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Concerns from an old vet! (pls read)


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#1 NamVet

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Posted 21 September 2012 - 03:51 AM

I have created an account today and signed up for the beta. As a Mechwarrior fan since Table Top i played all MW video games. I nearly forgot that there was a Mechwarrior 5 but it seems they have cancelled it and made it F2P? Nevermind, sounds ok.

At the same time i'm very shocked. I've heard about Mechwarrior Online on Reddit and there seem to be huge rants about this game, forum moderation and the free to play model. I dont want to discuss the details because i think most of the information is under NDA but it seems that according to sites like 4chan, reddit and some veteran forums (sim sites) this game is already doomed.

Please don't get me wrong, i love Mechwarrior IP, but the last time i have seen such an uproar, it was about Mass Effect 3, SWTOR and other failed games..

Can anyone tell me what this is about?

#2 Steinar Bergstol

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Posted 21 September 2012 - 04:03 AM

As always when a game is being developed the sky is falling, everything is horrible, the end of the world is nigh and only if developer X does exactly as random l33t gamer Y demands can the game be saved from certain doom.

That, I think, covers the reactions from "fans" about practically every game ever developed, MWO being no exception to this rule.

Edited by Steinar Bergstol, 21 September 2012 - 04:04 AM.


#3 Otto Cannon

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Posted 21 September 2012 - 04:06 AM

I think the problem is that people have been expecting a more finished game. When they get beta access and find that it's still under construction and isn't perfectly balanced with loads of content some people throw a tantrum and start shouting about how the game is terrible etc.

#4 NamVet

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Posted 21 September 2012 - 04:17 AM

One of the arguments i've read was that PGI tries to cater more around low skilled, casual and social players -> the typical XBOX gamer with some money in their pocket.

The reason why i believe this is because this design trend became the dominant one: flashy graphics, shallow gameplay, instant gratification without being good etc.

Thats what i fear the most, because this would not be the first game.

#5 Thomas Alderman

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Posted 21 September 2012 - 04:19 AM

The main problem is as mentioned before. People don't understand what the word beta means in relation to game development. Of course not everything is going to be perfect, thats what beta testing is for. The F2P model that they are have talked about using is a lot better then most out there right now. That being said I think its shaping up to be a really great game so far.

#6 Resident Weevil

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Posted 21 September 2012 - 04:26 AM

View PostOtto Cannon, on 21 September 2012 - 04:06 AM, said:

I think the problem is that people have been expecting a more finished game. When they get beta access and find that it's still under construction and isn't perfectly balanced with loads of content some people throw a tantrum and start shouting about how the game is terrible etc.


This. Also, considering that this is the first MechWarrior game to follow the F2P model, some veterans are casting heavy doubts because, well, its change. There were those that had really hoped for a stand alone game and are going to voice their reservations of not getting what they had hoped for.

However, that doesn't mean it isn't a good game. A part from some issues here and there (its a beta people), I think it's working out nicely and look forward to future developments.

*Edit: I had been expecting a stand alone title too, but sometimes not getting what you expected can actually turn out to be a pleasant surprise...

Edited by Resident Weevil, 21 September 2012 - 04:30 AM.


#7 Mr B

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Posted 21 September 2012 - 04:30 AM

View PostNamVet, on 21 September 2012 - 04:17 AM, said:

One of the arguments i've read was that PGI tries to cater more around low skilled, casual and social players -> the typical XBOX gamer with some money in their pocket.

The reason why i believe this is because this design trend became the dominant one: flashy graphics, shallow gameplay, instant gratification without being good etc.

Thats what i fear the most, because this would not be the first game.

I find it's impossible to answer without breaking the NDA. In short the answer has to be what already said above, Game experience now, and when it's finally released is most likely not that much alike. At this point the game is under development, a lot of stuff isn't finalized, other isn't even halfdone... If i were you i'd sit back, hope to get a closed beta invite, and see what you can make of it on your own. All i can say, if you want instant gratification, play WoW, coz i just don't see it happening here.

Cheers.
B!

#8 The Basilisk

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Posted 21 September 2012 - 04:30 AM

View PostNamVet, on 21 September 2012 - 04:17 AM, said:

One of the arguments i've read was that PGI tries to cater more around low skilled, casual and social players -> the typical XBOX gamer with some money in their pocket.

