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Hawken Alpha vs MWO? Really?


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#1 1ceTr0n

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Posted 03 October 2012 - 03:46 PM

Allright, so i'm still new to the MWO Beta scene since downloading and playing through this weekend and i'm hearing alot of comparisons to to this Hawken Alpha mech based game. I did some reseach and video watching and honestly, it looks like a Japanese mech/gundamn very fast paced kinda game for those Call of Duty fast twitch kinda peoples who actually may put down their rifles and field soldiers for a robot but still have the insane fast paced action.

Is that basically it difference wise or am I missing something crucial when I hear people say MWO aint got nothing on Hawken? If I recall, this is also coming out on PS3 and 360? If so, we know what ALWAYS happens to cross platform games....




This is my MWO beta play BTW earlier today just for comparison sake


Edited by 1ceTr0n, 03 October 2012 - 03:49 PM.


#2 Belorion

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Posted 03 October 2012 - 03:48 PM

Hawken doesn't really seem like my cut of tea, plus it gives me motion sickness to watch Hawken videos.

#3 Blackfire1

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Posted 03 October 2012 - 03:49 PM

MWO NDA's gone. And Hawkens NDA is loose enough I can say I'm in the Alpha 2.

They are two VERY different games. And I'll say the play style of Hawken is not COD ish as it seems. You are piloting a mech. And it feels like it. (rereads the NDA) Yes, that's all I'm allowed to say.

I will be playing both games.

#4 Vermaxx

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Posted 03 October 2012 - 03:51 PM

My understanding is that the Hawken NDA is so strict, you cannot talk about being in Hawken.

The second rule of the Hawken NDA, IS YOU DO NOT TALK ABOUT HAWKEN.


Hawken is, from what I understand, a more japanese mecha game. Everything is faster paced, jump jets, cloaks, and magical beam ponies riding around on lolcats. The alpha is also INCREDIBLY UNFINISHED I hear, so I wouldn't be too quick to compare.

The other issue is that MWO is made in the Battletech universe for fans of the Battletech universe. They've taken some creative license, as every company does with every MW title. It is still designed for those fans who already know what it is.

I think Hawken is more like Counterstrike, and MWO is more like (original) Ghost Recon or Rainbow 6. Yes, CS and GR/R6 were all shooters, but one was incredibly accessible by every mororon on the planet, and the other two required actual planning and attention to what you were doing. People who don't like MWO will clearly go to Hawken.

The problem will be making sure the people who might have paid for MWO stay here instead of quitting to try Hawken. I'm not trying to be offensive, but I assume most of you non-founders will leave before you ever pay anything into MWO. That is the nature of being a starstruck hopeful lover of the Mechwarrior series, and a gamer looking for the next big thing.

MWO will not be the next big thing, it is not World of Tanks. Whether or not it survives, I think things are too up in the air right now.

#5 Alex Wolfe

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Posted 03 October 2012 - 03:56 PM

Hawken is basically Quake/UT with robots. It looks like a labor of love, might be good if someone's into games like that.

MWO is more like Counter-Strike/Team Fortress with robots, or at least I hope balance will be made good enough to be. Same premise (shooting people), different gameplay style.

I don't really see them having anything in common besides "robots".

#6 1ceTr0n

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Posted 03 October 2012 - 04:01 PM

Case in point, I remember when Steel Battalion came out for Xbox back in 2002 with that INSANE controller. I remember someone stating that the gameplay was to the nature of:

"This game is NOT for the insane, twitchy and impatient quake FPS shooter person who likes japanese style gundams flying around like metallic angels in space to a symphony of music. No, Steel Battalion is what would it would be if the modern Army or navy actually build a really big, powerful and kick *** mech with modern technology. It would be a huge, lumbering, slow and totally kick *** machine that crushes everything in its path. That is Steel Battalion"




In other words, because I grew up with the Mechwarrior series, I personally much prefer the slower, more epic BOOM BOOM BOOM sounds of a huge, powerful and heavy mech smashing through the landscape like some big dinosaur waiting to pick a fight.

Edited by 1ceTr0n, 03 October 2012 - 04:03 PM.


#7 Kodiak Jorgensson

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Posted 03 October 2012 - 04:02 PM

better comparrison might be armoured core or heavy gear? either way hawken doesnt really peak my curiosity, if anything hawken will be more in compitition with the new heavy gear game thats in the works rather then MWO.

