i want to say first off that this game looks excellent and all the details about it are promising. and while all the modernized mech designs are very imaginative and realistic looking, i can't help but notice in the art section that the dropship looks a little off.
here's a picture for reference:
from what i can tell, the dropship trailer takes place inside one of these, so it's huge. i'm assuming these dropships will make an appearance in the game as well(one of the game mods mentioned involved dropships)
first off, i think the wheels are simply too small to be practical. imagine when it comes in for a conventional landing, it's going to either have to land exactly parallel to the landing strip or either the front of back is going to crash into the ground. even if you can explain it away via stol/vtol boosters, what about the weight factor? look at the gear struts. they'd break like chicken bones under that weight. i think they should be a bit larger and beefier.
then there's the wings and tail fins. they look pretty out of place. i mean how can you expect that thing to have any areodynamic properties considering the shape and size of the body? for the wing to provide lift, it'll either have to be larger and thicker and curved right along towards the nose of the ship like on a space shuttle. but without a wing, it'd look even better.
also, the two vertical stabilizers seem superfulous as well. they're really only useful on small maneuverable planes like the f-18 and f-22. if you're a huge ship with a large mass, you really only need heavy duty engines and a large wing surface to provide lift.
thanks.
1
dropship design
Started by cinco, Mar 15 2012 01:26 AM
10 replies to this topic
#1
Posted 15 March 2012 - 01:26 AM
#2
Posted 15 March 2012 - 01:56 AM
Looks better than the original. http://www.camospecs...ure.asp?ID=1833
#3
Posted 15 March 2012 - 02:32 AM
BT <> Reality
#4
Posted 27 May 2012 - 03:24 PM
cinco, on 15 March 2012 - 01:26 AM, said:
first off, i think the wheels are simply too small to be practical. imagine when it comes in for a conventional landing, it's going to either have to land exactly parallel to the landing strip or either the front of back is going to crash into the ground. even if you can explain it away via stol/vtol boosters, what about the weight factor? look at the gear struts. they'd break like chicken bones under that weight. i think they should be a bit larger and beefier.
Maybe they're a bit small, but the dropship is landed, so maybe the suspension is lowered so that 'Mechs can get off easier.
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then there's the wings and tail fins. they look pretty out of place. i mean how can you expect that thing to have any areodynamic properties considering the shape and size of the body? for the wing to provide lift, it'll either have to be larger and thicker and curved right along towards the nose of the ship like on a space shuttle. but without a wing, it'd look even better.
Don't worry, it does have some areodynamic properties. Most of the weight's in the back (the engines) so the flaps and areilons have some effect. (I think- don't quote me.)
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also, the two vertical stabilizers seem superfulous as well. they're really only useful on small maneuverable planes like the f-18 and f-22. if you're a huge ship with a large mass, you really only need heavy duty engines and a large wing surface to provide lift.
As I understand, without a delta-wing (which you have already pointed out that this is not) you MUST have vertical stabilizers. If only F-22s and other fighters use them to any extent, then why do 747s have them? They are a big part of manuverability on a smaller plane, but just because it doesn't visibly help a lot on larger planes doesn't mean that they're not needed.
Edited by Ranger207, 27 May 2012 - 03:24 PM.
#5
Posted 27 May 2012 - 04:37 PM
its been proven; "with enough Thrust even a rock can fly"
just look at an A-4
just look at an A-4
#6
Posted 28 May 2012 - 12:44 PM
I think skids might be better.
#7
Posted 29 May 2012 - 02:43 PM
Mech-like legs would work p well if this thing is vtol.
#8
Posted 29 May 2012 - 03:15 PM
Overlord says "Where's your wings, vstabs and landing gear now?"
#9
Posted 29 May 2012 - 08:16 PM
This is a reimagining of the leapord class dropship. The artist did a hell of a job with what they had to work with. I think its awsome. I can't even imagine how you load enough fuel on an overlord to make it anything but an expensive crater on reentry, but they exist in the game universe, so I let it go.
The wings are too far back and the wheels are too small. You know why? Because we have no idea how to make 1720 tons fly. No suspension will support that rolling down a runway and no lifting surface will make it fly. Reentry would tear apart any shape that heavy that would fly in atmosphere, and no fuel source we know of will get it off the ground, much less into orbit.
So with that as your starting point, there really isn't much reason to nitpick the details.
The wings are too far back and the wheels are too small. You know why? Because we have no idea how to make 1720 tons fly. No suspension will support that rolling down a runway and no lifting surface will make it fly. Reentry would tear apart any shape that heavy that would fly in atmosphere, and no fuel source we know of will get it off the ground, much less into orbit.
So with that as your starting point, there really isn't much reason to nitpick the details.
#10
Posted 21 June 2012 - 06:06 PM
remove pointless control surfaces. bigger wheels. that's all.
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