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Lyran Scouting Tactics


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#141 Murdock Kell

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Posted 07 June 2012 - 08:20 AM

View PostArgatson Krieghammer, on 02 November 2011 - 06:17 PM, said:

... Right, y'all are rich kids that don't care about expenses, I forgot. Now If you will excuse me, I have to head back to Rasalhague and continue being a pain in Kurita's stern


That's not it at all... Those of us with tactical sense just intend to go through with the trials of joining the Clans as soon as they come into contact with us... and you know, Atlases work really good against the Timberwolf...

#142 Raptor8009

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Posted 08 June 2012 - 06:01 AM

View PostSheogorath, on 05 November 2011 - 08:21 PM, said:

Gotta love steiner social generals and their lacking grasp of warfare



Personally I like our Grasp of warfare. Destroy everything with Superior Firepower

#143 rilianv

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Posted 08 June 2012 - 09:36 AM

Isnt the lyran general commands idea of scouting to send in all the politically appointed officers in first and wait till they're all dead before comitting the real troops

#144 Iyadomi

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Posted 08 June 2012 - 11:30 AM

Just curious...you know that Steiner had a whole Regiment that was designed for quick hit-and-run tactics? It only had 1 company that had anything heavier that medium. Just saying...not everyone is all about the Atlas... =)

#145 Alfred VonGunn

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Posted 14 June 2012 - 01:12 PM

View PostStarne, on 04 November 2011 - 11:29 AM, said:

Light Mech? That's anything between 40 and 55 tons, right? Or did I miss something?

I always thought so.. Steiner Scout Lance.. 2 Assaults a Heavy and a Medium right?

#146 King Tuck 12

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Posted 14 June 2012 - 06:21 PM

Wir brauchen mehr Atlanten.

#147 Thom Frankfurt

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Posted 14 June 2012 - 06:26 PM

Lyran Scouting Tactics:
*Stomps Banchee up to the top of the ridgeline then looks around for badguys.*

#148 MechSlayer3040

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Posted 15 June 2012 - 10:37 AM

Lyan "tactics" end up destroying the other mechs before they even tell their superiors about the enemys :D

#149 Lyteros

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Posted 15 June 2012 - 11:08 AM

View PostIyadomi, on 08 June 2012 - 11:30 AM, said:

Just curious...you know that Steiner had a whole Regiment that was designed for quick hit-and-run tactics? It only had 1 company that had anything heavier that medium. Just saying...not everyone is all about the Atlas... =)


The Ghost bears have a (for Lyran circumstances...) similar galaxy. It had only Elementals. :D


Fun thread btw, made my evening.

#150 guardian wolf

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Posted 15 June 2012 - 03:11 PM

View PostIyadomi, on 08 June 2012 - 11:30 AM, said:

Just curious...you know that Steiner had a whole Regiment that was designed for quick hit-and-run tactics? It only had 1 company that had anything heavier that medium. Just saying...not everyone is all about the Atlas... =)

That was the "Davion" version of what an actual scout and raid group should have been.

#151 rilianv

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Posted 15 June 2012 - 03:26 PM

View PostLyteros, on 15 June 2012 - 11:08 AM, said:


The Ghost bears have a (for Lyran circumstances...) similar galaxy. It had only Elementals. ;)


Fun thread btw, made my evening.



that would be the galaxy that defended alshain when the alshain avengers tried to take it back.

Nothing scarier than dropping onto a galaxy filled with hundreds of elemtanls that wiped our your entire battalion without you noticing

#152 MetalDragoon

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Posted 19 June 2012 - 04:14 AM

I do enjoy some Lyran scouting, always was a heavy scout myself, love me my medium mechs! Its no atlas but I do like to move around a little.

#153 Edward Ash

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Posted 19 June 2012 - 09:19 PM

Same here, MetalDragoon. We've got to look after our little Commando buddies.

#154 Dozer

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Posted 20 June 2012 - 12:04 AM

Where others see a slow, ugly duckling I see a graceful, beautiful swan.. the Atlas.

