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Opinion on throttles


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#121 pesco

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Posted 23 April 2012 - 02:24 AM

OP, do you know what a "throttle controller" is? Seems like it would fit your bill of wanting to be able to control throttle more immediately. or were you just thinking of your mech stopping or going to full speed instantly?!

#122 Shiinore

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Posted 23 April 2012 - 02:29 AM

People around this forum need to stop trying to fix what isn't broken.

#123 Kiyoshi Amaya

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Posted 23 April 2012 - 02:41 AM

View PostTearalum, on 23 April 2012 - 12:35 AM, said:


I can't get MW4 to recognize the buttons on my command pad, and I have exactly the same command pad model, and the same windows version as you. I get windows to recognize it and all the buttons test correctly, and I can configure it with all the functions I like, but when testing it in notepad, it only registers each button as "space". And while trying to configure it in MW4 (ingame) it recognizes the model as a joystick, but all the buttons display either blank or "top hat left" <_<


I can't help with MW4 as I can't get it to run. The only think I can think of, off the top of my head, is try the pad without the programming software running and test it in notepad that way. Another thing you should do is make sure all your device drivers are the latest version.
Aside from that, sorry I can't be of more help.

#124 Chuckie

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Posted 23 April 2012 - 03:10 AM

View PostProsperity Park, on 19 March 2012 - 11:13 AM, said:

I Disagree - the OP says using a static throttle is unrealistic; most automobiles use a dynamic throttle instead of a static throttle. If you take your foot off the gas, it doesn't automatically stay in cruise-control; it slows down. Our Mechs are set up with a static boat throttle that just cruises in one place instead of a more dynamic car throttle.

And if you were to "really" pilot this thing, then I bet you'd have the choice betwen setting a static throttle output mode and having a dynamic pressure-based throttle for highly active combat situations.


I Know I am late to the conversation.. but I have to agree with PP..

NO one would operate a car or a truck or plane or a crane or a (ANYTHING) with a static 1-10 position throttle.. Its simply a carry over from the TT game. One I think needs to be removed. When my joystick comes to deadman center. Mech should stop. Simple as that.

If you want to set a cruise control, then that option should be there. But if you want to have a NORMAL throttle response that should be an option and in my opinion be default.

#125 pesco

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Posted 23 April 2012 - 03:35 AM

View PostChuckie, on 23 April 2012 - 03:10 AM, said:

NO one would operate a car or a truck or plane or a crane or a (ANYTHING) with a static 1-10 position throttle.. Its simply a carry over from the TT game. One I think needs to be removed. When my joystick comes to deadman center. Mech should stop. Simple as that.


You mean your left-hand joystick? Or your HOTAS throttle? Or whatever axis on your gamepad? Guess what: They'll work that way. Thread closed.

(When did this 10-position thing even get into the discussion?)

#126 Chuckie

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Posted 23 April 2012 - 04:27 AM

View Postpesco, on 23 April 2012 - 03:35 AM, said:

You mean your left-hand joystick? Or your HOTAS throttle? Or whatever axis on your gamepad? Guess what: They'll work that way. Thread closed.

(When did this 10-position thing even get into the discussion?)


IN MWLL (Based on Crytek Eng2) and in MW4.. they do NOT work this way.

YOU hit 1-0 on the keyboard and it sets your speed. OR you hit UP to go up (In increments) and go DOWN to go DOWN and Reverse.

But this is to SET the speed.

An example.. In the case of MWLL

UP on my Left joy increases speed but when I go to the deadman position it STAYS at that set speed. Which could be any postion betweew 0-10.. Depending on when I quit holding the stick up. Its not until I go DOWN does the throttle go down.. TO and THRU Reverse..

I understand the dynamic and some like it.. Some want more a natural run and walk way of doing it.. Like a foot throttle. Maybe HOTAS does work that way.. I dont have a HOTAS setup and havent.. I know the left stick on my controller does not work that way though.

#127 pesco

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Posted 23 April 2012 - 04:40 AM

View PostChuckie, on 23 April 2012 - 04:27 AM, said:

[In MWLL] UP on my Left joy increases speed but when I go to the deadman position it STAYS at that set speed. Which could be any postion betweew 0-10.. Depending on when I quit holding the stick up. Its not until I go DOWN does the throttle go down.. TO and THRU Reverse..


Sorry if I sounded rude. Are you sure there isn't simply a different setting to map the axis to in order to get absolute throttle control? After all, there must be one or HOTAS throttles can't work the way they are supposed to. Have a look through the ActionMapper...

#128 Tearalum

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Posted 23 April 2012 - 10:52 PM

View PostShrekken, on 23 April 2012 - 02:41 AM, said:


I can't help with MW4 as I can't get it to run. The only think I can think of, off the top of my head, is try the pad without the programming software running and test it in notepad that way. Another thing you should do is make sure all your device drivers are the latest version.
Aside from that, sorry I can't be of more help.


Workes fine without the programming software. Hadn't thought about that, thankyou :wub:
Now, all I need to do is get MW3 to work properly!

(If you want MW4 to work, download the free version (below), change .MTX to .ZIP and just runt the main EXE in win98 compability as an administrator)

http://thepiratebay....es_Free_Release

#129 Gregory Twilight

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Posted 24 April 2012 - 07:58 AM

I use a X52 and rudder peddles if I set my throddle at 50% I want my mech to accelerat to 50% then stay there I dont want to keep haveing to change it stay at that speed. I would also want my rudder peddles to control my torso twist.

#130 Anvil Dragon

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Posted 24 April 2012 - 08:18 AM

For the heavier mechs a aircraft throttle would be my personal preference.

For a Jenner, I would like something a bit different. The only solution that quickly comes to mind is using the angle of your feet on rudder petals to control speed. So, the hardware for that would have to be added. No input stopped and a bit of heel for reverse. With a bit of practice your feet could handle leg movement freeing your hands for torso, weapons, and any other bits mapped into your controllers.

#131 Chuckie

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Posted 24 April 2012 - 08:34 AM

View Postpesco, on 23 April 2012 - 04:40 AM, said:

Sorry if I sounded rude. Are you sure there isn't simply a different setting to map the axis to in order to get absolute throttle control? After all, there must be one or HOTAS throttles can't work the way they are supposed to. Have a look through the ActionMapper...


NP..

Yea I have looked and havent found it..

Hard to use the action mapper, as you have to map, then boot up the game, etc.. and then remember what you wanted to change..

Like right now its hard for me to get good targeting from my Gamester its too sensitive and I am constantly trying to figure out what to do with it.

Part of me isn't sure its not 50% controller issue, 50% game mapping issue, and/or 100% loose nut behind the controller issue.





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