#8 CobraFive

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Posted 03 October 2012 - 04:21 PM

Being in both, Hawken is overall a better product right now.

It better has the "I'm in a mech" feeling, MWO feels floaty and disconnected. In this regard at least Hawken blows MWO out of the water. The world design is also far superior in Hawken.

Gameplay is different enough that I think its down to personal preference, but overall I think hawken is the better product. It is faster paced- the (much smaller) MWO community is sure to knee-jerk that into "its just COD" etc, but the MWO community has shown, so far, that they are very disconnected from the modern gaming scene.

In truth, Hawken is actually, currently, a more tactical game then MWO, despite its greater emphasis on action. For example, the ability for the mechs to shut down to repair, and the short time-to-kill, means you really need to balance your aggresive play. Too aggresive and you won't be safe to heal... not aggresive enough and the enemy will escape and heal himself. The high speed also lends itself to a far higher skill ceiling then MWO currently has. Then to top it off, Hawken in its alpha state already has multiple objective-based game modes, and not just "team deathmatch with a cap".

Hawken also has a greater variety of weapons and devices to choose from, such as deploying decoys, launched grenades, remote explosives... it also will most certainly support a much more competitive player base, while MWO does not really seem "built" for competitive play.

Overall, I think the faster pace isn't for everyone, so MWO will still have a place in the game space, but Hawken is currently a superior product overall.

#9 Uchip

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Posted 03 October 2012 - 04:41 PM

As of right now, Hawken is unplayable on my ping (200+) while MWO is fine
they need to fix the netcode so that I stop teleporting and grinding into walls.
I also have to run it on lowest settings just to get playable FPS, and it cant be my PC because I can run BF3 on max settings fine.

im not really seeing the tactical aspect of hawken like the above poster, its been a KS fest thus far and being a DM style game without weapon spawns (and being limited to 2 guns + abilities) feels empty to me. Its like a clunky version of Rocket Arena.

That said, both games are early in development so anything could happen.

#10 Exilyth

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Posted 03 October 2012 - 04:57 PM

What's going on in this thread?

Ah, I see, the usual debate of "unfinished game A is superior to unfinished game B"...

#11 LogicSol

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Posted 03 October 2012 - 05:01 PM

You can heal in Hawken... and you don't think it's COD like?
And you say we have the disconnect.

Edited by LogicSol, 03 October 2012 - 05:01 PM.


#12 1ceTr0n

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Posted 03 October 2012 - 05:01 PM

And you still paid money for a Founders title Cobra? Interesting....

#13 Nauht

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Posted 03 October 2012 - 05:42 PM

Quaken.

Except you don't have to run around for medpacs or fire a rocket at your feet before jumping.

No tactics involved - run and gun with 2 weapons, go round a corner, heal.
They are vastly two different types of gameplay though. One is far more fps twitch based the other slower and with more teamwork needed.

I like Quaken, sorry hawken cos it reminds me of the railgun matches in Q3 especially with all the hopping and jumping going on.
I can play it when I'm ultra brain dead and just want to run'n'gun. Now I can do it in a mech skin rather than firing up CoD/bf3.

#14 LogicSol

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Posted 03 October 2012 - 06:19 PM

Don't get me wrong, Hawken looks like a great twitch game. It's also just the polar opposite of what I want to see in MWO. I love pizza, I also love Flan, and that doesn't mean I want my flan to taste like pizza.

#15 Blackfire1

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Posted 03 October 2012 - 06:21 PM

View PostVermaxx, on 03 October 2012 - 03:51 PM, said:

My understanding is that the Hawken NDA is so strict, you cannot talk about being in Hawken.

The second rule of the Hawken NDA, IS YOU DO NOT TALK ABOUT HAWKEN.


Your talking to the NDA Beta master supreme. I re-read the NDA before posting. Its very standard. but they left out anything that involves Declaration of participation. Meaning, YES, you CAN say your in beta.

However you are still not allowed to give out ANY information on it. What I said was obscure and none specific to the NDA. Thus no breaking. (Gotta love living with a Lawyer.)

