If you could add four mechs not in the game, what would they be?
#141
Posted 22 October 2012 - 03:01 PM
Hussar
Vindicator
Vanquisher (long way off, but totally worth the wait)
#142
Posted 22 October 2012 - 03:11 PM
Don't care about the other 3.
#143
Posted 22 October 2012 - 03:23 PM
Edited by Tetsuhara Minobu, 22 October 2012 - 03:26 PM.
#144
Posted 22 October 2012 - 04:34 PM
TruePoindexter, on 12 October 2012 - 04:47 PM, said:
Orion - http://www.sarna.net/wiki/Orion
Cyclops - http://www.sarna.net/wiki/Cyclops
Blackjack - http://www.sarna.net...ck_(BattleMech)
Alfar - http://www.sarna.net/wiki/Alfar
Very well!
#145
Posted 22 October 2012 - 05:10 PM
Anyway, on topic:
Enforcer
Orion
Stealth (not sure of the cannon timezone)
Thug
Whitworth
#146
Posted 22 October 2012 - 05:10 PM
Hussar
What a wonderful mech. The non-lostech version of it is blindingly fast (9/14/0!) and packs a nasty bite with that large laser. Sure it mounts tissue paper for armor but it's so insanely fast that when it runs flat out that nothing is going to be able to get a lock or hit without either extroardinary skill or insane luck.
Fire bee:
This one is just nasty. Large laser gives it some nasty bite, but anyone foolish enough to let it get to close will get eaten alive by it's 4 SRM2s. If you are a fan of "the golden BB" aproach to mech combat then this mech is hard to beat.
Volkh
Everyone has the same thought when they first see this mech: the hell is that? The answer of course is a nightmare. Built with hardened armor the mech can take a beating from mech's twice it's size and keep coming until it's close enough to stab you with it's two lances (that have excellent chances of critting even when your armor is still intact).
For my last pick I'm going for something totally out there
I give you... the Defiance!
As much fun as the 2 ER-PPCs and LBX 10 are, I find that the greatest thing about this design is that it was given Tripple strength myomers which means that when it goes to kick you in the shins it can do some 30 points of damage.
#147
Posted 22 October 2012 - 05:34 PM
#148
Posted 22 October 2012 - 05:48 PM
Novacat
Uziel
Annihilator or Daishi
Edited by Anubis Ka, 22 October 2012 - 05:51 PM.
#149
Posted 22 October 2012 - 05:59 PM
#150
Posted 22 October 2012 - 06:12 PM
Orion
Grasshopper
Vote four can split between Wolfhound, Panther, or Vindicator.
#151
Posted 22 October 2012 - 08:02 PM
#152
Posted 22 October 2012 - 09:27 PM
The Rifleman.....such a great looking mech...like the Warhammer it can be the featured mech for the game as well....so yes THE RIFLEMAN!!!!!!
and yes The Warhammer, but these are unseen?? not sure what that means...was reading about legal reasons that these meach may never show..these 2 would be on my list but ill give alts that may be more likley possable.
now how about these that are currently in the time frame now? I would go waaay ahead in time but that would be wasted praying....
The Wolverine
http://users.anet.co.../wolverine2.gif
BattleMaster
http://www.sarna.net...attlemaster.jpg
The Archer
http://www.sarna.net...3025_archer.jpg
Mad dog
http://1.bp.blogspot...um_pic_php6.jpg
Edited by Darksied, 25 October 2012 - 06:37 PM.
#153
Posted 23 October 2012 - 10:08 PM
#154
Posted 26 October 2012 - 01:57 AM
I had to look this "unseen" thing up. By the time all that went down, I was off playing other tactical board games. So, basically, none of the mechs I associate with Battletech are still around. =[
Still, for a video game company, licensing those anime mechs shouldn't really be prohibitive. The economic scale MWO and Piranha operate at is many, many, orders of magnitude beyond anything from the old tabletop world. Bandai makes Super Robot Wars games with every licensed mecha ever made - from Getta to Mazinga to Evangelion. If they can afford that kind of licensing for Wonderswan games, it can't be that expensive.
#155
Posted 26 October 2012 - 04:07 AM
#157
Posted 26 October 2012 - 05:16 AM
and if i could dream: Metal Gear Rex i think it fits perfectly into the game, the weaponry, design and size
Main Armament: Gauss Rifle instead of a Rail Gun
2 small autocannons (AC2) or machineguns
LRM10/15 or 2-4 SSRM´s
2medium laser
weight should be in the assault mech territory
#158
Posted 26 October 2012 - 05:27 AM
#159
Posted 26 October 2012 - 05:38 AM
#160
Posted 26 October 2012 - 06:12 AM
- Elemental
- Javelin
- Panther
- Crab
- Sentinel
- Shadow Cat
- Mad Cat MKII (Beatstick, very fond memories in MW:LL)
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