You have been warned.
Following in the same vain as my only other serious topic I have made on the forums;
http://mwomercs.com/...320#entry490320
I'm wondering about the planned state of grouping in MWO, and how it relates to the random battle grouping in World of Tanks.
A little background on grouping in WoT, basic grouping in WoT for random battle queing (random game mode, random 15v15 teams, random map) is 2 people, 3 if the group leader has a premium account.
Thats 3 people max per group in a Random Battle of 15v15. The other normal grouping system is Tank Companies, where the Company Leader can pick out his team from the pool of players that enter his lobby.
Now, at one point the Devs of WoT wanted to extend the group size to 5, but they quickly decided against that because it would give the 5 man group "too much power" in any given Random Battle.
I was under the impression from the Dev Blogs that MWO was going to have a Random Battle que like WoT but with a max premade group of 4 (lance) in a 12v12 battle.
What is WoT Syndrome? Its the general idea that the random PUG player in any given Random Battle in WoT is a brain dead monkey (usually the clanless ones)
Depending who you ask, WoT Syndrome is either an Elitist or Formite POV, and most Random Battles end with players on the losing team screaming "noob team", "my team are all terrible pugs" etc in all chat.
Soo you can imagine what might happend if you cap the group size in the Random Battles, but I wonder if unlimited group size is a lesser evil when they encounter ramdom pugs.
Thoughts? Opinions? Explainations that probably read better and get the point across many times better than I can?
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Personally, I wish for the 4 player group cap,
I don't play in WoT Random Battles anymore mainly because I'm afraid of having really bad pug teams...
On the flip side I'm afraid that I will lose interest in playing MWO Random Battles if the premade random battle group is not limited.
Because as I see it, random pug teams are like some armed backwater militia while full premade groups are crack house units... with the condition that both sides have equal numbers this ends up as... well you get the (bloody) picture.
Edited by XenomorphZZ, 13 September 2012 - 07:50 AM.