Posted 27 February 2012 - 06:57 PM
prove me wrong how?
Where in the world are there mechs? Where in the world are there continual gun fire that causes a total loss of vision by shooting the ground in front of someone?
As a visual device for in game and window dressing this is ok, but as a real world tactic based on diameters of ballistics where what is being fired from mech AC cannons are armor penetrating weapons and not HE, I see very real world possibilities of these causing splash of dirt continuously by shooting AP rounds into the dirt at a mechs feet. When in canon and the novels they describe the size in someplaces of the true size of some of these cannons being real world equivalents of what we have currently.
So a modern tank firing an AP round out of a sabot shell from a 120mm smoothbore isn't going to shoot up a blanket of debris high enough to blind anything except under the most favorable atmospheric conditions (low gravity, no wind, fine powder surface) so in some intances might work, usually shouldn't work. Destructible debris off of a building, yeah sounds great. Long Tom hits causing dirt mushrooms bigger than mechs, yep brown out works for me. SRM's LRM's, AC's never, Lasers or PPC's into water, yeah I could buy that if a continual discharge was caused, like multiple mechs chain shooting into the water. But a single per clan mech couldn't pull it off without special circumstances. The are just to tall, weapons are designed to be armor penetrating so if they hit dirt, they would penetrate and do little exploding (not HE rounds), inferno rounds would disperse across top of water and burn, but send up black oily smoke not steam.
So real world examples or hollywood examples? Since this is fiction I guess the Dev's can have license to do whatever they want. Just with the understanding that sometimes graphical license becomes in game tactical use. With mag sensors, motion sensors, heat sensors, dust and debris is so much window dressing, with good scouting, uav's, etc this still is a matter of window dressing. Shoot your AC rounds into the dirt, cause I will be using my mag sensors to target you, my scout mech to bracket you for indirect fire and putting all my rounds down range into your mech while you look for an advantage by shooting dirt or water.
So if you think it is important for the Dev's to take time and money so a person can shoot the ground and try to make that a good choice or a tactical decision I think it is a waste of time. The Hollywood trick where you take your foot and scoop up sand or dirt and fling it towards someone's face that has a gun pointed at you is just that, hollywood. A professional just shoots you before your foot even gets done moving far enough to get the dirt off the ground. A real professional would have already killed you, and made sure you were dead before you could have even thought about kicking dirt up to obscure their aim. Just saying.
I would much rather the Dev's used their time and amazing skills to make a better game, make each mech work better, make the game play better. Rather than to make someone's miss become a tactical advantage.
chris