

Universe altering campaigns
#21
Posted 29 March 2012 - 01:34 AM
#22
Posted 29 March 2012 - 04:03 AM
What of an FRR which holds fast? What of a Capellan "Empire"? Does the Federated Commonwealth have to fall? Why can't an outer sphere nation come to power? Can the clans not conqueror the entirety of the IS?
Not letting us, as the playerbase makes it all pointlessly deterministic. Why fight hard for a specific battle or goal when it doesn't matter if you win or lose? I mean, can you imagine trying to play as a clanner and realizing that you're already deus ex machina'ed, that you don't need to extend any effort to win because it's all scripted? Does this not undercut whatever you're accomplishments are? Now extend that to everything and you get the idea.
#23
Posted 29 March 2012 - 04:22 AM
Quote
And then what? You become a what exactly. With your armies decimated and your Gov't system reduced to subservience. That would be END GAME!
Another question would be what happens after Tukiyyad? Do the Clan players just stand down. Do the Houses go back to biting each other?
It could all get rather messy.
#24
Posted 29 March 2012 - 06:45 AM
#25
Posted 29 March 2012 - 06:52 AM
So the Battle of Twycross, instead of being a multi-player map, is series of cooperative multiplayer battles that are linked together.
You could also release classic scenario packs (4th sucession war or the Reunification Wars come to mind)
That way you can play in the universe effecting events without introducing a random result.
#26
Posted 29 March 2012 - 07:01 AM
Tadakuma, on 29 March 2012 - 06:52 AM, said:
So the Battle of Twycross, instead of being a multi-player map, is series of cooperative multiplayer battles that are linked together.
You could also release classic scenario packs (4th sucession war or the Reunification Wars come to mind)
That way you can play in the universe effecting events without introducing a random result.
I'd pay good money for that.
#27
Posted 29 March 2012 - 07:25 AM
I want to be fully vested and I feel this is the best way. There are somethings we just can't stop from happening but the majority of it is on us.
#28
Posted 29 March 2012 - 10:01 AM
Give me the power to rebuild the Confederation!!
Capturing and preventing the capture of planets!
Small factions seem to favor open campaigns and they should......
why else would you paly the soon to be kicked in the teeth FRR or a toothless Confederation
As for the problem of a faction being wiped out, well........
go merc and get some revenge!!
or perhaps some day long down the line a new server will be set up back at 3049
#29
Posted 29 March 2012 - 10:33 AM
FaustianQ, on 29 March 2012 - 04:03 AM, said:
What of an FRR which holds fast? What of a Capellan "Empire"? Does the Federated Commonwealth have to fall? Why can't an outer sphere nation come to power? Can the clans not conqueror the entirety of the IS?
Not letting us, as the playerbase makes it all pointlessly deterministic. Why fight hard for a specific battle or goal when it doesn't matter if you win or lose? I mean, can you imagine trying to play as a clanner and realizing that you're already deus ex machina'ed, that you don't need to extend any effort to win because it's all scripted? Does this not undercut whatever you're accomplishments are? Now extend that to everything and you get the idea.
QUOTED FOR TRUTH!
Glad to know im not the only one who has pointed this out that most people seem to have missed throughout the discussions on these forums!

Edited by FireNova, 29 March 2012 - 10:39 AM.
#31
Posted 29 March 2012 - 11:36 AM
I'd like to become Primus of ComStar instead of Myndo Waterley and then later on use Victor Midget-Davion as a footstool.


#32
Posted 29 March 2012 - 11:52 AM
#33
Posted 29 March 2012 - 12:11 PM
I am here for an opportunity to do that and MORE, contributing to a common goal and not having the history rammed down our collective throats as a predetermined outcome regardless of our efforts to be successful in combat.
Would I still play.. sure, but why join a group, a regiment, develop a strategy? If were all randomly dropped Red Vs Blue Style. Our effect on the greater political and military environment of the game must create those diverse alterations in the world.. or our actions leave us in a very pretty but limited.. battlemech 1st person shoot simulator, not Mechwarrior, but a Battletech sim.
Which is a like having a very pretty girlfriend who has already scheduled your sex life in her calendar for the next 25 years, regardless of how you treat her or what you do. No surprises, no romance, static.. best analogy I could come up with. And like boring sex (or pizza every night for life).. I'm sure MWO will be fun, but like I said it will be significantly less than I had hoped for.
#34
Posted 01 April 2012 - 08:13 AM
Dlardrageth, on 29 March 2012 - 11:36 AM, said:
Agreed .... Personally I think that if we do have free will ... it should ONLY be as mercs ... and then we should have the resources of mercs ie living from hand to mouth, from contract to contract, trying to keep the holes in our mechs plugged ...
You might say ... I want to rebuild the capellan conf. ... okay great ... you are a mechwarrior ..you follow orders. So no free will there.
and if, as mercs, we get big ... then we should draw the attention of one of the great houses and ... be bi t ch slapped!!! mercs are small fish.
The problem is though that people want to be free to make choices and rework the universe but they dont want the universe to fight back.
Sure we should be able to take a planet from liao, kurita, davion, steiner marik etc ... but when the multiple battalions they sends to wipe you out arrive people will say ...no fair.
Also ... if we have free will there should also be consequences for death ... ie ... you can die. Otherwise where is the fun. The challenge?
When the universe marches in and kicks your but then ... you are dispossessed at best and most likely dead. Start a new character with 0 xp. You will get a universe like EvE where people run away rather than fight unless they have overwhelming numbers. For fear of losing their shiny ride.
How long will a regiment of mechs last against the armed forces of the dragon?
Sure introduce a patch at some point in the future that allows us to ride off into the the periphery and start wars over backwards dustballs. but we will never be able to match the successor states.
So for me ... I would want to be able to 'be there' when the big stuff happens ... but not be a mover and a shaker ... it should be on the fringe ... we raid an ammo dump ... then find out that, while out ...the clans over ran our staging area ... so we are being evacuated off world.
#35
Posted 01 April 2012 - 08:17 AM
How will you feed your world?
Also ..it means the clans are not balanced ... and not played by players ... they should be as vastly superior as they were meant to be. There is a reason the FRR was overrun. They weren't asleep. slacking off. They got slaughtered!
We are the small fish, swimming in a big ocean full of organized hungry whales.
Edited by woodstock, 01 April 2012 - 08:21 AM.
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