#181
Posted 30 November 2012 - 05:01 PM
We're still snooping into this. In the meantime, if anyone already has a dropbox and wouldn't mind passing along their corrupted file (I already have a corrupted FrozenCity_ig.pak, so hopefully I can get a different file), then it would be much appreciated. I'm just interested in seeing if this is a constant thing, as well as finding some commonality about what's gotten corrupted and where. No need to go out of your way, though. If you don't already have a file sharing solution, then feel free to sit this one out (unless you're determined to help me out).
#182
Posted 03 December 2012 - 02:33 PM
Kramar, on 30 November 2012 - 03:23 AM, said:
That to me points to something in my system that is going wrong. I'm starting to think I need to do a clean install of windows to see if that helps. Any idea's before I go through all that? I can confirm that defrag has not run at any point in the last week. I have no idea what else would corrupt a file on a hdd (other then a faulty hdd maybe)
I experience the same things.
I will go to a friend and load his .pak files on my external harddrive. That should save a lot of re downloading. I would like to try to reinstall window, too. But that takes too much time at the moment.
Krist Smith, on 30 November 2012 - 05:01 PM, said:
We're still snooping into this. In the meantime, if anyone already has a dropbox and wouldn't mind passing along their corrupted file (I already have a corrupted FrozenCity_ig.pak, so hopefully I can get a different file), then it would be much appreciated. I'm just interested in seeing if this is a constant thing, as well as finding some commonality about what's gotten corrupted and where. No need to go out of your way, though. If you don't already have a file sharing solution, then feel free to sit this one out (unless you're determined to help me out).
That sounds very good.
At the moment, I am uploading a corrupted bumpers.pak for you.
Edited by IncorporeaL GhosT, 03 December 2012 - 02:39 PM.
#183
Posted 05 December 2012 - 10:22 AM
Incidentally, we have a new lead on the root cause of the corruption, although at this point we're still not completely certain. I had a bug report handed my way that showed corruption being found immeditately after a crash. This crash happened to be a particle problem, and, without getting too much into the code, I'll just say that it was accessing memory that it shouldn't have. Our particle guy is examining the crash and will hopefully have a fix soon.
I'll post again once I have more solid info.
And, again, thanks for all your help and patience.
#184
Posted 05 December 2012 - 11:17 AM
I am currently reinstalling with kapersky disabled. will repost when its done wether it worked or
not.
#185
Posted 06 December 2012 - 01:21 PM
I have an SSD drive. I have used SSD magician by Samsung which comes with the drive to increase performance.
It has some write cache functionality as most SSD drive's would.
The problem is that you are patching files which were recently read by the drive, and have been cached. Thus those files may be locked in some way by Windows 7 64 Bit to optimize the disk speed.
Your problem is not antivirus as I am not running any, but more likely related to SSD drives or some sort of write permisions on the user drive.
This same issue is likely the cause of the shaders folder problems. You can't just overwrite the disk files with new files. how about you have your patcher open the pak file and only replace the files inside the pak file that are needing to be updated. There are pak file sync / update programs out there free on the internet that will check the existing file and the new file and add the changes from one to the other.
Or in the least have the FRead error give a link for the user to where to find the pak file to download.
I downloaded the pak file you linked earlier in the thread and replaced my object.pak file and everything works great now.
#186
Posted 06 December 2012 - 05:18 PM
Rixsaw, on 06 December 2012 - 01:21 PM, said:
I downloaded the pak file you linked earlier in the thread and replaced my object.pak file and everything works great now.
Hm, this may be a good lead.
But 2 problems remain.
1) You need to download the .pak files. That costs time and nerves.
2) The backup files can be corrupted as well.
#187
Posted 06 December 2012 - 07:41 PM
#188
Posted 07 December 2012 - 08:26 AM
#189
Posted 11 December 2012 - 02:14 PM
Do I understand correctly that you can essentially manually download / patch the game by using the links mentioned above and replace each file in your MechWarrior folder... Is this right?
My patcher logs keep returning a corrupted file message. Example:
12/12/2012 8:44:35 AM - main - Hash mismatch. Found 9450eba687b29811e6a7330f5b758089, expected ad9b3375ffb2361f7dc77cd254269294
#190
Posted 11 December 2012 - 05:59 PM
Current test results from WinRAR:
! D:\Piranha Games\MechWarrior Online\Game\ForestColony_ig.pak: CRC failed in Objects\environments\forest\forestcolony_shore_foliage\forestcolony_urban_debris_ddn.dds. The file is corrupt
However, I also got the issue when I was loading into River City, and those files tested OK. On a hunch, I updated the Object.pak file, despite there being no error, and the game started working again. I'll have to see if I load into forest colony fine. In the meantime, I copied the corrupted object.pak file and can send if needed.
Edited by Siriothrax, 11 December 2012 - 06:35 PM.
#191
Posted 14 December 2012 - 03:04 PM
#192
Posted 17 December 2012 - 02:29 PM
Could play a good number of games, Error is now there again. But I think the game has gotten a bit more stable!
Klaen, on 11 December 2012 - 02:14 PM, said:
Do I understand correctly that you can essentially manually download / patch the game by using the links mentioned above and replace each file in your MechWarrior folder... Is this right?
My patcher logs keep returning a corrupted file message. Example:
12/12/2012 8:44:35 AM - main - Hash mismatch. Found 9450eba687b29811e6a7330f5b758089, expected ad9b3375ffb2361f7dc77cd254269294
Hm, no, you can only exchange the damaged .pak files.
In case of MD5 Hash Mismatch: de-activate windows defender and wait. And wait. And wait.
#193
Posted 18 December 2012 - 01:09 PM
#194
Posted 19 December 2012 - 08:24 PM
Any progress with that repair tool, Krist?
PC info:
Win XP
Nvidia GT 9800
4G Ram
120GB HD
CPU: AMD Athlon Dual Core 4400
#195
Posted 19 December 2012 - 11:36 PM
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