Ask The Devs 23!
#21
Posted 29 October 2012 - 03:59 PM
Also, client/server desync seems to be a major issue that keeps popping up every other patch or so. Are you guys close to a solution on this?
#22
Posted 29 October 2012 - 04:07 PM
#23
Posted 29 October 2012 - 04:10 PM
Will there be more information on the cockpit screens? Will they be exchangeable, if we get more informations on them? (for example: more detailed damage informations as in the HUD, critical hits on systems, rear view camera, tactical map, installed module... - something like this)
#24
Posted 29 October 2012 - 04:13 PM
dal10, on 29 October 2012 - 08:05 AM, said:
"unexpectedly"
#25
Posted 29 October 2012 - 04:16 PM
When will we have joystick support?
Do you plan to offer compensation to players who bought placeholder items with real money, such as the BEAGLE on one of the raven variants for example?
Any plans to fix the NARC?
When can we expect changes to the machine gun and flame thrower?
#26
Posted 29 October 2012 - 04:19 PM
#27
Posted 29 October 2012 - 04:23 PM
#28
Posted 29 October 2012 - 04:24 PM
#29
Posted 29 October 2012 - 04:29 PM
#30
Posted 29 October 2012 - 04:32 PM
#31
Posted 29 October 2012 - 04:35 PM
#32
Posted 29 October 2012 - 05:02 PM
#33
Posted 29 October 2012 - 05:41 PM
#34
Posted 29 October 2012 - 05:59 PM
#35
Posted 29 October 2012 - 06:04 PM
- Is ECM planned to be able to do cool active stuff like Ghost Targets, or just negate NARC and mess with targeting?
- Are there any plans to further balance the effects of the NARC Beacon vs TAG, which currently performs better for less weight?
- Are there any plans to adjust the heat or damage produced by the PPC and ERPPC to make them a better option relative to Large/ERLarge Lasers and the Gauss Rifle?
- What function is the Command Console going to have?
- As it stands, the Battlegrid isn't terribly useful in combat as opposed to just typing out map coordinates and instructions in team chat. What plans do you have to expand its functionality?
- Is ramming/charging damage planned to apply equally to both 'mechs, or as a function of mass and movement speed (as per TT)?
- What tools are planned for merc corps to be able to manage themselves as opposed to how house troops function? How will contracts work (single objection or signing on for a longer duration "campaign" with a house?)
- Is there any chance of the CN9-AH variant coming back in future, especially given the number of people upset by it's removal in the latest patch?
#36
Posted 29 October 2012 - 06:07 PM
skarrd, on 29 October 2012 - 04:32 PM, said:
wanted to ask that too
- When you think of mwo in about 6months. how many mechs/maps will be there (whats your goal) ?
- i noticed that you have already added some "music" on river city (there are about 4-5 different silent tunes in a loop). will you add some real music to the maps and will the maps have different themes, which fit to that map?
Edited by Virisken, 29 October 2012 - 06:08 PM.
#37
Posted 29 October 2012 - 06:11 PM
#38
Posted 29 October 2012 - 06:14 PM
#39
Posted 29 October 2012 - 06:15 PM
(and, later, the IS be able to field their Versions of them)
#40
Posted 29 October 2012 - 06:36 PM
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