Then I realised my air recycle system was pumping weapon fumes into my cockpit....

Such is the life of a life-time Atlas pilot :D

#155 Wind Tempest

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Posted 20 June 2012 - 12:38 PM

You guys are all trying to make fun of Steiner and their scouting lances, but they are onto something. They have simplified their strategic and tactical logistics with this setup. Hear me out...

Point #1 : Solid and Steady Information Warfare
So your standard Scouting lance in Steinerland is 4x 80+ ton mechs. Well let us they are on patrol duty protecting a Steiner world and they encounter a patrol hunting force. Well the standard non-Steiner anti patrol force is usually a mixed lance of mediums and lights so they can keep up with any runners. Outside of veterans and elites, how are 2-3 light mechs and a medium going to take out over 300 tons of hardened armor and weaponry? This ensures that the patrols are safe from harm and Steiner holds the advantage in information warfare.

Point #2 : Tactical Versatility
How about Tactics? Well Steiner has that streamlined to the point in which a simple order would allow entire lances or even companies to change Roles. Lets have that previous Scout Lance on patrol again, this time they find a Kurita staging area preparing to attack. If this was a normal scout lance, they would have to report the location of the staging area and launch an Assault lance to deal with the staging area. This leaves a window in which Kurita can mount the attack and cause damage or simply withdraw or relocate wasting even more time. With Steiner they can just order the scouting lance to which from Scouting Roles to Assault Roles and behold, the Kurita base is destroyed and time is saved.

Point #3 : Industrial Logistic Simplicity
Many think that Assault Lances are expensive to field, this is only half correct. While the individual cost of a assault mech is high, what about the ability to maintain that mech? A regular House has close to 10-20 different mech designs which they use, how many different kinds of gyro, engine, actuators are produced specifically for those models? How good is that 4 million C-bill mech when the parts that are used to fix it are only produced in two facilities across the Inner Sphere? By fielding only assault mechs, they are only focusing their production into at most 7 different mech designs. This focus simplifies the logistics by a considerably degree. In addition, some mechs like the Thug, Charger, and Hatomato Chi use the same internal structure and actuators resulting in a even more simpler supply line.

Do not underestimate the Steiner Scouting Lance.

#156 Ettibber

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Posted 20 June 2012 - 03:31 PM

View PostSheogorath, on 05 November 2011 - 08:21 PM, said:

Gotta love steiner social generals and their lacking grasp of warfare

hey it's not like kuritans know much more, especially with the clan invasion. you have the fed rats to thank for your heir making it off Teniente because the commanders of the Third and Eleventh Pesht Regulars were complete and utter fools.

#157 Chuggernaut

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Posted 20 June 2012 - 03:43 PM

View PostSporkosophy, on 01 November 2011 - 10:51 AM, said:

With the new super heavy mech rules maybe we can take this higher in the future. :)


Super-heavies are taller and so get better los than other mechs. Clearly they have a distinct advantage in scouting which needs to be explored.

#158 Vulpesveritas

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Posted 20 June 2012 - 09:49 PM

View PostWind Tempest, on 20 June 2012 - 12:38 PM, said:

You guys are all trying to make fun of Steiner and their scouting lances, but they are onto something. They have simplified their strategic and tactical logistics with this setup. Hear me out...

Point #1 : Solid and Steady Information Warfare
So your standard Scouting lance in Steinerland is 4x 80+ ton mechs. Well let us they are on patrol duty protecting a Steiner world and they encounter a patrol hunting force. Well the standard non-Steiner anti patrol force is usually a mixed lance of mediums and lights so they can keep up with any runners. Outside of veterans and elites, how are 2-3 light mechs and a medium going to take out over 300 tons of hardened armor and weaponry? This ensures that the patrols are safe from harm and Steiner holds the advantage in information warfare.

