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Mechwarrior Tactics .... ?



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#241 Chuckie

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Posted 21 February 2012 - 12:55 PM

View PostStahlseele, on 21 February 2012 - 12:41 PM, said:

Which NOBODY WOULD MIND . . if it were a real MechCommander . .
And the Awesome did not look like a Novacat.
And the Mechs were not mirrored . .


Maybe they arent mirrored in the game and it was a mistake of someone at the studio not knowing what they were doing..?

Edited by Chuckie, 21 February 2012 - 12:55 PM.


#242 Stahlseele

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Posted 21 February 2012 - 12:56 PM

Biiig Faux Pas . .

#243 sadamle

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Posted 21 February 2012 - 12:58 PM

I agree with some of the comments. Can't believe I waited so long for a crappy splash screen. You keep checking back for the past few days for the reveal... Which ends up revealing nothing other than what most of us speculated on here.

Rather to be kept in the dark and then be shown something awesome that I can get excited about.

#244 Cattra Kell

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Posted 21 February 2012 - 01:01 PM

View Postsadamle, on 21 February 2012 - 12:58 PM, said:

I agree with some of the comments. Can't believe I waited so long for a crappy splash screen. You keep checking back for the past few days for the reveal... Which ends up revealing nothing other than what most of us speculated on here.

Rather to be kept in the dark and then be shown something awesome that I can get excited about.


They have said on the Facebook Page and Twitter that today was just going to be information, we also got mech art and I must say that Stalker man... that Stalker is nice.

#245 Exploding Boy

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Posted 21 February 2012 - 01:04 PM

View Postilkhan, on 21 February 2012 - 12:33 PM, said:

I do like their artwork for the Stalker but that hunchback is horrible


^^THIS^^

The legs look like a transplant from this guy: http://www.sarna.net/wiki/Naginata

I do like that Stalker though.

Edited by Exploding Boy, 21 February 2012 - 01:04 PM.


#246 Benjamin Larson

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Posted 21 February 2012 - 01:20 PM

View PostBlackdog, on 21 February 2012 - 12:00 PM, said:

take the line :P

and enough with offtop http://www.facebook....74111855&type=3
As I see this I can say This Isn't Battletech\mechwarrior game its something completely different because I don't want that this would be called Mechwarrior :)


Hey, thanks for that link!

Now now, let's not get too hasty here; let's save all our fantard-rage for when the gameplay is leaked.

#247 Jaroth Corbett

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Posted 21 February 2012 - 01:22 PM

View PostExilyth, on 14 February 2012 - 02:58 PM, said:

I hope that's not 6 days 11hrs until we get further news 'bout that game.


Exactly what it was. What a damn waste. All that hype for some pics. Why not stop the countdown when the damn game is ready.

#248 CoffiNail

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Posted 21 February 2012 - 01:25 PM

View PostJaroth Winson, on 21 February 2012 - 01:22 PM, said:


Exactly what it was. What a damn waste. All that hype for some pics. Why not stop the countdown when the damn game is ready.

Because if they did that, there would be less hype. You get interest in a game before you release it, or it can easily fly under a lot of peoples radar for too long... which could really hurt a F2P model.

I do agree that the countdown was very anticlimatic at the end... hell 20 of us in the IRC room were all counting down the minutes. I do wish they would at least have tossed us a new forum to go frequent for the game... oh well, what are you going to do.

I think it sounds like it could be a very interesting game though.

*edit*
Posted Image

Will someone please tell me why there is a Clan Coyote logo on this Atlas's Shoulder?

Edited by CoffiNail, 21 February 2012 - 01:36 PM.


#249 Drazek Red Beard

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Posted 21 February 2012 - 01:35 PM

If anyone else was following the countdown on their website, I share your disappointment. I love how there's just a big fancy countdown and we get a pressrelease and pictures. How irratating...

#250 Adridos

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Posted 21 February 2012 - 01:35 PM

View PostCoffiNail, on 21 February 2012 - 12:38 PM, said:

You do realize that these mechs will have like a spec of the detail the MWO ones will... Their mechs so far make me think of 2012 versions of the MechCommander 2 mechs.


Details, details,... :P

Main thing is that they accomplished something we strive for for about half a year and they got it in less than 2 hours.

I blame Paul. :)

#251 Petroff Northrup

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Posted 21 February 2012 - 01:36 PM

Aww, turn-based multiplayer game, why not just play tabletop?

