Jump to content

PVE or PVP


14 replies to this topic

#1 SidTheKid87

    Member

  • Pip
  • 11 posts

Posted 31 March 2012 - 08:44 AM

Hi all cant wait for this but is it gonig to be like wow PVE and PVP or just PVP?-----THX

#2 Trevnor

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,085 posts
  • Facebook: Link
  • LocationSkjaldborg HQ, Rasalhague, Rasalhague Province[Canada]

Posted 31 March 2012 - 08:48 AM

From all we know, it's to be PvP only. Maybe when the clans begin invading, it may become PvE, but we have no idea, and won't until we hear something from the devs.

Welcome to Mechwarrior!

#3 ChapeL

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,363 posts

Posted 31 March 2012 - 08:50 AM

Those pesky Davions have been raiding our supply caches again !!

You'll find their mechs in the field just south of here. (queue various mechs of all shapes and sized milling about in a random field)


Go in there, give them a taste of Liao justice and bring me as many lower left leg actuators as you can as proof of the deed !


I don't know, just doesn't sound quite right ;)

#4 Morashtak

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary
  • 1,242 posts
  • LocationOntario, Canada

Posted 31 March 2012 - 09:05 AM

View PostBull Frog, on 31 March 2012 - 08:50 AM, said:

Those pesky Davions have been raiding our supply caches again !!

You'll find their mechs in the field just south of here. (queue various mechs of all shapes and sized milling about in a random field)

Go in there, give them a taste of Liao justice and bring me as many lower left leg actuators as you can as proof of the deed !


I don't know, just doesn't sound quite right ;)

Especially when the Davions will just wander aimlessly around picking daisies and never notice Bob being blown to bits even tho' Ted and Alice are easily within visual range.
Then, mysteriously, fresh reinforcements will arrive just in time for the next batch of daisy picker killers to blow up.

repeat after me; Loot Piñatas. /facepalm

"When you kill one bear you should aggro all bears. All Bears."

Edited by Morashtak, 31 March 2012 - 09:07 AM.


#5 RecklessFable

    Member

  • PipPipPipPipPip
  • The Steadfast
  • The Steadfast
  • 167 posts

Posted 31 March 2012 - 09:23 AM

The thread to start them all:
http://mwomercs.com/...-pretty-please/

This is not going to be an MMORPG. It is an MMO. The distinction is that there is NO in-game story questing. All of the story is flavor outside the actual gameplay. The core of the game is galaxy-map domination through PvP matches.

So you know how in WoW, PvPers sit around Ironforge between PvP matches? The game is more like that, but without an avatar to wander around with or play tile-hopping games.

#6 SidTheKid87

    Member

  • Pip
  • 11 posts

Posted 31 March 2012 - 09:34 AM

THX for the replys.

#7 Omigir

    Can I have a hug? :(

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,800 posts
  • LocationVa

Posted 31 March 2012 - 09:46 AM

Just like wow. Accept instead of magic missile, they are real missiles. MW:O is the new SWTOR >:}

#8 Kenyon Burguess

    Member

  • PipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 2,619 posts
  • LocationNE PA USA

Posted 31 March 2012 - 09:50 AM

wow
mwo
they both have the letter "w" but thats where all comparisons end.

#9 Cable Makbure

    Rookie

  • 6 posts
  • LocationColorado

Posted 31 March 2012 - 10:00 AM

I was kinda hoping for some kind of logistics planning, like moving a team of mechs off world to a staging area via drop ship. If it's just like wow, we just queue up and wait for it to pop? hm.

"Logistics and battlefield awareness should play a role as well considering you’re piloting a massive powerhouse into combat." - this is more of a battlefield scale instead of the big picture.

Edited by Cable Makbure, 31 March 2012 - 10:02 AM.


#10 Adridos

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 10,635 posts
  • LocationHiding in a cake, left in green city called New A... something.