Point #2 : Tactical Versatility
How about Tactics? Well Steiner has that streamlined to the point in which a simple order would allow entire lances or even companies to change Roles. Lets have that previous Scout Lance on patrol again, this time they find a Kurita staging area preparing to attack. If this was a normal scout lance, they would have to report the location of the staging area and launch an Assault lance to deal with the staging area. This leaves a window in which Kurita can mount the attack and cause damage or simply withdraw or relocate wasting even more time. With Steiner they can just order the scouting lance to which from Scouting Roles to Assault Roles and behold, the Kurita base is destroyed and time is saved.

Point #3 : Industrial Logistic Simplicity
Many think that Assault Lances are expensive to field, this is only half correct. While the individual cost of a assault mech is high, what about the ability to maintain that mech? A regular House has close to 10-20 different mech designs which they use, how many different kinds of gyro, engine, actuators are produced specifically for those models? How good is that 4 million C-bill mech when the parts that are used to fix it are only produced in two facilities across the Inner Sphere? By fielding only assault mechs, they are only focusing their production into at most 7 different mech designs. This focus simplifies the logistics by a considerably degree. In addition, some mechs like the Thug, Charger, and Hatomato Chi use the same internal structure and actuators resulting in a even more simpler supply line.

Do not underestimate the Steiner Scouting Lance.

This... somehow... makes sense... <_<

.....
Still.
....
Why can't we have 500 ton mechs which can fly and jet at 500kph? :unsure:
Posted Image

oh well. Can't have everything nice. I'll have fun in my nice Cicada, Jenner, and/or Commando going as fast as I can possibly make it while still arming it with a PPC or Large laser... I'll see you Steiners on the battlefield, though you won't see me in all likelyhood. ;)

#159 Assault One

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Posted 20 June 2012 - 11:12 PM

View PostWind Tempest, on 20 June 2012 - 12:38 PM, said:

You guys are all trying to make fun of Steiner and their scouting lances, but they are onto something. They have simplified their strategic and tactical logistics with this setup. Hear me out...

Point #1 : Solid and Steady Information Warfare
So your standard Scouting lance in Steinerland is 4x 80+ ton mechs. Well let us they are on patrol duty protecting a Steiner world and they encounter a patrol hunting force. Well the standard non-Steiner anti patrol force is usually a mixed lance of mediums and lights so they can keep up with any runners. Outside of veterans and elites, how are 2-3 light mechs and a medium going to take out over 300 tons of hardened armor and weaponry? This ensures that the patrols are safe from harm and Steiner holds the advantage in information warfare.

Point #2 : Tactical Versatility
How about Tactics? Well Steiner has that streamlined to the point in which a simple order would allow entire lances or even companies to change Roles. Lets have that previous Scout Lance on patrol again, this time they find a Kurita staging area preparing to attack. If this was a normal scout lance, they would have to report the location of the staging area and launch an Assault lance to deal with the staging area. This leaves a window in which Kurita can mount the attack and cause damage or simply withdraw or relocate wasting even more time. With Steiner they can just order the scouting lance to which from Scouting Roles to Assault Roles and behold, the Kurita base is destroyed and time is saved.

Point #3 : Industrial Logistic Simplicity
Many think that Assault Lances are expensive to field, this is only half correct. While the individual cost of a assault mech is high, what about the ability to maintain that mech? A regular House has close to 10-20 different mech designs which they use, how many different kinds of gyro, engine, actuators are produced specifically for those models? How good is that 4 million C-bill mech when the parts that are used to fix it are only produced in two facilities across the Inner Sphere? By fielding only assault mechs, they are only focusing their production into at most 7 different mech designs. This focus simplifies the logistics by a considerably degree. In addition, some mechs like the Thug, Charger, and Hatomato Chi use the same internal structure and actuators resulting in a even more simpler supply line.

Do not underestimate the Steiner Scouting Lance.


Pretty sound logic there! At least one of the Assaults should mount good electronics methinks.

#160 Skadi

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Posted 22 June 2012 - 05:36 PM

Wait... the Atlas is a scout mech? i thought it was Steiner stantard issue Battle Armor :)





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