..and Multiplayer Battletech from Kesmai wasn't listed.
Doods.
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Done in character studio V1.0 ..game shape Cat in a 3dMax cut screen ..from Multiplayer Battletech:3025 .. project killed by Microsoft after Alpha test (I beleive because our stuff looked better than their stuff did at the time) .. circa late 1990's ..we were usin the Unreal engine (also V1.0) .. back in the day.
I was a 3d artist charged with building, rigging, animating, mapping, texturing, damage states:
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Good times.
-Frank P. 'Gray Eagle' Williamson
Lead artist for Air Warrior by Kesmai
3d artist for Multiplayer Battletech:3025
..among many other places, jobs, and times
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