#252 Ranger207

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Posted 21 February 2012 - 01:39 PM

View PostPetroff Northrup, on 21 February 2012 - 01:36 PM, said:

Aww, turn-based multiplayer game, why not just play tabletop?

Why not play MW4 instead of MWO? Because, the new game is bigger and (hopefully) better! :P

#253 Stahlseele

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Posted 21 February 2012 - 01:43 PM

@Coffin: duudee o.o

#254 Cattra Kell

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Posted 21 February 2012 - 01:46 PM

View PostCoffiNail, on 21 February 2012 - 01:25 PM, said:


Will someone please tell me why there is a Clan Coyote logo on this Atlas's Shoulder?


Concept art perhaps? Just for fun type of thing? Magic... thats it... Clan Coyote were all wizards and now MW:Tac does not got to explain s- :P

#255 Bluey

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Posted 21 February 2012 - 01:47 PM

View PostCoffiNail, on 21 February 2012 - 01:25 PM, said:

Because if they did that, there would be less hype. You get interest in a game before you release it, or it can easily fly under a lot of peoples radar for too long... which could really hurt a F2P model.

I do agree that the countdown was very anticlimatic at the end... hell 20 of us in the IRC room were all counting down the minutes. I do wish they would at least have tossed us a new forum to go frequent for the game... oh well, what are you going to do.

I think it sounds like it could be a very interesting game though.

*edit*
Posted Image

Will someone please tell me why there is a Clan Coyote logo on this Atlas's Shoulder?

THATS NO ATLAS THAT A FREAKING GUNDAM

#256 Darrin Thomason

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Posted 21 February 2012 - 01:47 PM

I must say I am loving some of the mechs they have put out, Spider, Orion, Grasshopper, Trebuchet and Stalker all look really cool.
But the thing that niggles me is the things that are slightly wrong Clan Cyote insignia has been posted above, the Catapult has 19 LRM ports, the Atlas has 2x24 and 2x9 LRM ports (plus 2x4 (SRMs?)).

I will be playing it when it comes out I just hope that they can sort out some of the niggles I have.

#257 CoffiNail

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Posted 21 February 2012 - 01:50 PM

See the mechs themselves i have no thought over. I see them all as custom variants, as they seem to be focusing on the ability to customize how your mech looks... but Clan Coyote... really? They never even get in to the Inner Sphere... Concept art is fine and all, but these all look to me like in game mechs. They look, as i said above, like updated versions of MC2 mechs. Which is great and fine... but why is there Clan Coyote logo on a Atlas in 3025!!!

#258 Jaroth Corbett

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Posted 21 February 2012 - 02:25 PM

View PostCoffiNail, on 21 February 2012 - 01:25 PM, said:

Because if they did that, there would be less hype. You get interest in a game before you release it, or it can easily fly under a lot of peoples radar for too long... which could really hurt a F2P model.

I do agree that the countdown was very anticlimatic at the end... hell 20 of us in the IRC room were all counting down the minutes. I do wish they would at least have tossed us a new forum to go frequent for the game... oh well, what are you going to do.

I think it sounds like it could be a very interesting game though.

*edit*
Posted Image

Will someone please tell me why there is a Clan Coyote logo on this Atlas's Shoulder?



Simply say we will be releasing updates every <insert day of week here>. Be on the lookout. Not a damn countdown timer. The whole point of a timer is for something to happen when the timer runs out. Damn idiots the lot of them.

#259 Jack Gallows

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Posted 21 February 2012 - 02:35 PM

View PostCoffiNail, on 21 February 2012 - 01:50 PM, said:

See the mechs themselves i have no thought over. I see them all as custom variants, as they seem to be focusing on the ability to customize how your mech looks... but Clan Coyote... really? They never even get in to the Inner Sphere... Concept art is fine and all, but these all look to me like in game mechs. They look, as i said above, like updated versions of MC2 mechs. Which is great and fine... but why is there Clan Coyote logo on a Atlas in 3025!!!


Either someone took some liberties and just threw a logo up there....or....


Atlas II? Clans took them with them when they left the Sphere, right?

#260 CoffiNail

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Posted 21 February 2012 - 02:37 PM

View PostJack Gallows, on 21 February 2012 - 02:35 PM, said:


Either someone took some liberties and just threw a logo up there....or....


Atlas II? Clans took them with them when they left the Sphere, right?

The Clans had very limited Atlas II, either way in 3025 why would we still see a Clan mech?





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