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Why I'm a Lone Wolf


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#61 RedHairDave

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Posted 22 March 2012 - 12:09 PM

no disrespect detected. you are a fine persion, and i am hoping you will consider the 1st robinson rangers as a more permanent home. if you have nothing better to do, check us out http://1st-rangers.com/rangers/

#62 Bullwerk

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Posted 22 March 2012 - 12:13 PM

Unfortunately from playing in other online games and bouncing around these forums I have come to distrust anyone not willing to ally themselves to a cause, to become something larger than themselves. While this distrust may not be warranted in all cases (ie The Bounty Hunter) it is simple self preservation.

Look at it this way... If in your life to date every red headed male you met suddenly and without provocation kicked you in the junk you'd naturally be wary of every new red head you met. Given your experience there would be too much at risk not to be suspicious of their intentions.

In the case of lone wolves so far it appears it will be in my best interest to drop with them as little as possible. True there is a chance that I may find a new awesome mech pilot to enter battle with but, it's more likely that I will just be frustrated and annoyed and wind up with a handicap on my team. The risk is greater than the reward. Even more damning is the fact that as far as we know so far Lone Wolves will fill drop slots that need filling at random, I'm not betting on being able to choose to take The Bounty Hunter and not some 12 year old that just wants to ram everyone with his Atlas.

And yes Dave, that usage of red heads for my example was just for you!

Bullwerk

#63 RedHairDave

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Posted 22 March 2012 - 12:24 PM

its not our fault that we do that, its just a urge that is to powerful to resist,

modern ginger scientist think it has to do with the no soul thing, we dont feel remorse, and its funny seeing someone doubled over in pain.

#64 Listless Nomad

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Posted 22 March 2012 - 12:24 PM

Atlas rammers.....way to give them ideas bull

#65 Bullwerk

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Posted 22 March 2012 - 12:26 PM

View PostRedHairDave, on 22 March 2012 - 12:24 PM, said:

its not our fault that we do that, its just a urge that is to powerful to resist,

modern ginger scientist think it has to do with the no soul thing, we dont feel remorse, and its funny seeing someone doubled over in pain.


That's it Dave, I'm not buying you drinks ever...

View PostListless Nomad, on 22 March 2012 - 12:24 PM, said:

Atlas rammers.....way to give them ideas bull


Oh please, you know the second they see the Atlas that's exactly what they are gonna have a desire to do. Lemmings need no help jumping off cliffs, me pointing the way changes not a thing.

#66 Dihm

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Posted 22 March 2012 - 12:38 PM

View PostThe Bounty Hunter, on 22 March 2012 - 11:22 AM, said:

The Bounty Hunter Guesses his point is being missed and maybe he is not being clear.

To the Bounty Hunter, Mercs in this game do not seem to be mercs. Half of the "Merc Units" here are affiliated with a house. The Robinson Rangers are one example (nothing against you fine warriors). They will start the game, register themselves as group, a Merc Group, then go about their business of exclusively defending and attacking on behalf of their house (correct the Bounty Hunter if he is wrong folks). He doesn't think they would ever take a contract with House Liao as the Robinson Rangers.

The Bounty Hunter could be reading the tea leaves wrong, but in the end, the only real mercs will be Lone Wolves and a few non-affiliated mercs (but even they will be worried about their little fiefdoms).

Perhaps the Bounty Hunter has strayed off topic.....

Ohhhhh.

That makes much more sense, I suppose. But it's also arguing semantics, at least the last part. Tisk tisk Bounty Hunter!

Edited by Dihm, 22 March 2012 - 12:39 PM.


#67 The Bounty Hunter

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Posted 22 March 2012 - 12:47 PM

View PostDihm, on 22 March 2012 - 12:38 PM, said:

Ohhhhh.

That makes much more sense, I suppose. But it's also arguing semantics, at least the last part. Tisk tisk Bounty Hunter!


The Bounty Hunter disagrees it's JUST symantics, but will agree that on the surface it is and leave it there.

#68 Benaresh

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Posted 22 March 2012 - 12:51 PM

I love how the merc in green hijacked the thread Cudos to you Bountyhunter

#69 The Bounty Hunter

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Posted 22 March 2012 - 12:58 PM

View PostBenaresh, on 22 March 2012 - 12:51 PM, said:

I love how the merc in green hijacked the thread Cudos to you Bountyhunter


Huuuuummmmmm.....perhaps The Bounty Hunter did........he works in mysterious ways.

