Gremlich Johns, on 19 February 2012 - 03:33 PM, said:
@ Catamount
your comment from early in this thread: "You have a fairly old CPU, and that's going to hurt you, especially for MWO."
How do you know this? is the MWO game using more than two cores? What information tells you that the vast majority of people out there in gaming land will not have the CPU power to run this game? I know people that are running crytek2 engine games on 4 GB RAM with a 512 MB vid card with little issue (meaning they are happy with their gaming experience).
The ratio of gamers who can make their own system compared to the general population who are willing to let someone else do it for them (HP, Dell, etc) is great, perhaps 1:10. I submit that a video card upgrade for the OP will be sufficient for the interim, maybe for the next year. Then as the game improves (or a few months after it launches), he can take that video card (or not) and make himself another computer for under $1000 (who knows what will be out in less than a year).
I am going to speculate on catamounts answer but I have an idea where he is coming from.
in general terms the advice they are giving is 3 parts speculation 2 parts observation and 5 parts history.
the 3 parts speculation is assuming that the folks at piranaha can do a really good job of taking advantage of the capability of the game engine to handle multithreading, and that they program the game to WANT that capability then that is a reasonable speculation.
the observation aspect has to do with the processors available, the processor mentioned the game engine specified etc
history the history aspect is looking at what games have done in the past and processor/gpu historical scaling.
now the truth is a number of the best games have had their "minimum specs" be at a point that the average consumer would find barely playable, or barely giving a "good experience" (the reason they are called minimum specs) a lot of those same games do not even come close to topping out at the "recommended specs" the recommended specs are actually right at or just above what the devs believe is the "common gaming rig in general use" IE if you have a desktop and the belief is that 80% of the gaming rigs for 2012 have an intel (or amd equivalant) 2010 dual to quad core processor, that is what will likely be "recommended" and they might specify that an nvidia 360 or better gpu is recommended (with an 8600 as the minimum) now that 6600 (or equivalant nvidia card MIGHT work, as long as you have plenty of ram and a GOOD processor from its era) but you might be getting 10-20 fps at minimum resolution IE some people would call it playable but they are gonna get crushed ... a lot.
the truth of the matter is that until TPTB release the "official requirements" and some people start playing (or reporting experiences from beta) we won't actually know what the "real" requirements are. plus there is the whole periodic sales cycles eg valentimes day sale, presidents day sale, 4th of july sale (in the us) etc plus there is the whole aspect that if you "know" that this part is way under recommended, and this is a bit over, then sometimes your system can "fake" acceptable if a really good reating in 1 area can make up for a poor rating in another.
the gist is based on speculation and what we know about the game engine, a good processor might help out game performance a lot. or it might be a case of the gpu is critical and even a really dated and lame processor can do the job, as long as the gpu is good enough