
Okay so I know not every 'mech will be suited for something like an Atlas punching the pilot out of the cockpit of a War hawk... but we all know there's 'mechs specifically designed to get in close and do some REALLY close quarters damage. For instance:

^Not an official MWO 'mech, just some fan art, but remove the melee capability of this 'mech, and Its no longer effective for what it was designed for.
On the whole, I think it should be a game feature that you can use in one of those "oh ****" situations, and if you use it wisely, as a way to keep some pilots from getting too close to you. As for how they would implement it? I'm not entirely sure yet, and I was hoping to get some feedback on it.
Thoughts on the subject?