

The battletech universe
#21
Posted 31 March 2012 - 02:17 PM
#22
Posted 31 March 2012 - 02:20 PM
As has been said, if you don't want to care about the universes history and the factions, you can play lone wolf or mercs.
But, should you choose to play in a house, it would be beneficial to read up what that faction is about before joining, lest you end up wondering "Why is everyone in my faction a madman/blakist spy/assault pilot/viking/samurai/whatever?"
That Guy, on 31 March 2012 - 02:06 PM, said:
bothered as in invested in, interested, care about?
or bothered as in irritated, annoyed or disturbed?
This. The poll couldn't be more ambiguous.
Edited by Exilyth, 31 March 2012 - 02:28 PM.
#24
Posted 31 March 2012 - 02:24 PM
#25
Posted 31 March 2012 - 02:32 PM
I think he means "Bothered" as in "Do you *CARE* about the lore?" But people answering the polls are reading as "are you *BOTHERED* [read: annoyed by, upset with] by the lore?"
#26
Posted 31 March 2012 - 02:32 PM
P.S. I know some of you are going to flame about the auto cannon statement, but if bigger explosives could penetrate armor better that a high velocity weapons the M1 Abrams wouldn't be firing a non explosive kinetic rounds at close to three times the speed of sound.
I have always accepted these cannons and their opposite of the laws of physics specs for the purpose of game balance.
Edited by facium, 31 March 2012 - 02:50 PM.
#27
Posted 31 March 2012 - 02:33 PM
#28
Posted 31 March 2012 - 02:33 PM
That Guy, on 31 March 2012 - 02:06 PM, said:
bothered as in invested in, interested, care about?
or bothered as in irritated, annoyed or disturbed?
I'm more trying to get at the fact that, personally, I'm more interested in the "in-game gameplay" rather than where the batte fits into the battletech universe.
Damocles, on 31 March 2012 - 02:12 PM, said:
Melee hate threads
and now we have a completely Battletech Universe hate-thread?
Why do people even play these games if they don't like them so much? lol
I apologise if it came across as a "Battletech Universe Hate-thread", it's not, I love that there is a back story, but one so rich can be quite daunting to a newcomer.
The fact that there is a "lone-wolf" mode, is appealing to me, personally...
#29
Posted 31 March 2012 - 02:37 PM
Good luck to everyone who are new to the setting and are trying to learn.
#30
Posted 31 March 2012 - 02:51 PM
#31
Posted 31 March 2012 - 02:53 PM
#32
Posted 31 March 2012 - 03:09 PM
Damocles, on 31 March 2012 - 02:37 PM, said:
Good luck to everyone who are new to the setting and are trying to learn.
lol Thanks for the luck, been trying to absorb as much as I can. Reading my second book, and there's a whole lot of info spread throughout these forums. There obviously is no Crash Course, toooo much information! Doing my best though. As long as this wonderful community keeps contributing, there is hope.

#33
Posted 31 March 2012 - 03:11 PM
That's actually the whole reason I was/am so excited about the reboot as I played it while at university and I remember it being great (and not just as it was about the only game I was good at).
I think that as long as there is this "lone-wolf" mode, so I can drop in, play some games, and then come back in a few days and play some more, I'll be happy.
I have no doubt that once I get into the game, I will be wanting to know more and more about the lore, but initially, I'd like to just kill some big hunks of metal! please....
#34
Posted 31 March 2012 - 03:16 PM
Not knowing the 'history' will mean you don't get jokes on the forums about the characteristics/rivalries of various factions, but it's highly unlikely that you'd suffer any gameplay disadvantage. In the end, the game is not governed by anything other than its own rules, whether or not they accurately model the rules of the tabletop games or the universe described in the books. So welcome, have fun, and look at the whole backstory like it's bonus material there for your entertainment rather than some sort of barrier to enjoying the gameplay.
#35
Posted 31 March 2012 - 03:32 PM

In the end tho' we'll all be starting anew when the game launcehes, so welcome to another chapter in the story.
#36
Posted 31 March 2012 - 03:42 PM
I would have been quite happy if they had just kept on beating on each other.
War of Reeving... I don't' have enough information.
#37
Posted 31 March 2012 - 05:33 PM
#38
Posted 01 April 2012 - 12:40 AM
But when you dig a little, read up a bit.. suddenly it becomes so much more. You understand why meeting that inquisitor is such a big deal, why you couldnt just jump into that titan an pilot it around...
The game is still the same.. but knowledge of the lore (from you) and adherence to it (from the devs) transforms it into something way beyond a simple shooting game for the hardcore fan audience.
Edited by Rutok, 01 April 2012 - 12:40 AM.
#39
Posted 01 April 2012 - 02:44 AM
http://www.sarna.net...raconis_Combine)
http://www.sarna.net...n_Confederation)
http://www.sarna.net...an_Commonwealth)
http://www.sarna.net...e_Worlds_League)
http://www.sarna.net...epublic/History
If anyone is interested in finding out a litle more about the house factions.
This might help
#40
Posted 01 April 2012 - 03:38 AM
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