#16 Tempered

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Posted 03 October 2012 - 06:23 PM

View Post1ceTr0n, on 03 October 2012 - 04:01 PM, said:

Case in point, I remember when Steel Battalion came out for Xbox back in 2002 with that INSANE controller. I remember someone stating that the gameplay was to the nature of:

"This game is NOT for the insane, twitchy and impatient quake FPS shooter person who likes japanese style gundams flying around like metallic angels in space to a symphony of music. No, Steel Battalion is what would it would be if the modern Army or navy actually build a really big, powerful and kick *** mech with modern technology. It would be a huge, lumbering, slow and totally kick *** machine that crushes everything in its path. That is Steel Battalion"




In other words, because I grew up with the Mechwarrior series, I personally much prefer the slower, more epic BOOM BOOM BOOM sounds of a huge, powerful and heavy mech smashing through the landscape like some big dinosaur waiting to pick a fight.


How old is that steel battalion game? I think it actually looks more to my liking than mwo. Amazing that things have not really progressed since 2002.

Edited by Tempered, 03 October 2012 - 06:24 PM.


#17 CobraFive

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Posted 03 October 2012 - 06:31 PM

View Post1ceTr0n, on 03 October 2012 - 05:01 PM, said:

And you still paid money for a Founders title Cobra? Interesting....

About this-

I bought founders before I knew very much of anything about MWO. It was a game I was almost certain I would play regardless of its quality. I grew up on mechwarrior and I like multiplayer F2P games (I play Global Agenda, Spiral Knight, World of Tanks, Blacklight: Retribution, a bunch of others...). I am disappointed by MWO's current state, but not to the point that I think its a terrible game. Its just kind of... sophomoric, I guess. It feels like a game made by people who don't make games, made for people who don't play games.

But even knowing what I know now, I think I would still buy founders... even if I feel Hawken is better right now, overall, like I said the gameplay is different enough that MWO is not "obsolete". Plus I think a big part of it is MWO is not growing at the speed and quality it should be growing, and I'm hoping that operations start scaling up once the foundations are finished (Since I mean, they're still working on engine optimizations... once they have that out of the way, I'm hoping balancing and content will be priority).

#18 KovarD

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Posted 03 October 2012 - 07:39 PM

I'm NOT in Alpha 2.

But MY FRIEND told me: Hawken has a unfinished tutorial. Its funny because a arcade game like Hawken have a tutorial, and a sim like MWO havent. Hawken have advanced graphics. Hope advanced graphics on MWO come next week with engine upgrade.

Hawken doesnt allow tactical teamplay and dont punish you by wrong decisions, You dont lost limbs or weapons. You can get out of a cover, be shoted, run and repair 100% your mech. If you die, you can respaw immediately and fly really fast where you was. There is no team support like MWO where you have recon, missile boats, radar spot, or any tactical manuvering.

Hawken cities and hangar are way better than MWO. The post apocalyptic buildings on Hawken put MWO River City on shame.
Other nice detail, that isnt on MWO, is when you are dying your mech window glass cracks.

#19 Lokust Davion

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Posted 03 October 2012 - 08:10 PM

View PostKovarD, on 03 October 2012 - 07:39 PM, said:

I'm NOT in Alpha 2.

But MY FRIEND told me: Hawken has a unfinished tutorial. Its funny because a arcade game like Hawken have a tutorial, and a sim like MWO havent. Hawken have advanced graphics. Hope advanced graphics on MWO come next week with engine upgrade.

Hawken doesnt allow tactical teamplay and dont punish you by wrong decisions, You dont lost limbs or weapons. You can get out of a cover, be shoted, run and repair 100% your mech. If you die, you can respaw immediately and fly really fast where you was. There is no team support like MWO where you have recon, missile boats, radar spot, or any tactical manuvering.

Hawken cities and hangar are way better than MWO. The post apocalyptic buildings on Hawken put MWO River City on shame.
Other nice detail, that isnt on MWO, is when you are dying your mech window glass cracks.


I completely agree on the hangar and cities part. Theres just so much detail and creativity on hawken's map that it blows river city out of the water. MWO's maps are just too.. plain.. at the moment. Hawken's mechlab looks to me what MWO's mechlab should be in the first place.

MWO River City:
Posted Image

Hawken:
Posted Image

MWO Mechlab:
Posted Image

Hawken Mechlab:
Posted Image
Posted Image

Edited by Lokust Davion, 03 October 2012 - 08:31 PM.


#20 Belorion

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Posted 03 October 2012 - 08:57 PM

I disagree. Hawken doesn't look detailed so much as just cyberpunk.

Edited by Belorion, 03 October 2012 - 08:57 PM.






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