Take Your Best Shot!
#101
Posted 03 October 2012 - 04:30 PM
#102
Posted 03 October 2012 - 04:37 PM
#103
Posted 03 October 2012 - 04:45 PM
#104
Posted 03 October 2012 - 05:27 PM
#105
Posted 03 October 2012 - 05:43 PM
Watchit, on 03 October 2012 - 05:27 PM, said:
^^true, but still using that video showing that tactic isnt a great way to help promote MWO. I was so happy to see that poor hunchback take out both those annoying rammer jenner pilots on the second vid. Big ups!
#106
Posted 03 October 2012 - 07:34 PM
#107
Posted 03 October 2012 - 07:44 PM
#108
Posted 03 October 2012 - 08:21 PM
CommanderOSIS, on 03 October 2012 - 04:30 PM, said:
It was really an uncharacteristically bad pair of games for collisions. Things just got so Kaotic so quickly it was hard to slow the pace down enough to regain control of the match. At one point in the first match I couldn't take 2 steps without running into something, literally not enough time to react.
#109
Posted 03 October 2012 - 08:37 PM
#110
Posted 03 October 2012 - 09:25 PM
Angel Dust, on 03 October 2012 - 04:45 PM, said:
so yeah, this might work but uhm... it'd only work if it somehow determined who was attempting to trip vs who was being tripped and doing more damage to the instigator Otherwise it would only encourage heavier mechs to ram lighter ones even more
#111
Posted 04 October 2012 - 02:21 AM
#113
Posted 04 October 2012 - 04:41 AM
Window, on 04 October 2012 - 02:21 AM, said:
It needs to be tweaked a bit, as a tactic sure it works but its cheap as hell.
If you were better at it, you and your buddy could permanently put the hunchback into a get up/fall down loop. Cheap tactics are cheap.
#114
Posted 04 October 2012 - 07:20 AM
#115
Posted 04 October 2012 - 08:45 AM
the game is still in closed beta testing, the only way to guarantee a key is becoming a founder, so yeah.
Edited by Damion Sparhawk, 04 October 2012 - 08:47 AM.
#116
Posted 04 October 2012 - 09:26 AM
Streeter, on 04 October 2012 - 04:41 AM, said:
It needs to be tweaked a bit, as a tactic sure it works but its cheap as hell.
If you were better at it, you and your buddy could permanently put the hunchback into a get up/fall down loop. Cheap tactics are cheap.
They need to add collision damage. Damage from running into walls, running into other 'mechs, DFA. All of it
Hopefully it will force teammates to stop humping each other and learn how to pilot better. See too many videos of triple penetration of a cave.
#117
Posted 04 October 2012 - 09:49 AM
my first movie
Edited by Xenom116, 04 October 2012 - 09:50 AM.
#118
Posted 04 October 2012 - 09:59 AM
#119
Posted 04 October 2012 - 10:13 AM
Rhyshaelkan, on 04 October 2012 - 09:26 AM, said:
They need to add collision damage. Damage from running into walls, running into other 'mechs, DFA. All of it
Hopefully it will force teammates to stop humping each other and learn how to pilot better. See too many videos of triple penetration of a cave.
kinky
#120
Posted 04 October 2012 - 12:19 PM
MW:O NDA has been lifted.
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