticule then appears on the HUD and moves to the designated target as the mech's computer moves the arm and weapons to bear on the designated target. I think that this is a feasible way of replicating how a mech is supposed to work. Wether this should also be done for the torso weapons is another matter, what do people think?. Weapon icons that bear and are in range could light up.
Edited by Nik Van Rhijn, 25 November 2011 - 11:25 AM.