cyberFluke, on 10 March 2012 - 07:22 PM, said:
EDIT--- Removed for sanity.
I'm not sure you understand the question at all, if I'm blunt. The Lead Designer uses a Logitech g940 FCS which combines; A two axis joystick, a One axis throttle and a one axis rudder pedal setup into *ONE USB DEVICE*. Meaning no problems had, game reads *ONE* game controller with 4 axes and however many buttons. This information is of no use at all.
On a calmer note, to the developers; I'm only after a nod here, not a breakdown of your planned hardware support. I'm not interested in working out something you don't want to say/confirm yet. I would simply like to know if your game can read axis information from multiple usb devices simultaneously.
Thank you for your time,
Xander "Fluke" Dent
(Doesn't suffer fools gladly)
You are entirely incorrect about how windows detects a G940. It is detected as 3 seperate devices, and thus I cannot use it in the X series of games as a cohesive unit. I have to choose either the joystick, the throttle or the pedals. Yes, the whole thing plugs into one usb port, but for all intents and purposes it is 3 devices daisy chained together. Yes, I find this very frustrating when thinking that maybe I can use it in a game only to find out they only support one joystick for input.
I certainly hope the PGI intends to support multiple sticks, and I suspect they will since as you pointed out Paul uses a G940.
Edited by Halfinax, 11 March 2012 - 02:38 PM.