

Mechwarrior 3 Win7 Help needed. SAVE ME!!!
#1
Posted 05 October 2012 - 02:40 PM
If ANYONE has the ATI/AMD fix for this game I would GREATLY appreciate it.
BTW I love this beta so far and it plays nicely on my Radeon HD6990M.
#2
Posted 08 October 2012 - 05:50 AM
Edited by MustrumRidcully, 08 October 2012 - 05:50 AM.
#3
Posted 08 October 2012 - 06:17 AM
#4
Posted 08 October 2012 - 06:25 AM

#5
Posted 08 October 2012 - 06:26 AM
Although the screen does a flash/flicker thingy every 5 seconds or so it works. And it's playable, campain works, I'm now at the mission where one of lancemates says that without tag keith andrews is about as accurate as the mfb predicting clanner moves, that's pretty far in the campain.
might have to try out a few drivers and mess with the "scaling" setting/ single multiple display performance mode. not sure how much options there are in the catalyst control center.
also very important, run a frame limiter, I limited it on 35 fps with nvidia inspector, flickers less that way. forcing vsync might work too. If you dont limit the fps the physics go mad and vehicles start bouncing 100m in the air.
I've seen it work flawlessly on a netbook with windows xp too, some of them are so slow you dont even need a frame limiter. So if you have one of those try it on that.
Edited by Flapdrol, 08 October 2012 - 06:40 AM.
#6
Posted 08 October 2012 - 06:46 AM
#7
Posted 08 October 2012 - 07:28 AM
and it's impossible to clock my cpu back so far it's slow enough to have low fps.
Edited by Flapdrol, 08 October 2012 - 07:28 AM.
#8
Posted 08 October 2012 - 07:47 AM
#9
Posted 08 October 2012 - 08:08 AM
then it just runs on my system.
Edited by Flapdrol, 08 October 2012 - 08:08 AM.
#10
Posted 08 October 2012 - 11:33 AM
#11
Posted 08 October 2012 - 12:44 PM
REDxBARCHETTA, on 05 October 2012 - 02:40 PM, said:
I had the same issue with that site, I ended up emailing the admin to get my account up and running. Good luck getting MW3 to run on 7, I've seen a few who said try downloading and running XP mode. I didn't try it yet but I gave up trying to run it on 7, I have parts around to make a 95/98 machine which might be quicker than fighting with 7.
#12
Posted 08 October 2012 - 01:37 PM
works great for need for speed high stakes/road challenge.
#13
Posted 08 October 2012 - 01:45 PM
Edited by Iron Harlequin, 08 October 2012 - 01:45 PM.
#14
Posted 08 October 2012 - 01:55 PM
GPU architecture
Driver version
control panel settings might fix some problems though.
Edited by Flapdrol, 08 October 2012 - 01:55 PM.
#15
Posted 08 October 2012 - 02:07 PM
There is an AMD fix/patch someone put together that fixes an OpenGL call on the mechwarrior3.org fansite forums - that got the game loading for me in 3d rendered mode without the background animation on the menu screens running out of control.
Secondly, to stop the problem with "bouncing" APC's in game etc - force VSYNC on via your AMD control panel. This stops most of the problems with units flying into the sky etc. Not all of them, but enough to make the game very playable.
I completed the campaign mode on my modern PC while waiting to get onto the MWO beta, with an i7, windows7 x64 and an AMD6970, running the 3d Renderer - so I guarantee it can be done.
#Wonderdog
#16
Posted 08 October 2012 - 02:08 PM
Edited by Mister Blastman, 08 October 2012 - 02:08 PM.
#17
Posted 08 October 2012 - 04:48 PM
#18
Posted 24 February 2013 - 03:27 PM
#19
Posted 25 February 2013 - 08:42 AM
It may be pesky in letting you edit it, I had to copy the file to a different directory, change the value, and replace it in the original directory. If I do the auto-config it resets the options and I have to change it again.
Edited by Chunkylad, 25 February 2013 - 08:44 AM.
#20
Posted 02 September 2013 - 02:18 PM
Edited by Ofuscor, 02 September 2013 - 02:39 PM.
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