MustrumRidcully, on 07 October 2012 - 09:09 AM, said:
Battletech Experts required - What would happen if :
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"All weapons do half damage"
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"Your ammo bins now have twice as many exploding hit locations"
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3) Gave the game 2 weapon attack phases (so basically every weapon can fire twice)
"Everyone ignores the Double Armor"
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Everything else stayed the same (so you get, maybe most importantly, only one heat phase, despite your weapons potentially firing twice a turn).
"New players ignore Heat Effects, experienced players may vent once a week as needed."
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How would you play your mechs? What kind of mechs do you think would benefit most under such a change? If you were allowed to bring custom designs, how would you design your mechs?
I'd still bring an energy Gunboat Alpha Striker. Like a Nova Prime.
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Imagine one further alteration: All heat penalties would be ignored until you go above 30 heat. with this shutdown be possible to ignore with a pilot roll vs 8., but even then only ammo explosions and internal damage would apply (no movement or to-hit penalties).
Twelve ER medium lasers can shred an Atlas even if only half of them hit. Penetrate any torso, and set off all that ammo easy.
Would I alpha Strike the Atlas twice with all that heat? Yea, I really did that once with Standard Rules and made all my PSRs at 26 heat, the Nova was able and ready to shoot again, and the Atlas knew and didn't try to stand up after it fell down.
Solaris Arena battles are different, space is confined, without protection, LRMs would be hitting the audience iin the bleachers and grandstands instead of the intended targets in the arena. Short range weapons become desireable and things happen a lot faster.
GC