Oculus Rift Support?
#1
Posted 10 September 2012 - 03:08 PM
#2
Posted 10 September 2012 - 03:08 PM
No, they're not going to support a niche market product that currently doesn't exist.
#4
Posted 10 September 2012 - 03:11 PM
#5
Posted 10 September 2012 - 03:14 PM
Salient, on 10 September 2012 - 03:10 PM, said:
HAWKEN is gonna support it... HAWKEN must be better than MWO...
http://pc.gamespy.co.../1225952p1.html
Quote
Wagner also admits that it's hard for them to give specifics on how long it will take for them to implement the downloadable patch that would enable Rift support. "Right now we have a huge focus on hitting our December 12th release date so it's hard to say right now. We want to get the hardware and we want to make the experience as great as we can for our customers and make sure it fits within the game."
Yeah, not so much. Perhaps once it actually exists they will.
If it ever exists, of course.
So, we're done here, I think.
Edited by Lin Shai, 10 September 2012 - 03:27 PM.
#6
Posted 10 September 2012 - 03:14 PM
I'll stick to my monitors. Teamspeak on one side, real-time map run by a commander on the other.
#7
Posted 10 September 2012 - 03:15 PM
#9
Posted 10 September 2012 - 03:24 PM
#10
Posted 10 September 2012 - 03:25 PM
#11
Posted 10 September 2012 - 03:27 PM
#12
Posted 10 September 2012 - 03:27 PM
#13
Posted 10 September 2012 - 03:28 PM
#14
Posted 10 September 2012 - 03:32 PM
#15
Posted 10 September 2012 - 03:36 PM
MechTinker, on 10 September 2012 - 03:32 PM, said:
It probably wouldn't be, if the oculus rift existed.
It doesn't. It's probably not going to for years, if at all. No one is currently supporting it because it doesn't exist; see above posts. Id has publicly said it's not there yet and won't be for a while after looking at the prototype, and Hawken is now backpedaling on it as well after using it as a PR splash.
Edited by Lin Shai, 10 September 2012 - 03:38 PM.
#16
Posted 10 September 2012 - 03:46 PM
#17
Posted 10 September 2012 - 04:17 PM
#18
Posted 10 September 2012 - 04:26 PM
#19
Posted 10 September 2012 - 04:45 PM
does not pertain to BETA for MWO
#20
Posted 10 September 2012 - 04:53 PM
Also if they follow the standard distance from the right to left eye then the 3d will lack the depth that so many think is "Good 3d". This is due to the fact that the scale of the game is at mechs and a pilots eyes are a minor variation in position when compared to that.
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