All iN, on 31 October 2012 - 02:02 AM, said:
I think this could be a valuable lesson for the short-sighted people here, that elitism, hermetic approach, and failure to understand that any MMO strength is in NUMBERS not HARDCORE FANS is bad. Unfrotunatley when they will be learning, we will have another dead game that could last years.
But honestly I doubt that anyone who can't see further than his Wang (and no, i don't mean the mech) could learn from it.
You are so obsessed with being gods of battlefield, that you forget what keeps the game alive. And in MWO case, when learning curve is VERY steep, and thriving in it despite getting destroyed tens of times in a row requires real love for the franchise - every user counts. Every user is a fellow Mechwarrior.
Without honor, there is no glory.
dafuq?
It's clear that he's european cause he's writing his post like he's addressing the SCOTS or the brave 300.
however i must conceed that there is an issue with elitism. but there's also an issue with lazyness. players don't want to learn a game, they want to be spoon fed like children who are incapable of doing anything them selves. Challenges are seen as Broken issues. difficulty is unfairness, P2W, anything that would make them think is 'hardcore' or 'elitist'. they just don't want to play a game anymore, they want to log in, have a 40/1 Kill/Death ratio, and talk about all the shiney buttons they unlocked. Welcome to real Gaming Kiddos!
and i say this as a player who barely holds a 2/1 KD ratio. man the **** up people. this game ain't that hard. and its probably the best game i've demo'd this year.
Edited by Hikyuu, 31 October 2012 - 02:18 AM.