Memory Allocation at #### failed!
#1
Posted 29 October 2012 - 10:17 PM
#2
Posted 29 October 2012 - 10:21 PM
#3
Posted 29 October 2012 - 10:59 PM
#5
Posted 29 October 2012 - 11:26 PM
The Gunman, on 29 October 2012 - 11:10 PM, said:
What do you mean by "available RAM"?
Secondly, what operating system are you using? And is it 32-bit or 64-bit?
I have eight gigs of memory but I'm running Windows 7 32 bit so I can only use four gigs, hence I have four gigs of available RAM.
This isn't the only game I run out of memory with. My system cache never releases, so when my free memory is used up, the game crashes. Is there a way I can disable system ram caching?
Edited by leptoon, 29 October 2012 - 11:43 PM.
#6
Posted 30 October 2012 - 02:42 AM
#7
Posted 30 October 2012 - 02:48 AM
#8
Posted 30 October 2012 - 02:48 AM
#9
Posted 30 October 2012 - 02:52 AM
i have only 2gb ram and 32bit win 7. are there any other known fixes apart from upgrading my pc?
#10
Posted 30 October 2012 - 02:53 AM
jimb0nes, on 30 October 2012 - 02:52 AM, said:
i have only 2gb ram and 32bit win 7. are there any other known fixes apart from upgrading my pc?
Wait for PGI to fix their leaky programming i guess is the only other option.
#11
Posted 30 October 2012 - 10:58 AM
#12
Posted 30 October 2012 - 11:02 AM
I have this bug... and support has said before... oh, that's fixed next patch... only to not be fixed.
Rivercity is unplayable due to this bug.
Rifter, on 30 October 2012 - 02:48 AM, said:
Nope. Not for me! 64-bit Win 7 here and the problem ruins the game.
#13
Posted 30 October 2012 - 11:14 AM
#14
Posted 30 October 2012 - 11:31 AM
#15
Posted 30 October 2012 - 11:34 AM
Your problem is you are running a 2GB video card on a 32-bit system.
This means you don't have 4GB available memory, your actually only have 2GB.
A 32-bit system can only allocate 4GB RAM TOTAL, over every component in the system.
#16
Posted 30 October 2012 - 11:37 AM
Assuming that's the problem.
Edited by MinionJoe, 30 October 2012 - 11:37 AM.
#17
Posted 30 October 2012 - 11:39 AM
The other is trying to run the game with 2GB of addressable RAM. That's a 32-bit limitation.
#18
Posted 30 October 2012 - 12:44 PM
4 GB of ram
Windows Vista Home Premium 32 bit.
I didn't have this issue too much in closed beta, but I have started running C3, (although I haven't found anyone to talk to while playing).
I am going to try two things. 1) turn off C3 and 2) cut back on the graphics level. I will let you know the results
#19
Posted 30 October 2012 - 01:21 PM
After turning off C3, and reducing almost all graphics levels to "medium"
I was able to play 3 matches in a row with out any crash to "Memory allocation....." So now I am going to try to run C3 again, since I believe communication is more important than better graphics. (Some day I am going to have to figure out how to actually talk to some one else playing, but that is a different issue.) If that works, then I am going to start to increase graphics levels on individual items. See if there is a certain setting that effects crashes more than others.
#20
Posted 30 October 2012 - 07:55 PM
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