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The Devil's Horsemen OoC


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#281 RogueSpear

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Posted 13 October 2012 - 08:07 PM

If GAD3 lets me claim my retractable blade is a deployable bar stool, I think we're safe.

#282 pinsndneedles

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Posted 13 October 2012 - 08:11 PM

Atlai are always useful. The character looks good overall, I think RogueSpear made some good points though as far as some edits go. Stick with those and it should be good, as long as GAD lets you roll with us that is.

#283 Shadtiger77

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Posted 14 October 2012 - 08:50 AM

had a question, maybe one of you could answer. I remember downloading a program from here where I copy pasted my info in... set up the game comp but need to do that yet... anyone kniw where to find it?

#284 RogueSpear

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Posted 14 October 2012 - 08:54 AM

Did you mean Solaris Skunkwerks for mech building?
If so, just do a google mate, it's the first google link :)

#285 Shadtiger77

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Posted 14 October 2012 - 02:25 PM

no, not the SSW... there is a special program for this site that I downloaded when I first got my beta... you copy paste your computer info into the feild and it tells the game what you have. It seemes to be reading on the old system which is definitely NOT compatible, and I have the game on the system with the better video card. Which is sad because other frame is quartersecond stop motion where as this one seems to be reading the other sysreqs and glitching.

#286 RogueSpear

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Posted 14 October 2012 - 02:32 PM

Oh, you only DL that once, I have no idea how to redownload it.
But the patcher for the game will auto set your settings - mine barely meets minimum and it sets me to high, so I just change it myself.

#287 Shadtiger77

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Posted 14 October 2012 - 02:52 PM

wow... then the other computer is better even though this one has the nvidia card... I will have to go in and see if I can dumb down my settings... also have to figure out how to get my sound working... for some reason this one is all effed up... unno why, hasn't even been in use.

#288 dal10

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Posted 14 October 2012 - 02:53 PM

yeah... It screws stuff up sometimes...

#289 Shadtiger77

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Posted 14 October 2012 - 04:55 PM

oh... and so everyone knows, I have accepted the new player to the game, and to keep continuity with the entrance he made, which was spectacularly done by the way, I am going to have him as someone who has been working with the unit for at least one, maybe as many as two missions.

#290 dal10

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Posted 14 October 2012 - 05:01 PM

just to warn you, Janus will not like the character the way his current personality is. but, a bit of conflict will make this all the more entertaining. plus, it is not like we can't use some more firepower.

#291 pinsndneedles

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Posted 14 October 2012 - 05:31 PM

Crap, now we all need to go edit our posts XD

#292 dal10

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Posted 14 October 2012 - 05:33 PM

lol... you're right... now what...

edit: actually I don't, my only response after he posted said I listened to the entire conversation and offered a suggestion.

Edited by dal10, 14 October 2012 - 05:34 PM.


#293 pinsndneedles

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Posted 14 October 2012 - 05:36 PM

The rest of us just ignored him though, that is a lot of back tracking on it lol

#294 RogueSpear

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Posted 14 October 2012 - 05:37 PM

"We thought he was a pet."

#295 Shadtiger77

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Posted 14 October 2012 - 08:04 PM

sorry boys and girls but his post was damn close to what I was leading up to anyway, so I am basicly going to axe the NPC and drop his arse in the role. Should be fun though.... And Rogue... he kind of is a pet now... lol

#296 dal10

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Posted 14 October 2012 - 08:07 PM

View PostGabriel Alexander Dante III, on 14 October 2012 - 08:04 PM, said:

sorry boys and girls but his post was damn close to what I was leading up to anyway, so I am basicly going to axe the NPC and drop his arse in the role. Should be fun though.... And Rogue... he kind of is a pet now... lol


But i thought Ser-Pounce-A-Lot was the only pet...

#297 Shadtiger77

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Posted 14 October 2012 - 08:11 PM

I am the Game master, I get bigger pets... :) LOL

But in all reality, I am going to be having a little more fun with this as it allows me to time release info and not have to write it all from two different voices. I am something of an author in progress and I can say that switching voice is tough.

#298 dal10

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Posted 14 October 2012 - 08:27 PM

Tell me about it, I have written a bit of BT fan fiction. I already killed off half the good guys twice already. so many voices...

#299 RogueSpear

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Posted 14 October 2012 - 08:32 PM

I don't have problems switching voices, I just have problems switching attitudes sometimes, especially when the character is new to me.
Needless to say, the fic that I started for my Irregulars is fully planned out, has six characters so far, and I stalled on the first conversation that used more than the two I already know how to write.
For six weeks so far.

#300 Sparks Murphey

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Posted 14 October 2012 - 08:52 PM

Just did a count, I've now got eleven distinct characters on these forums, counting the entire crew of the SLS Voidwalker as one and not counting Young Heather Walker and Adult Heather Walker as different characters.

Edit: Oops, make that ten. Accidentally counted Calhoun Murphey in that, and he's not on these forums.

Edited by Sparks Murphey, 14 October 2012 - 08:54 PM.






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