Trial By Fire - Community Event
#141
Posted 01 November 2012 - 05:04 AM
#142
Posted 01 November 2012 - 05:40 AM
What kind of team management if any is going to be happening to ensure Lone Wolves have half a chance?
#143
Posted 01 November 2012 - 05:47 AM
#144
Posted 01 November 2012 - 06:21 AM
#145
Posted 01 November 2012 - 06:26 AM
WarhawkX, on 01 November 2012 - 05:40 AM, said:
What kind of team management if any is going to be happening to ensure Lone Wolves have half a chance?
Teams will be picked at random so even if a clan does join they won't necessarily be in the same team. The idea is to get everyone mixed in together.
#146
Posted 01 November 2012 - 06:42 AM
#147
Posted 01 November 2012 - 06:47 AM
#148
Posted 01 November 2012 - 06:47 AM
As long as I have the time, I'd like to take part.
#149
Posted 01 November 2012 - 06:52 AM
#150
Posted 01 November 2012 - 07:05 AM
#151
Posted 01 November 2012 - 09:03 AM
Edited by Cracker Jack, 01 November 2012 - 09:03 AM.
#153
Posted 01 November 2012 - 11:07 AM
#154
Posted 01 November 2012 - 11:55 AM
I will be in, if my kids let me, weekend with daddy ya know, hopefully you do this all weekend long, so i can get better pointers and learn a bit more.
#155
Posted 01 November 2012 - 01:00 PM
#156
Posted 01 November 2012 - 01:27 PM
#157
Posted 01 November 2012 - 02:11 PM
1) Trial mechs are a necessary evil for a viable business model. That being said, that doesn't mean the concept cannot be improved. Personally, I would like to see a greater selection of base variant/prototype mechs, but that may not be feasible at this point (or ever). Instead events of this nature add some "zazz" to trial mechs.
2) With standardized mech loadouts/hardpoints/weaknesses and some form of match rules, piloting and gunnery skill are more important than MC or C-bill count.
Please sign me up.
#158
Posted 01 November 2012 - 02:11 PM
#159
Posted 01 November 2012 - 02:29 PM
I prefer lIght, the hubby prefers medium.
#160
Posted 01 November 2012 - 02:30 PM
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