The reason why i believe this is because this design trend became the dominant one: flashy graphics, shallow gameplay, instant gratification without being good etc.

Thats what i fear the most, because this would not be the first game.


Ööööhhhm no.
Far from beeing this way.
The Vids of the Founders Mechs were somewhat unluckylie choosen or made because without 5 or more functioning Brain Cells you get the impression that Playing MWO is somewhat like pew pew boom and pay to win. Total garbage.
I think some of the posters above got it quite well. The Problem is, its not Mechwarrior 5, its Mechwarrior Online.
This can be chance or doom.
Time will tell, at the moment I see chance.
Can't tell you more without breaking NDA but if a Moderator or Dev should see this by chance:

" Dear Piranha Studio and dear PGI, Release a gameplay Video from a prolongued match and post to the Sites mentioned by the PO. Also adressing the german online and MMO Magazine buffed.de would be smart. You got a broad german community. "

Edited by The Basilisk, 21 September 2012 - 04:41 AM.


#9 Arcaist

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Posted 21 September 2012 - 04:30 AM

The gameplay is great already!
Of course, there are still some balancing issues, but thats what beta is for.

#10 NamVet

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Posted 21 September 2012 - 04:45 AM

hmmm... this is very contrary to what i've heard and seen (there are alot of leaked vids floating around), but i will have to wait and see for myself, when i get accepted into the beta.

Yet, another thing: a game being BETA doesn't mean that there is a general design line and development direction. BETAs serve as platform for balancing, bugfinding and maybe some tewaking based on feedback, but BETAs are not there because you will hae influence on their decision how this game is going to be and what kind of people they want to attract.

I am a former semi pro gamer for Quake 3 and a pro gamer for Unreal Torunament (2k3). I dont want to say that my skill gives me any authority but what i've learned is that games who tend to cater around casual and very low skilled players tend to include alot of RNG, time systems and LSGE (low skill game elements)

RNG - > Randomization of gameplay where you can't influence something
Time Systems -> the more time you invest, the better the chances are that you win by equip.
Low skill game elements -> enabling bad and untalented players to still recieve gratification and success.

I will have to see for myself then. I'm very curious.

Edited by NamVet, 21 September 2012 - 04:47 AM.


#11 Adridos

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Posted 21 September 2012 - 04:48 AM

View PostNamVet, on 21 September 2012 - 03:51 AM, said:

Can anyone tell me what this is about?


Idiots, trolls, really stupid people, et cetera, et cetera... ;)

#12 DJMarine

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Posted 21 September 2012 - 04:55 AM

Just based on the information already released and the tactical depth that has been discussed, I don't see how this wouldn't stack up to be one of the best in the series. The model of the game doesn't really matter, what it comes down to is the gameplay.

#13 karmabo

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Posted 21 September 2012 - 05:05 AM

finally some creative and respective sens with a player base as u veterans and semi pro gamers i belive this game have a great chance to suceed
i have also been hering one doomsday speech after another and frankley im sick of it.
like u metion above its a beta and we are here to test it not be part of the dev. Team
btw. parten my english isent at it´s best

Edited by karmabo, 21 September 2012 - 05:05 AM.


#14 Resident Weevil

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Posted 21 September 2012 - 05:06 AM

View PostNamVet, on 21 September 2012 - 04:45 AM, said:

I will have to see for myself then. I'm very curious.


That's really all there is left to it. Don't just take other peoples words for it, including our own. Not that we really could give you any major reassurances... for understandable reasons...

*Looks above to see giant anvil hovering over head with the capitalized letters "N,D,A" engraved on it*

But all the best, hope you are pleased with what you find. ;)

Edited by Resident Weevil, 21 September 2012 - 05:08 AM.


#15 DrHat

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Posted 21 September 2012 - 05:34 AM

[Moderator Notice]

Gentlemen, I would like to kindly suggest that we avoid attacking people's cranial capacity and abilities (or lack thereof) to reason, however well-deserved it may be ;)

View PostResident Weevil, on 21 September 2012 - 05:06 AM, said:

....

*Looks above to see giant anvil hovering over head with the capitalized letters "N,D,A" engraved on it*

....


