zverofaust, on 15 March 2012 - 01:29 AM, said:
Except Mechs aren't racecars and that's not how it works in the real world. You shouldn't be rewarded for inefficient use of space.
Actually, I've done some work as an extra pair of hands with amateur race teams. The first thing we do with a stock car is strip out the extra weight to gain more speed and agility. It helps with braking too.
Now the argument that the mech's frame might not allow more speed has
some validity, but nothing in the real world is ever built to have exactly zero ability to move faster while moving less mass unless you are building something that is purposely dedicated to moving a certain speed, which is irrelevant to mechs.
There would be limits to max speed due to the mech-muscle-bundles contraction speed limits (which don't improve with exercise) and it probably isn't worth doing the calculations for the developers to bother implementing...
but zero speed benefit is not supported by real-world logic or physics.
Namwons, on 15 March 2012 - 02:48 PM, said:
If I downgrade my engine for extra weight...I should gain speed...no thanx
There is a balance point there, the downgraded engine produces less power for motion. However, a lighter engine producing the same power would be faster.
In the end, folks demand there be no speed difference are either hidebound to the tabletop rules or just don't want to deal with the possibility of exploits (or maybe don't want more complexity). But physics does not back up the reasoning.