how will you help during Beta?
#1
Posted 23 March 2012 - 11:43 AM
I hope to do both , I think that people that are posting different and helpful ideas,
are likely to post concerns/problem on the forums . hopefully there will be different
forums for hardware , play and lagg or software problems , and hopefully we together
Will make the best Mechwarrior game ever!
Any other ideas?
Comments?
How will you (can we) help?
#2
Posted 23 March 2012 - 12:06 PM
We each have to do our part, so... I got that one covered. You guys get the rest.
Edited by Technoviking, 23 March 2012 - 12:10 PM.
#3
Posted 23 March 2012 - 12:11 PM
Edited by Dlardrageth, 23 March 2012 - 12:11 PM.
#4
Posted 23 March 2012 - 12:29 PM
I'll also be trying it out with an Xbox 360 controller because the joystick I bought for MW3 doesn't work with 64-bit windows 7.
Edited by Soviet Alex, 24 March 2012 - 10:17 AM.
#5
Posted 23 March 2012 - 12:34 PM
#6
Posted 23 March 2012 - 01:11 PM
Dlardrageth, on 23 March 2012 - 12:11 PM, said:
Beta Issue Report #11453:
Medium Lasers are too OP!!!11!
Potential Soulution:
WAHHHHHHHHHHHHHHHHH!!!!!
But seriously, the more people involved with Beta, the more legit issues will come to light and be properly reported etc etc. If you had the best 2 dozen players who just played each other over and over I don't think it would be as useful to PGI
#7
Posted 23 March 2012 - 01:46 PM
#8
Posted 23 March 2012 - 01:52 PM
#10
Posted 23 March 2012 - 02:02 PM
Adridos, on 23 March 2012 - 01:59 PM, said:
That's mostly the job of an alpha tester.
Sure, even beta needs to fix loads of bus and glitches, but it is more focused on the game itself, rather than its technical side.
If Alpha testers go on strike, is that an Alpha Strike ?
#11
Posted 23 March 2012 - 02:14 PM
Sheep go Baa
MMO players go The PVP is unbalanced
I shall do my job.
#12
Posted 23 March 2012 - 03:11 PM
#13
Posted 23 March 2012 - 03:15 PM
#14
Posted 23 March 2012 - 03:48 PM
#15
Posted 23 March 2012 - 04:17 PM
WerewolfX, on 23 March 2012 - 03:48 PM, said:
I know you're under NDA, but are the factions at least little similar to the factions of C&C?
Also, you test that great game, so we will gladly ease you and let you stay there while we test this one.
#16
Posted 23 March 2012 - 11:56 PM
EgoSmasher
#17
Posted 24 March 2012 - 12:09 AM
- Try to escape the maps;
- Search for unfair or glitchy camping sites/practices and report;
- Look for clipping problems with models and environmental features;
- Test how the different weapons cause different kinesthetic effects on my Mech/cockpit and how they affect gameplay;
- Check which weapon(s) exhibits the best boating profile, optimize my boat(s), then report why I came to that boating conclusion;
- Test heatsink thresholds and find the optimal dmg/time profiles for each weapon system I have time for;
- Try to crash the game with joint team missile boating;
- Determine the number of teammates and circumstances needed for reproducable joint-alpha-one-shot-kills with various loadouts;
- Examine the friendly-fire/booting system for abuse potential or accidental bootings;
- Compare a 3rd party communications program to in-game communications tools;
- Burn holes in Mechs with my lasers.
#18
Posted 24 March 2012 - 01:40 AM
#20
Posted 24 March 2012 - 09:00 AM
Adridos, on 23 March 2012 - 04:17 PM, said:
Also, you test that great game, so we will gladly ease you and let you stay there while we test this one.
While they are fun the <Censored> are just like <Censored> and the biggest thing is <Censored> so to answer your question <Censored> is all. Sorry can't discuss it man wish I could. Just know I am doing my job on it and am trying to help out the best I can.
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