*Stands at the rope holding the anvil, with a sharp scissor and a :3 smile*

#16 Blackfire1

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Posted 21 September 2012 - 05:46 AM

View PostNamVet, on 21 September 2012 - 04:17 AM, said:

One of the arguments i've read was that PGI tries to cater more around low skilled, casual and social players -> the typical XBOX gamer with some money in their pocket.


BUHA!HAHAHAHAHAHHAHAHAHHAhahahahha ahah ah ah ha *cough HAAAAAAAAAAAAA.

Yea... your reading reddit.... That should answer your question there.

Also I like how your basically posting your testing resume with every reply. Not going to get you into the beta any faster mate.

Currently we're in Beta. As you know, thus there is a HUGE NDA on content. If the peope of Reddit gave a damn. They'd understand that PGI could very well hunt them down and sue them for everything they are worth. Because thats what they agreed to.

Basically I'll tell you this. Stop trying to get information from people. Its not goign to happen. If you want beta buy a founders and see for yourself.

Have a good day mate.

#17 Zerbob

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Posted 21 September 2012 - 05:58 AM

With every game release over the past few years multitudes of people have gotten up in uproar saying that the game sucked and was terrible because they disagreed with some minor detail (or in my opinion, often lacked the necessary metagame skills to do well). Take for example Mass Effect 3 (huge fan of the trilogy). Mass Effect 3 by many people was said to be a failure and sucky game, but it really wasn't. Yes, the final say...10 minutes of the game were a little disappointing, but the preceding 30+ hours of gameplay were nothing short of awesome.

As for MWO, NDA restricting, it is a great game and I have thoroughly enjoyed it thus far. I think a lot of people are shouting "OH it's going Pay to Win...it's getting watered down..." often don't consider this fact: This. Is. Mechwarrior. MechWarrior has a much more in-depth meta-game strategy involved than most other shooters. You cannot be the rambo shooting through hordes of enemies like paper. Heck, even an Atlas can be brought down by 2 smart light mechs.

Lastly the F2P model. People are complaining that it is going to go pay-to-win. That somehow by putting money into the game you will magically get all this amazing equipment and outclass people who haven't payed money. This isn't true and I get the impression the developers are doing what they can to make sure this never becomes the case. And as for the Free to Play model, I truly think these guys deserve some of your money because they've finally brought us a new MechWarrior game and don't you think they should get something for that?

#18 Streeter

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Posted 21 September 2012 - 06:04 AM

for a long time fan and supposed huge gamer why havent you bought a founders pack to support the mechwarrior franchise already? if not then I guess you arent as much of a fan of the series as me :)

Im loving it so far and Im particularly fussy with games these days.

#19 Thorqemada

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Posted 21 September 2012 - 06:07 AM

View PostNamVet, on 21 September 2012 - 04:45 AM, said:

hmmm... this is very contrary to what i've heard and seen (there are alot of leaked vids floating around), but i will have to wait and see for myself, when i get accepted into the beta.

Yet, another thing: a game being BETA doesn't mean that there is a general design line and development direction. BETAs serve as platform for balancing, bugfinding and maybe some tewaking based on feedback, but BETAs are not there because you will hae influence on their decision how this game is going to be and what kind of people they want to attract.

I am a former semi pro gamer for Quake 3 and a pro gamer for Unreal Torunament (2k3). I dont want to say that my skill gives me any authority but what i've learned is that games who tend to cater around casual and very low skilled players tend to include alot of RNG, time systems and LSGE (low skill game elements)

RNG - > Randomization of gameplay where you can't influence something
Time Systems -> the more time you invest, the better the chances are that you win by equip.
Low skill game elements -> enabling bad and untalented players to still recieve gratification and success.

I will have to see for myself then. I'm very curious.


When you expect "Quakermech Online" this game is the wrong place and you should look at Hawken for example.

If you like to play an Action Sim with teamplay and tactical elements where tinkering in the Mechlab, knowing your Role, your Mechs limitiation, battlefield awareness, heat management, ammo management, positioning and finally twitch skills for aiming and shoting influences the result of the fight than MWO is probably a good game for you.

I feel that Premade vs Premade fights will be very challenging and only the best most skilled players will succeed.

Edited by Thorqemada, 21 September 2012 - 06:07 AM.


#20 Thorn Hallis

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Posted 21 September 2012 - 06:08 AM

There are people that talk the talk, and there are people that walk the walk.





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