

Do You Like Where MWO Is Going?
#21
Posted 09 February 2012 - 08:28 AM
My biggest worry is they'll let some of the more hardcore sim options get in the way of having fun, but I haven't really seen or heard anything form the devs to imply that its going to happen.
#22
Posted 09 February 2012 - 08:29 AM
Aegis Kleais™, on 09 February 2012 - 08:06 AM, said:
I Love Where MWO is going.
The only thing questionable about the whole MWO is this Paul character. So far, what he brings to the table is akin to a STD you might get from an encounter with a "Lady of the Night".
Everyone else, they're tops in my book.

LOL...........no..........LMAO
#23
Posted 09 February 2012 - 08:37 AM
Aegis Kleais™, on 09 February 2012 - 08:06 AM, said:
I Love Where MWO is going.
Hmm... you seem to have a problem with context at times..

Because by voting NO that could makes someone think, that someone must have a mental issue and think something is wrong with the way its going... and since its 50 to your 1 vote.. we know that can't be true.
But since it was you that voted no.. I guess they would be right (about the mental issue thing.. anyway

Edited by Chuckie, 09 February 2012 - 08:41 AM.
#24
Posted 09 February 2012 - 08:39 AM
whiskey tango foxtrot, on 09 February 2012 - 08:29 AM, said:
But will you be spell and grammar checked

I won't be wronged, I won't be insulted, and I won't be laid a hand on. I don't do these things to other people and I expect the same from them.
Edited by Chuckie, 09 February 2012 - 08:40 AM.
#25
Posted 09 February 2012 - 08:56 AM
#26
Posted 09 February 2012 - 09:28 AM
Chuckie, on 09 February 2012 - 08:37 AM, said:

Because by voting NO that could makes someone think, that someone must have a mental issue and think something is wrong with the way its going... and since its 50 to your 1 vote.. we know that can't be true.
But since it was you that voted no.. I guess they would be right (about the mental issue thing.. anyway

Um...er....eh...... TRUE!

#27
Posted 09 February 2012 - 09:38 AM
The only thing that gives me any sense of apprehension is the f2p model. Yes its been explained and discussed until the cows come home but, having played several f2p games, I fear the inherent theme park-iness and impersonal bland experience that f2p games seem to share. I have faith that PGI will blow this away and make something awesome but I also know that marketting and hype can often exceed the actual game experience.
#28
Posted 09 February 2012 - 10:03 AM
LakeDaemon, on 09 February 2012 - 09:38 AM, said:
The only thing that gives me any sense of apprehension is the f2p model. Yes its been explained and discussed until the cows come home but, having played several f2p games, I fear the inherent theme park-iness and impersonal bland experience that f2p games seem to share. I have faith that PGI will blow this away and make something awesome but I also know that marketting and hype can often exceed the actual game experience.
Same here. I'm worried that it will be too much like mechwarrior 4 multiplayer, where a bunch of the same 'mechs just snipe at each other from behind hills. How boring that was. Mechwarrior 4 series just sucked in general to me.
#29
Posted 09 February 2012 - 10:10 AM
#30
Posted 09 February 2012 - 10:30 AM
#31
Posted 09 February 2012 - 10:40 AM
#32
Posted 09 February 2012 - 10:48 AM
#34
Posted 09 February 2012 - 11:15 AM
#37
Posted 09 February 2012 - 12:05 PM
LakeDaemon, on 09 February 2012 - 11:56 AM, said:
Oh, I don't mind! They could have asked me and I'd have sent them the PSD file so they could do it properly

#38
Posted 09 February 2012 - 12:18 PM
I'll see if the result is up to my expectations, but, by now, the posibility is here, and that's great.
#39
Posted 09 February 2012 - 12:19 PM
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