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#21
Posted 08 March 2012 - 09:02 AM
#22
Posted 08 March 2012 - 09:06 AM
It seems like they have changed (or maybe you can cycle the loadout per panel) of where information is on the cockpit panels. For example, where the ACTUATORS were shown in previous shots, now it shows the armor and internal structure damage. I would love to see these panels be customizable. Not only would you have unique cockpits, but you can ensure info is where you want it.
It seems too that heat is going from a measurable form like Celsius or Farenheit to a percentage relative to the Mech's total tolerance.
Also, THEY HAVE UNLIMITED AMMO (probably for demo purposes) HACKS!
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The Compass shows they are pointing East SouthEast. If you coordinate this with the map (which confirms grids can go as far as India deep and 6 wide, if not more) this would mean that maps, when oriented north at the top go from 1 at the bottom upwards to the top and A on the left towards I (or more) to the right.
Maps look beautiful. Natural and just the right amount of objects to allow for cover and tactical maneuvering. Also that Hunchie rocking the green/red skin looks very smooth.
Technoviking, on 08 March 2012 - 09:02 AM, said:
Here you go.
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#23
Posted 08 March 2012 - 09:07 AM
#24
Posted 08 March 2012 - 09:11 AM
#25
Posted 08 March 2012 - 09:11 AM
#26
Posted 08 March 2012 - 09:20 AM
I'm beyond excited.
#28
Posted 08 March 2012 - 09:23 AM
#29
Posted 08 March 2012 - 09:26 AM
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#30
Posted 08 March 2012 - 09:29 AM
Technoviking, on 08 March 2012 - 09:26 AM, said:
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Yeah, depending on where you were viewing them, some people used a carousel viewer which wasn't showing each image at 100%, so I did VIEW SOURCE and found the image locations, which were (sometimes) massively larger (in-cockpit shot) or marginally.
Something I was a bit saddened to see is that the LRM salvos the Atlas was letting loose dont' seem to leave smoke trails in the air. They have a very small trail, but it looks as if it disperses almost immediately. After launching a huge salvo of missiles, I would love to see a long trail hang there for like 20 seconds.
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#31
Posted 08 March 2012 - 09:31 AM
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#32
Posted 08 March 2012 - 09:45 AM
Aegis Kleais™, on 08 March 2012 - 08:56 AM, said:
The Atlas and Hunchback look like rough, sturdy machines of war. I'm hoping that the concept art of the Centurion doesn't directly transpose into the game in the same manner. It would just look so out of place.
Aside from that... IMO, MWO is OMG.
If the Hunchies went from this
http://mwomercs.com/...nchback-concept
to this
http://massively.joy...e-0/4883467/#/6
Why would the Centurion
http://mwomercs.com/...nturion-concept
be any different?
#33
Posted 08 March 2012 - 09:55 AM
chris
#34
Posted 08 March 2012 - 09:56 AM
#35
Posted 08 March 2012 - 09:58 AM
MaddMaxx, on 08 March 2012 - 09:45 AM, said:
If the Hunchies went from this
http://mwomercs.com/...nchback-concept
to this
http://massively.joy...e-0/4883467/#/6
Why would the Centurion
http://mwomercs.com/...nturion-concept
be any different?
A four letter word called 'Hope'.
The Hunchback's concept art looks great, and he's exactly as I pictured him with those screenshots. The Centurion (though a great, classic chassis in lore) its visualization took a drastic aesthetic turn away from the style the Hunch and Atlas exude. Instead, it began to look more and more like a Gundam. My hope is that the modelers will take some freedom with the implementation or that the Centurion's concept art gets updated down the line.
Would LOVE to see the Catapault in a screenie.
#36
Posted 08 March 2012 - 10:16 AM
#37
Posted 08 March 2012 - 10:33 AM
#38
Posted 08 March 2012 - 10:44 AM
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#40
Posted 08 March 2012 - 10:49 AM
Technoviking, on 08 March 2012 - 09:02 AM, said:
Yes, some (just one..) of the screenshots are in a high resolution. The image viewer on joystiq all resizes them to the same size in your browser. If you want to see the original resolution, just download them and do whatever you want with them or right click on the image and choose "View Image" (in FireFox for instance).
Aegis Kleais™, on 08 March 2012 - 09:06 AM, said:
Uhm, what was the point of that?
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For the non-tech-savvy folks, here are the direct links to the images:
http://www.blogcdn.c...mwogdc12015.jpg (1024x576)
http://www.blogcdn.c...mwogdc12019.jpg (1024x576)
http://www.blogcdn.c...mwogdc12026.jpg (1024x576)
http://www.blogcdn.c...mwogdc12029.jpg (1920x1080)
http://www.blogcdn.c...mwogdc12032.jpg (1024x576)
http://www.blogcdn.c...mwogdc12034.jpg (1024x576)
http://www.blogcdn.c...mwogdc12036.jpg (1024x576)
http://www.blogcdn.c...mwogdc12040.jpg (1024x576)
Edited by Spooky, 08 March 2012 - 10:53 AM.
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