Spooky, on 08 March 2012 - 09:25 AM, said:
Nevertheless, also listing the range in the lower right would still be helpful as well, instead of only relying on a visual queue from the weapon group indicator. Otherwise you wouldn't know before hand, at what point exactly your weapon(s) will go in range or out of range.
You'd know beforehand by... well... knowing beforehand. A PPC's range doesn't change from situation to situation, unlike ammo. I'm happy that it's been left off. I wouldn't mind if there was a menu option to add newbie info to the HUD, so long as I didn't have to have it cluttering up my own.
Actually, in that vein, a customisable HUD would be amazing, and would also be very high on a list of things I'd pay for.
DeathlyEyes, on 08 March 2012 - 05:18 PM, said:
Damage bars as an option and instead of expressing temperature as a percentage, I would like to see actual temperatures.
Also damage bars. Please, God, damage bars.
The schematic looks nice, but it's actually very information poor. For an assault, red armour can mean I'm anywhere between one small laser and two gauss rifles from death, and that's a huge difference.
Edited by Belisarius†, 08 March 2012 - 07:24 PM.