Your opinions on the new Cicada?
#1
Posted 26 October 2012 - 11:34 AM
Okay, that variant is worth 7,137,507. But it's mostly because of the XL Engine (actually, it's pretty helpful, it's hard to die on the sides, I always die on the center or head)
It's fast, it's efficient, it has double heat-sinks, it has ferro-fibrous (original comes with Standard armor), it has Endo-Steel Internal Structure (original comes with Standard Internal Structure), it has AMS, and it sure kills a lot with that combo.
Don't get me wrong, I'm not bragging about it or anything. Its just that with Light Mechs I die pretty often, and I kill (usually) 1 per 2 matches, and with this new mech I practically kill a hell of a lot easier.
Maybe its because of the setup, I've seen other cicadas with bad setups dying faster than a steady jenner in the center of the arena.
What are your opinions about this new mech? is it that overpowered for you?
Cheers!
#2
Posted 26 October 2012 - 11:41 AM
#3
Posted 26 October 2012 - 11:45 AM
The UAC is great for harassing missile boats.
#4
Posted 26 October 2012 - 11:48 AM
#5
Posted 26 October 2012 - 11:52 AM
I don't have an issue with the no falling either, but lets try and keep that issue to one of the many threads on the subject
#6
Posted 26 October 2012 - 11:56 AM
DrVulcan, on 26 October 2012 - 11:52 AM, said:
I don't have an issue with the no falling either, but lets try and keep that issue to one of the many threads on the subject
Well, no falling has a lot of benefits (for the light mech, obviously), you don't stop dead for like 8 seconds waiting to get slaughtered. Most of the time, if you fall, you'll get gaussed out after 2 seconds. It is kind of fair but unfair at the same time.
#7
Posted 26 October 2012 - 12:07 PM
#8
Posted 26 October 2012 - 12:40 PM
Now, I always favored playing fast jumpers, so I'm biased. However, if they didn't gain an adavantage from that movement, then why give up all that armor and firepower that you could have had instead?
It sounds to me like you are playing well and capitalizing on both the mech's most notable weapon (its speed) and on moments where you could take advantage of an enemy mistake (getting split up, a heavy off by itself, etc). I haven't played for a while and only returned for a little bit yesterday (all had time for), but that's my impression.
#9
Posted 26 October 2012 - 12:44 PM
#10
Posted 26 October 2012 - 12:45 PM
#11
Posted 26 October 2012 - 12:47 PM
Mel Mad Dog Winters, on 26 October 2012 - 12:40 PM, said:
Now, I always favored playing fast jumpers, so I'm biased. However, if they didn't gain an adavantage from that movement, then why give up all that armor and firepower that you could have had instead?
It sounds to me like you are playing well and capitalizing on both the mech's most notable weapon (its speed) and on moments where you could take advantage of an enemy mistake (getting split up, a heavy off by itself, etc). I haven't played for a while and only returned for a little bit yesterday (all had time for), but that's my impression.
Thanks for the review!
It's the only way I can play light mechs. I always tend to support and the first thing I do after starting a match is going to a hill and spot all enemy targets (not shoot them so I don't give away my position) but that doesn't last long because Beagle and Guardian aren't working, so I get spotted easily and my teammates lose their eyes (not literally) on most of the enemy targets.
... I really want to scout that way makes me feel useful for the team!
#12
Posted 26 October 2012 - 12:58 PM
#13
Posted 26 October 2012 - 01:04 PM
#14
Posted 26 October 2012 - 01:05 PM
Edited by Agarwaen, 26 October 2012 - 01:06 PM.
#15
Posted 26 October 2012 - 01:07 PM
Th3 Ron1n, on 26 October 2012 - 12:58 PM, said:
I think I saw you in the battlefield. Machine Gun Cicada is the worst combo you can do. The Machine gun does 0.04 damage per shot, so you need to unload 100 bullets in order to do 4 damage.
Take the spreadsheets as reference. Like this one.
#16
Posted 26 October 2012 - 01:11 PM
- 6xMPLs
- 300XL engine
- Double HS
- ENDO Steel
- Ferro Armour
#17
Posted 26 October 2012 - 01:22 PM
But strong Engines are very heavy. That speed costs the Cicada most of its tonnage. To get a Cicada significant weaponry, you have to use an XL Engine, which is what I did. And man, was I a moron.
Sure, I got a very, very fast mech with pretty decent weapons and toughness. I did OK on it.
But if I get killed (which is not all that hard when you've got three vital organs instead of one due to the XL Engine), it costs me 110,000 to repair it...
In the end, I just don't use my Cicada. Even if I really thought it was significantly stronger than other mechs (which I don't; it's simply "good"), I just don't think the absurd cost of running one is worth it.
#18
Posted 26 October 2012 - 02:13 PM
#19
Posted 26 October 2012 - 10:17 PM
#20
Posted 27 October 2012 - 01:44 AM
The Cicada weights more and has the new tech implemented. But I fear that her advantage is not that great, regarding Jenners. Its mosty a little bit more armour but not that much different in dmg output and the Jenner is probably a little faster. Of course *if* they fix DHS (in two weeks) the Cicada could have an advantage. Depending on how much more heatsinks you can build in her then in a Jenner also pimped with Ferro, Endo & DHS.
Have to try the Cicada until open beta resets all but I dont think the Jenner will be outclassed soon
-----Red Dox
Edited by Red Dox, 27 October 2012 - 01:51 AM.
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