i have a brain and will use it to get to victory
Are you going to follow your commanders orders?
#301
Posted 13 July 2012 - 12:00 PM
i have a brain and will use it to get to victory
#302
Posted 13 July 2012 - 12:02 PM
#303
Posted 13 July 2012 - 12:22 PM
"Yes your majesty !"
"Wakarimashita !"
I can say that in few circumstances
#304
Posted 13 July 2012 - 12:28 PM
Sirous, on 13 July 2012 - 11:59 AM, said:
Maybe it was just the servers I was on but, I would have to say that 70% of the time the commanders we had were fairly decent and if not we managed to get a new one the next round.
Oh and following his orders earns you xp and possibly cbills. So hopefully if you have a decent competent commander you will at least attempt to follow orders.
Those who can play, play. Those who can't bark orders to cover up their lack of skill.
The only thing worse than a fool is the fools that follow them. And anybody that would even think of listening to a commander on a public server would do well to remember that.
And "decent and competent commander" never applies to public servers. No matter how skilled any amount of individual players are the inability to practice together, know the other persons habits inside and out, hangout outside of game and prepare strategies per map developed around players actual skills, prevents any sort of remotely competent commander roles from happening.
Do yourself a favor, mute commanders.
#305
Posted 13 July 2012 - 12:36 PM
#306
Posted 13 July 2012 - 12:40 PM
#307
Posted 13 July 2012 - 12:47 PM
silentD11, on 13 July 2012 - 12:28 PM, said:
Those who can play, play. Those who can't bark orders to cover up their lack of skill.
The only thing worse than a fool is the fools that follow them. And anybody that would even think of listening to a commander on a public server would do well to remember that.
And "decent and competent commander" never applies to public servers. No matter how skilled any amount of individual players are the inability to practice together, know the other persons habits inside and out, hangout outside of game and prepare strategies per map developed around players actual skills, prevents any sort of remotely competent commander roles from happening.
Do yourself a favor, mute commanders.
So even if there is a competent commander you will not do what they are asking, giving up a chance for extra xp and or cbills. Wow ok, A commander does not have to know all of the skills of the team, they just have to have battlefield awareness and be able to tell you where the next threat, objective is that might be reachable by you. If you then decide to go in a different direction and fail whose fault is that. You would blame the commander is my bet. Why did he send me in that direction, I wanted to go take on that atlas and hunchback with my Jenner.
I am not saying that you are totally wrong and that there are not bad commanders and will not be but to have the attitude that because you are in a public server that they are all bad is the wrong attitude to have and your attitude also goes against good team chemistry. That can and will happen on a public server at times. All it takes is a little faith, which you have none if they are not in your special little group.
#308
Posted 13 July 2012 - 01:03 PM
Kyoshim, on 13 July 2012 - 12:22 PM, said:
"Yes your majesty !"
"Wakarimashita !"
I can say that in few circumstances
You want, "Ryokai!" or "Ryo!" for DCMS
Wakarimashita is more "I Understand (what you have said)" and less "I'm going to do as you've instructed.", which in regards to the purpose of this thread, may actually be more appropriate if you're going to ignore the terrible guy in the command mech.
Edited by Wraeththix Constantine, 13 July 2012 - 01:08 PM.
#309
Posted 13 July 2012 - 05:16 PM
Give ANY commander a shot, if they prove to be an ***** (and hopefully didn't cost you your mech or lance mates) do what you can with the lance your are with. Keep track of names poor commanders so you can be prepared to act at least in tandem with your lance.
I guarantee their will be skilled commanders in PUGs, unfortunately they will be mixed in with mediocre, newbies and idiots. Give them the benefit of the doubt at first go.
If everyone in PUG matches just goes lone wolf..............some sad games that will make for.
]-[arby
#310
Posted 13 July 2012 - 08:28 PM
silentD11, on 13 July 2012 - 11:53 AM, said:
You're messing one key requirement, knowing the skills and abilities of people on your team. Bet it a soccer team capatain, military captain, company manager, you can't manage/lead people unless you know them.
In gaming, that means being in a competitive clan. On public servers, you do more harm than good trying to lead people and anybody with a modicum of sense should mute your *** off the bat.
In response to the bolded section: What you typed was the longer version of a prerequisite that I already covered: Competence.
#311
Posted 13 July 2012 - 10:45 PM
silentD11, on 13 July 2012 - 10:00 AM, said:
The military at least has a system in place to test people, games not that much. Furthermore it's pants on head retarded to try and apply the actual assumptions about the actual military to a game.
And yes, some smart players do exist... in competitive matches... for public servers, don't listen to anybody ever. And the surest sign that someone is a jackass and not worth listening to, they put themselves in a leadership poistion.
Sure you can do that. Personally I prefer to give people the benefit of the doubt and let them prove themselves as either capable or not. It's a kind of 'glass half full' attitude
#312
Posted 13 July 2012 - 11:03 PM
silentD11, on 13 July 2012 - 12:28 PM, said:
Those who can play, play. Those who can't bark orders to cover up their lack of skill.
The only thing worse than a fool is the fools that follow them. And anybody that would even think of listening to a commander on a public server would do well to remember that.
And "decent and competent commander" never applies to public servers. No matter how skilled any amount of individual players are the inability to practice together, know the other persons habits inside and out, hangout outside of game and prepare strategies per map developed around players actual skills, prevents any sort of remotely competent commander roles from happening.
Do yourself a favor, mute commanders.
I smell a little authority defiance disorder bubbling to the surface here
#313
Posted 13 July 2012 - 11:36 PM
#314
Posted 14 July 2012 - 12:03 AM
Wraeththix Constantine, on 13 July 2012 - 01:03 PM, said:
You want, "Ryokai!" or "Ryo!" for DCMS
Wakarimashita is more "I Understand (what you have said)" and less "I'm going to do as you've instructed.", which in regards to the purpose of this thread, may actually be more appropriate if you're going to ignore the terrible guy in the command mech.
Thanks for this answer
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users
















