Jump to content

Mechwarrior Online Clan Mech : Vulture Concept. ( Updated on the 19th Oct 2012 )


39 replies to this topic

#21 The Gunman

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 220 posts
  • LocationLow Orbit

Posted 02 November 2012 - 11:19 PM

Looks pretty bad ***!

#22 Sesambrot

    Member

  • PipPipPipPipPipPipPip
  • Bridesmaid
  • 862 posts
  • LocationGermany

Posted 03 November 2012 - 10:27 AM

Wow!
With the shape of it's torso this is actually starting to look like a vulture for once...
I suppose that's what you were going for...?

#23 Gryphorim

    Member

  • PipPipPipPipPipPip
  • Big Brother
  • Big Brother
  • 382 posts

Posted 08 November 2012 - 11:03 PM

Shameless bump, loving this work so far, i really want to see it finished, how are the arms going to look? boxy mwo lasers or old-school open fairings?

#24 Nuesse

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 341 posts
  • LocationFreudenberg

Posted 09 November 2012 - 05:47 AM

The Heck... real good work keep it up!

#25 zudukai

    Member

  • PipPipPipPipPipPipPipPip
  • Trinary Star Captain
  • Trinary Star Captain
  • 1,707 posts

Posted 10 November 2012 - 02:48 PM

any improvements or creator comments?

#26 wintercold

    Member

  • PipPipPip
  • Elite Founder
  • Elite Founder
  • 63 posts

Posted 11 November 2012 - 05:23 PM

No updates last week due to too much Mechwarrior Online and HALO 4 Multiplayer as of late.

Will make posting an update sometime this week.

Also, will be scrapping the missle launcher design in favor of a better one.

#27 Gryphorim

    Member

  • PipPipPipPipPipPip
  • Big Brother
  • Big Brother
  • 382 posts

Posted 23 November 2012 - 04:37 PM

Can we get a preview of the new missile launchers?

#28 Archangel27

    Member

  • Pip
  • The Angel
  • The Angel
  • 14 posts

Posted 03 June 2013 - 12:10 PM

Looks great, i am a big fan of the Vulture, maybe there will be a variant released of the MKII

#29 101011

    Member

  • PipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 1,393 posts
  • LocationSector ZZ9 Plural Z Alpha, on a small blue-green planet orbiting a small, unregarded yellow sun.

Posted 03 June 2013 - 12:32 PM

May I be the first to suggest that you do not resurrect dead threads? Thank you, and welcome to the forums.

#30 Khanahar

    Member

  • PipPipPipPipPipPipPip
  • The Bold
  • The Bold
  • 560 posts

Posted 03 June 2013 - 09:47 PM

View Post101011, on 03 June 2013 - 12:32 PM, said:

May I be the first to suggest that you do not resurrect dead threads? Thank you, and welcome to the forums.


But... it's so beautiful...

#31 Iacov

    Member

  • PipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 668 posts
  • LocationAustria

Posted 04 June 2013 - 12:50 AM

it really is!

#32 Zypher

    Member

  • PipPipPipPipPipPip
  • Survivor
  • Survivor
  • 418 posts

Posted 04 June 2013 - 06:30 AM

You probably already have plans for this, but make sure you bevel out a lot of those hard edges, even if they are tiny bevels, it will really make it pop in any renders you make.

#33 Grendel408

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,611 posts
  • LocationBay Area, California

Posted 10 June 2013 - 11:25 AM

Love the work you've done so far with the design... any updates coming our way? I'm sure I'm not the only one awaiting the finished design :(

#34 Therrinian

    Member

  • PipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 197 posts
  • LocationNetherlands

Posted 18 June 2013 - 06:40 AM

Great work
Hope to see slanted missile launchers, they are pretty iconic in the design.

Edited by Therrinian, 18 June 2013 - 06:40 AM.


#35 King Arthur IV

    Member

  • PipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • 2,549 posts

Posted 09 October 2013 - 09:06 AM

just creamed myself

#36 Ryokens leap

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,180 posts
  • LocationEdmonton, Alberta, Canada

Posted 10 October 2013 - 09:23 AM

Mad Dog has always looked evil. Too bad the sheeplike MWO community will put it on the scrap heap with the Dragon because of its ct profile.

#37 Sarukin

    Rookie

  • Knight Errant
  • Knight Errant
  • 2 posts

Posted 22 December 2013 - 10:44 AM

I always prefered the Mrk2 Vulture design myself, never like the two derpy arms but DAMN sir, you make this look sexy.

#38 DC1

    Member

  • PipPip
  • Ace Of Spades
  • Ace Of Spades
  • 23 posts

Posted 19 June 2014 - 02:33 PM

*Wants*

#39 Iqfish

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,488 posts
  • Google+: Link
  • LocationGermany, CGN

Posted 19 June 2014 - 03:36 PM

View PostDC1, on 19 June 2014 - 02:33 PM, said:

*Wants*


Posted Image

#40 DEZIBAHN

    Member

  • PipPip
  • 26 posts

Posted 19 June 2014 - 04:27 PM

Just stumbled across this, and OH MY GOD. Vulture/Mad Dog has always been my favorite battlemech, and this design does it super-justice. If it looks *half* as good as this when they release it, it will become the only 'mech I shell out real-world dollars for.





6 user(s) are reading this topic

0 members, 6 guests, 0 anonymous users