Crash damage
#1
Posted 30 March 2012 - 02:21 PM
So how to fix the lack of ammo? Put a moblie feild base in the fry? Put cliffs in the game (if the devs havent already removed the likes of)?
Your thoughts.
#2
Posted 30 March 2012 - 02:40 PM
#3
Posted 30 March 2012 - 03:15 PM
While frowned apoun, you could also self destruct yourself on an enemy. Simply running into the enemy to pin them down and do some damage or running into fire to try and TABFAB("take-a-bullet-for-a-buddy") is also effective.
Edited by Requital, 30 March 2012 - 03:17 PM.
#4
Posted 30 March 2012 - 03:16 PM
#5
Posted 31 March 2012 - 03:59 AM
#6
Posted 31 March 2012 - 05:54 AM
But it shouldn't be anywhere near powerful enough to take a 'mech down unless it was badly damaged to begin with.
Edited by Belisarius†, 31 March 2012 - 05:54 AM.
#7
Posted 31 March 2012 - 07:30 AM
#8
Posted 01 April 2012 - 11:19 AM
#9
Posted 02 April 2012 - 10:29 AM
#10
Posted 02 April 2012 - 12:48 PM
Guns
#11
Posted 02 April 2012 - 02:10 PM
DarkBazerker, on 30 March 2012 - 02:21 PM, said:
So how to fix the lack of ammo? Put a moblie feild base in the fry? Put cliffs in the game (if the devs havent already removed the likes of)?
Your thoughts.
There should be no fix... there's nothing too fix... Ammo is limited for a reason and a balancing point for ballistics and missles
#12
Posted 09 April 2012 - 04:25 AM
(SpeedxWeight)-([spent ammo weight]-[lost armor])=Damage
Maybe a knockdown chance? Possibly improved by firing JJ's just before impact?
#13
Posted 09 April 2012 - 09:52 PM
#14
Posted 10 April 2012 - 06:57 AM
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