If you look at the stable of products that are due to release between now and 2013, it appears nearly 1/3rd of them are an online entity.
While I understand the economics and appreciate the fact that in some instances parallel / similar games actually strengthen player-bases to both games... That said, I can't help but feel a little claustrophobic with this new crop of Mech games and would actually prefer a smaller bump to the genre...
I've seen too many times in the past where these saturations can also fracture potential player-bases because they create zealotry that causes contention between the difference games....
Edited by DaZur, 06 March 2012 - 02:00 PM.
