#70 Benaresh

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Posted 22 March 2012 - 01:08 PM

Yes Yes you do! anyway love your marauder that green stuff with all the Money signs... Classy you need to talk to the dev team about including your fav Paintjob mate otherwise i wont know when to run :lol:

#71 guardian wolf

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Posted 22 March 2012 - 01:25 PM

View PostThe Bounty Hunter, on 22 March 2012 - 11:34 AM, said:

He is honorable, if not a bit disturbed (which is another conversation entirely :lol: ). The Bounty Hunter wonders though, if it comes down to it, and the he or another veteran Lone Wolf is in the position to make "Suggestions" to his teammates, will he be marginalized?

To the first part of the excerpt you have no idea who you're talking to. To the second part, if it is a suggestion, and an honestly serious one, about a current situation, then I will listen and take in your ideas. I will see it tactically from your point of view, and as a Hell Jumper, am willing to listen to all the advice of lancemates, and comrades. I will actually probably use you as a head hunter, by killing the enemy officers, we can pick apart the remnants one by one. My favorite saying is that "He that listens to the advice of his peers, may eventually die, but the man that ignores that same advice, is already a dead man,"

#72 Darth JarJar

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Posted 22 March 2012 - 01:26 PM

View PostSarriss, on 22 March 2012 - 11:17 AM, said:


But there is one in "win" god that's so cliché.

Wait just doing a full quote with no other text is considered sarcasm? what?! since when?!


It may be cliche' but that doesn't make it any less true! I can't wait to see how many w'i'ns you get all by your onesies...

#73 Seabear

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Posted 22 March 2012 - 01:31 PM

Given what has come down on community warfare,there really is some question in my mind as to the role in the "storyline" for lone wolves. In the lore most merc units have some ties with certain houses, at least the major units. I see the LW as a way to work with differnet groups to find a place one likes. This is how most merc units grew in the lore; they did not have their own academies (granted that many had their own training programs).

In a gladitorial style match, I would not worry with a LW on my team, but when it comes to an objective that influences the story arc(s) that appear to be a part of what is to come, I want a team that will prepare together and will work as a coordinated unit. I think there willbe a place for everyone somewhere in the game.

#74 Name140704

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Posted 22 March 2012 - 08:01 PM

View PostAdridos, on 22 March 2012 - 10:20 AM, said:


"2. You don't take orders well in video games. I suspect there are others who are going Lone Wolf for the same reason. I'm trying to relax some before I get back to the family/house/work/school/lawn stuff that I have to do."

The cooperating team is the winning team. :lol:


You should have finished that paragraph in the quote. The intention was that I'm not going to follow orders of what to bring to the battle, which faction I'm not supposed to fight this week, how to set up my 'mech, etc. Anyone who thinks they are going to go charge in and ignore tactical orders in-game is going to lose. The loss of 8.3% of the fighting force is significant.


Anyway, I didn't intend for this to become some flame war about how I'm not going to follow orders. A lot of things get misinterpreted with text so I apologize to anyone who thought this was a "screw you faction players" thread. It's not, and it should not have been seen that way. The intention was to inform that things have changed from previous installments in the series, and there are benefits for people with busy lives to playing as a lone wolf.

Anyone from the Robinson Rangers, please check that forum, I'll be posting shortly.

Edit: Or not, apparently

Edited by NARCoMAN, 22 March 2012 - 08:07 PM.


#75 Hawkeye 72

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Posted 22 March 2012 - 08:30 PM

In defense of Lone Wolves, a lone wolf in MWO is going to differ from most other games. Just because we do not ally with a faction atm, does not mean when we drop we are going to run away and disappear. We want to win as well. Lone wolf just means we don't have to worry about being yelled by superiors for not following all the paper-pusher regulations. We want victory through teamwork, but not have to split our spoils on faction expenses, etc. We work to what is advantageous to our survival (which includes teamwork!), and most of us could be looking for that metaphorical pack to drop with. Don't ignore us though, or your unit could miss out on a valuable free-agent. I will gladly drop with a lone wolf(ves)

Besides, maybe some of us are just scouting and recruiting for something bigger :(

Edited by Hawkeye 72, 22 March 2012 - 08:31 PM.


#76 CeeKay Boques

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Posted 22 March 2012 - 10:14 PM

Dear Lone Wolfs of the yet unreleased MWO,

You are here, and have been here about 3 months before the game. You've probably played MechWarrior before and "felt" that awesome combat feeling in mulitplayer with other enthusiasts like yourself. That's part of the fun! The other part is how you really really like the MW/BT universe, so you're on the same wave length as the rest of us. Maybe you have a rebel streak, or a quirk or two, or just a peaceful feeling that makes you not want to commit to a group or cause.

That's cool. Cuz, you know, its just us.

But what about at release, when 100,000 other lone wolves, of various ages stomp on to the scene? Are you sure you're going to want to be one of the faceless masses?

Course I guess if there's 300,000 Dracs it won't be much different, except that your stats are tracked, your identity logged. Maybe Lonewolf tracking will also be good, and you can be on top of some ladder.

