

Should armour look special.
#1
Posted 13 March 2012 - 05:06 PM
They look really great, however, it occurred to me watching the Atlas get scorched by laser fire that the 'mechs have colour schemes and a matt finish, which is what you want when you are dealing with a walking tank don't get me wrong.
However, should reflective armour be reflective? should colour schemes even really be possible with it?
I'm thinking that realistically (yes I know that's a relative term in Mechwarrior) if you were wanting to reflect a full spectrum of energy weapons surely you'd be looking at a classic 'mirror' effect. which could look pretty effing cool on the battlefield, you could even glare your opponent on a sunny day!
It'd also be pretty sweet to see lasers reflect into the air from the armour plate they hit.
That also opens up the question should reactive armour obviously explode?
Just some random musings.
-Striker
#2
Posted 13 March 2012 - 06:36 PM
#3
Posted 13 March 2012 - 06:37 PM
#4
Posted 13 March 2012 - 06:39 PM
#5
Posted 13 March 2012 - 07:00 PM
#6
Posted 13 March 2012 - 07:08 PM
#7
Posted 13 March 2012 - 07:20 PM
Don't worry !
#8
Posted 13 March 2012 - 07:29 PM
#9
Posted 14 March 2012 - 03:29 AM
[EDMW]CSN, on 13 March 2012 - 07:20 PM, said:
Don't worry !
Worry? whos worrying?
Arrgh that mech's matt! LOL
(Only kidding) nah it was just something that occurred to me in the wee small hours.
-Striker
#10
Posted 14 March 2012 - 03:43 AM
Striker1980, on 13 March 2012 - 05:06 PM, said:
However, should reflective armour be reflective? should colour schemes even really be possible with it?
Lasers deal damage by causing heat. Reflective armor wouldn't have to work like a mirror, it just would have to reflect the heat somehow. Unless there is some canon text saying it truly reflects light like a mirror which I don't know. Wouldn't make much sense to me, because as soon as the mech got dirty the armor would lose it's function if it worked that way.
#11
Posted 14 March 2012 - 03:46 AM
Striker1980, on 13 March 2012 - 05:06 PM, said:
They look really great, however, it occurred to me watching the Atlas get scorched by laser fire that the 'mechs have colour schemes and a matt finish, which is what you want when you are dealing with a walking tank don't get me wrong.
However, should reflective armour be reflective? should colour schemes even really be possible with it?
I'm thinking that realistically (yes I know that's a relative term in Mechwarrior) if you were wanting to reflect a full spectrum of energy weapons surely you'd be looking at a classic 'mirror' effect. which could look pretty effing cool on the battlefield, you could even glare your opponent on a sunny day!
It'd also be pretty sweet to see lasers reflect into the air from the armour plate they hit.
That also opens up the question should reactive armour obviously explode?
Just some random musings.
-Striker
heres the thing with reflective and reactive armors, theyre basically useless. you only get 2/3rds the protection of ferro fiber and traditional heavy armoring, and if someone uses missiles or guns on your reflective, its useless, same as when lasers burn up your reactive armor.
in theory reactive with ams is > missile boaters and reflective > laser boaters. but boating is a non issue when weapon setups are true to 3049 IS variants non omni mechs with enforced balanced load outs (you cant just put lasers where you took out missiles, you can only change stuff like lrms to srms, or med lasers to large once you free up enough tonnage and space).
in the end its best to have the most heavy armor you can carry if you are going to get shot at all, since the enemy will be hitting you with all 3 damage types and not boating like in mech 3 and 4 custom online games.
#12
Posted 14 March 2012 - 05:31 AM
Oppi, on 14 March 2012 - 03:43 AM, said:
Lasers deal damage by causing heat. Reflective armor wouldn't have to work like a mirror, it just would have to reflect the heat somehow. Unless there is some canon text saying it truly reflects light like a mirror which I don't know. Wouldn't make much sense to me, because as soon as the mech got dirty the armor would lose it's function if it worked that way.
I guess that would make sense. less reflective possibly more insulation/ heat resistant armour instead interestingly I read the Sarna article, (missed the dates though). One thing I noted was that it was invented accidentally while making ferro fibrous armour, it being heat resistant is a possibility in this case ( say a contaminant in the mix that made the armour brittle but super heat resistant). though in the same article it does refer to it as Glazed and Reflec which would of course make this seem untrue.
But you are right Lorddeathstrike as I never actually used it as the benefits of it were always cancelled out by the drawbacks against a balanced opponent.
-Striker
Edited by Striker1980, 14 March 2012 - 05:33 AM.
#13
Posted 14 March 2012 - 01:38 PM
#14
Posted 14 March 2012 - 01:41 PM
Y'know, if it was real.
#15
Posted 14 March 2012 - 03:54 PM
The point is moot, though. We won't have reflective/reactive armor for a while.
#16
Posted 14 March 2012 - 04:10 PM
#17
Posted 14 March 2012 - 05:29 PM
#18
Posted 14 March 2012 - 06:05 PM
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