Benefits:
Blind rooms may make for team variance.
For example a blind room of 5/12 ready to launch may fight another blind room of 4/12 if their skill formula is the closer then X. A single match is players of room size 1/12 vs X/12 if the
Best Benefit:
Single play in a multiplayer environment. Factor and adjustments would be made to
Objectives would be predefined with base
Ratios would scale with the addition of player in blind rooms matching corresponding match room. "Garrison" mission being the most common mission matched up against.
Example of formula:
Pilot Skill = Some combination of Mission success/ Kill death ratio / Objectives Complete
+
Tonnage = Weight modifier * pilot Skill
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Total for Pilot and Mechweights
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+
mechs = modifier per additonal mech number * pilot skill
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Total
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+ mission modifier * total
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Total Pilot skill + or - % tolerance
Edited by ManDaisy, 09 February 2012 - 08:00 PM.