Any old Battletech MUD players out there?
#1
Posted 02 November 2011 - 08:54 AM
I used to run with House Kurita during the early '90s on a Btech mud called 3026 I believe. I think that was the right date as there was no clan stuff yet. Anyways, looking to see if there are any other old timers out there.
***** Tam
#2
Posted 02 November 2011 - 01:36 PM
My Callsign/Name has always been Takashi Fuchida, unless i was in a clan then it was dependant on base bloodname for the lastname etc "Takashi Ward"
#3
Posted 05 November 2011 - 06:41 PM
#4
Posted 10 November 2011 - 06:14 AM
#5
Posted 17 November 2011 - 03:41 PM
#6
Posted 22 December 2011 - 08:52 PM
But realspace was fun too. 3025, 3026, 3030... played Kurita in all of those.
#7
Posted 23 December 2011 - 02:21 PM
#8
Posted 24 December 2011 - 05:17 PM
#9
Posted 02 February 2012 - 07:49 PM
#10
Posted 18 February 2012 - 09:09 PM
Alexandr Britten, on 17 November 2011 - 03:41 PM, said:
Hmm Darkhosis? Did you also play genocide?
#11
Posted 29 February 2012 - 10:49 AM
I still think the 302# games were some of the best online gaming I've ever had. There was commraderie, and story, and actual consequences to your moves. Not just spawn, shoot some people, die, and spawn again.
#12
Posted 24 March 2012 - 02:27 AM
#13
Posted 29 March 2012 - 12:09 AM
Sho-ko Retsudo Kagei
PXH-1 Phoenix Hawk pilot
3rd Proserpina Hussars, Nightmare Brigade, Recon Lance
House Kurita
BattleTech 3034: The Battle for Bryant
And before that
Tai-sa Ishido Kagei
ON1-K Orion pilot
CO: 1st Genyosha
House Kurita
BattleTech 3056 MUSE
Those were fun times and some amazingly sophisticated and complex games considering they were entirely text based. I'll never cease to be utterly amazed at what the coders of those games managed to create without getting a single cent for their efforts. All because they loved Battletech (and MU* coding too, I suppose ).
Edited by Steinar Bergstol, 29 March 2012 - 12:12 AM.
#14
Posted 04 April 2012 - 02:16 AM
I think I remember you by name at least, Britten!
Edited by gogo yubari, 04 April 2012 - 02:18 AM.
#15
Posted 05 April 2012 - 03:28 PM
Steinar Bergstol, on 29 March 2012 - 12:09 AM, said:
Sho-ko Retsudo Kagei
PXH-1 Phoenix Hawk pilot
3rd Proserpina Hussars, Nightmare Brigade, Recon Lance
House Kurita
BattleTech 3034: The Battle for Bryant
And before that
Tai-sa Ishido Kagei
ON1-K Orion pilot
CO: 1st Genyosha
House Kurita
BattleTech 3056 MUSE
Those were fun times and some amazingly sophisticated and complex games considering they were entirely text based. I'll never cease to be utterly amazed at what the coders of those games managed to create without getting a single cent for their efforts. All because they loved Battletech (and MU* coding too, I suppose ).
I have to believe at some point I talked to you on the admin (not IT admin, but faction admin) channels... your name definitely sounds familiar. I was Alexandr Britten (I think I was 2nd/3rd in command because Biccon Winters and Severen Leroux weren't always around) in Clan Nova Cat on 3056.
#16
Posted 06 April 2012 - 11:24 AM
Man, the more I think about it the more my admiration for the people who designed the MU* mech sim system grows. It was definitely ahead of its time, Realtime based textbased mech combat with parabolic jump arcs and everything. Awesome stuff. I also credit the BT MU*s with my typing speed. I'd never have learned to type as fast as I do if I wasn't forced to do so by having to constantly type in commands to control the mech, scan for enemies, check the terrain, give orders to/communicate with my unit and so forth.
#17
Posted 26 April 2012 - 07:31 PM
Steinar Bergstol, on 06 April 2012 - 11:24 AM, said:
Man, the more I think about it the more my admiration for the people who designed the MU* mech sim system grows. It was definitely ahead of its time, Realtime based textbased mech combat with parabolic jump arcs and everything. Awesome stuff. I also credit the BT MU*s with my typing speed. I'd never have learned to type as fast as I do if I wasn't forced to do so by having to constantly type in commands to control the mech, scan for enemies, check the terrain, give orders to/communicate with my unit and so forth.
Same here, on the typing speed... even though we were mostly typing .c or .f .ff .fffffffffffff! (anyone who played a BTech MU remembers the macro systems)
In my last job, I sometimes had to type while I was talking to people on the phone. I had multiple people ask, "Is that you typing?" Yes... "How do you type so fast?" I never told them how I got so fast, they wouldn't understand.
I took a typing test and I think I typed 80 wpm with 100% accuracy. I'll have to check again just to make sure. Of course, that also meant that one of the guys I supervised constantly told me its a 'woman's' skill... I wanted to smack him upside the head, since he had trouble with grammar, spelling, and context (using 'big' words to make himself sound smart, but he didn't use them correctly).
#18
Posted 24 May 2012 - 05:10 AM
You may remember me best from 3065 along with my friend Garet Jax who I will drag kicking and screaming to play this game if it is any good.
#19
Posted 25 May 2012 - 10:14 AM
#20
Posted 29 May 2012 - 06:39 AM
In between time spent in and on Air Warrior, also by Kesmai.
Ended up bein a Lance Leader on MPBT back in the day ..fun stuff.
Was only 4 on 4 back then .. times have changed.
Looking very much forward to this next iteration and what it offers.
I am '1Grayeagle' in World of Tanks, 2nd Flame Warriors Clan
..we may have a few comin over altho I am not sure we will end up in House Kurita ..will be a vote no doubt.
-Gray Eagle
House Kurita
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