Maybe you're against all the tracking and logging.

I dunno. But you're probably one of a few, who really love the game a lot, and if the majority of your brethren are just enjoying 'splodies, maybe illiterate, who knows... I guess as you "level" up in the Matchmaker you will meet more of your caliber? What is lone wolf? a Role? Naw that's a mech. Merc, House... faction? A faction fractured to infinity?

Colors, it is just a matter of time.

Edited by Technoviking, 22 March 2012 - 10:18 PM.


#77 Name140704

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Posted 22 March 2012 - 10:24 PM

View PostHawkeye 72, on 22 March 2012 - 08:30 PM, said:

In defense of Lone Wolves, a lone wolf in MWO is going to differ from most other games. Just because we do not ally with a faction atm, does not mean when we drop we are going to run away and disappear. We want to win as well. Lone wolf just means we don't have to worry about being yelled by superiors for not following all the paper-pusher regulations. We want victory through teamwork, but not have to split our spoils on faction expenses, etc. We work to what is advantageous to our survival (which includes teamwork!), and most of us could be looking for that metaphorical pack to drop with. Don't ignore us though, or your unit could miss out on a valuable free-agent. I will gladly drop with a lone wolf(ves)

Besides, maybe some of us are just scouting and recruiting for something bigger :(



Yeah. There are a couple of trolls on here that like to skew words around when it comes to something they might not agree with. I'm still not sure why this was moved to Off Topic, since it covered some benefits of playing as a lone wolf, which is part of the yet to be released game were all discussing; but if the moderator, whom I'm sure was acting in only the most professional and unbiased manner, and not because they had a personal disagreement with something like statement #4, felt that it needed to be moved, then who am I to argue?

View PostTechnoviking, on 22 March 2012 - 10:14 PM, said:

Dear Lone Wolfs of the yet unreleased MWO,

You are here, and have here about 3 months before the game. You've probably played MechWarrior before and "felt" that awesome combat feeling in mulitplayer with other enthusiasts like yourself. That's part of the fun! The other part is how you really really like the MW/BT universe, so you're on the same wave length as the rest of us. Maybe you have a rebel streak, or a quirk or two, or just a peaceful feeling that makes you not want to commit to a group or cause.

That's cool. Cuz, you know, its just us.

But what about at release, when 100,000 other lone wolves, of various ages stomp on to the scene? Are you sure you're going to want to be one of the faceless masses?

Course I guess if there's 300,000 Dracs it won't be much different, except that your stats are tracked, your identity logged. Maybe Lonewolf tracking will also be good, and you can be on top of some ladder.

Maybe you're against all the tracking and logging.

I dunno. But you're probably one of a few, who really love the game a lot, and if the majority of your brethren are just enjoying 'splodies, maybe illiterate, who knows... I guess as you "level" up in the Matchmaker you will meet more of your of your caliber? What is lone wolf? a Role? Naw that's a mech. Merc, House... faction? A faction A faction fractured to infinity?


I played Battlefield 2142 extensively as a loner and had no trouble following the flow of the other, organized teams. At the end of the day, I just wore a different tag next to my name.

I'm not sure that many of the long term players will be lone wolves, as many will gain more benefit from joining a house or merc unit. But for me, the playstyle fits.

#78 Chobia

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Posted 22 March 2012 - 11:19 PM

i 'm a faceless mass, a pawn and pleased to be one as long as i get to die in my ride i'm good to throw down w/o a fancy back story :(

#79 Togg Bott

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Posted 23 March 2012 - 12:12 AM

Quote

The point I was arguing against was that true mercs can't/won't take orders of any kind.

wrong wrong wrong. i am a lone wolf. that means i am NOT able to honestly meet the obligations of a merc/house unit. i have other item (you may know a few, lawn needs cutting, door is squeeking. "Honey the oil light came on while i was going to work, but i decided to go ahead and go, then drive to wal-mart then to Debbies' then to the school to pick up the kids".

Lone wolf doesnt mean low standards. i will only run with people that i trust with my back. since i have to cover 100% of my repairs and my ammo and possibley my transport. believe me, i want my payout. thats how i make my living. and i wanna have these few select groups invite me back so "YES" i follow directions, yes i'm a team player. yes, i lay it all out on the line, not just for you, but for the wife and kids.

Excuse me. the "Ball and chain is saying something about buying groceries"

#80 Togg Bott

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Posted 23 March 2012 - 02:06 AM

im all for creating a persona even going as far as inserting that persona into the game... but to try and takeover a SPECIFIC character incorperated in the game... thats low... and slightly desperate for attention.... perhaps meds would allow you to be your ownself.


yes... the Bounty Hunter with his Green Marauder covered in $ signs... was a part of BT lore... Natasha K fought him... she lost... he let her go





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