Posted 31 March 2012 - 10:01 AM

View PostMorashtak, on 31 March 2012 - 09:05 AM, said:

Especially when the Davions will just wander aimlessly around picking daisies and never notice Bob being blown to bits even tho' Ted and Alice are easily within visual range.


I never thought of Daviots in a different way. ;)

#11 Requital

    Member

  • PipPipPip
  • 95 posts

Posted 31 March 2012 - 10:09 AM

I am hoping there will be some strategy and logistics later in the game even if there is nothing but a zone match at game launch.

I am also hoping for some PVE...(The crowd grows quiet in shock, then runs for pitchforks)

Before you burn me at the stake, hear me out! I do not want the standard PVE experience found in most games. What I would like is instead of dropping into a PVE match, why not a co-op or single player drop into a mission zone against computer players? An organized mission as found in MW4 Mercs? I don't remember any daisy picking mechs in that...they weren't the best AI, but there have been many advances in programming in the last decade, that would allow for fixes. I am not suggesting the standard PVE persistent world, but perhaps a series of mission. A model based off of any standard fantasy MMO is out, but if in a years time or more there was a random mission generator built that would randomly select different objectives and maps (as well as difficulty levels based off of your location,ect), I would be fine with it. I love PVP, but I would have no problem with PVE if it was done right...as in sets of missions...no flower picking.

#12 Attalward

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 382 posts
  • LocationSpain

Posted 31 March 2012 - 10:44 AM

PvE is not necessary to experieence a proper mission, you just need teh mission's setup and real players on both sides.
Let's add som computer driven tanks and helicopters for the shake of variety since this small units need very little IA.
And just give each side a series of targets, like you must defend the three factories, and the other team get something like you must find out in wihch of teh factories they are producing the new prototype and then destroy it. That creates a shifting mission with tangent targets so defense must spread and attack has to recolect information before strike or go brute force.
You can create any type of endless different misions using even the same maps from deathmatch.

#13 Sky Blue Boy

    Member

  • Pip
  • 18 posts
  • LocationSurrey, England

Posted 04 April 2012 - 10:59 PM

I'm guessing its not PvE because of the additional development work required to support "E" AI in game (?).

HOWEVER, what if you could have administrators or volunteers playing under the mantle of E? Volunteers playing as E would not be able to develop the pilot or position of E within a game, but perhaps could earn C-bills for playing E.

This way the Devs could focus on strategic and logistic game mechanics without working on AI.

Then we could have whole new dimension of Mercenaries and volunteers tasked with playing out the objectives that followed the lore of the Mechwarrior Universe. If they failed in their objectives, so be it. The community would have the loose adherence to Lore they have voted for so far.

Just a thought.

Hold Tikonov. If it costs you your lives hold Tikonov.

#14 Killhunger

    Member

  • PipPip
  • Knight Errant
  • 46 posts
  • LocationColorado

Posted 05 April 2012 - 01:22 AM

I am definitely not against the idea of PvE. Similar in the idea of MW4 Mercs missions. I have non competitive type friends that would play this game in that kind of scenario and it would be fun to coordinate, up the difficulty for a larger payout.

I think the rewards would have to be balanced so that it wouldn't become a farmable instance thing. I also think it could get a larger more varied player group into the game. So yes, I would play PVE content co-op if/when it is added to the game.

#15 StandingCow

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,069 posts
  • LocationUSA

Posted 05 April 2012 - 03:44 AM

View PostBull Frog, on 31 March 2012 - 08:50 AM, said:

Those pesky Davions have been raiding our supply caches again !!

You'll find their mechs in the field just south of here. (queue various mechs of all shapes and sized milling about in a random field)

Go in there, give them a taste of Liao justice and bring me as many lower left leg actuators as you can as proof of the deed !


I don't know, just doesn't sound quite right :)


LOL, and much like wow, you will kill about 10 of them before you get your first acutator...





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users