Jump to content

People are leaving


255 replies to this topic

#181 paladin yst

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 238 posts
  • LocationTerra Inner Sphere

Posted 31 October 2012 - 01:21 AM

Quote

So you bought a founder's package for an online, multiplayer, team-based game ... and are complaining that it doesn't provide a great "single player experience"?

I mean, seriously ... they said from the very start that it was going to be heavily team based; it's one of the main reasons I paid $120 to help them bring it to life.


So who said 8 pugs vs 8 pugs isnt a multiplayer game? unlike those incompetent noobs who cant do anything solo, they need to get a group to make themselves feel potent again and grief pugs.

You know why premade is complaining? coz they dont have the balls to fight premades, they know the only way to win is to grief. thats the only thing they r good about, as expected.

#182 GODzillaGSPB

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,031 posts
  • LocationGermany

Posted 31 October 2012 - 01:24 AM

View PostValder, on 30 October 2012 - 02:51 PM, said:

Maybe all these friends you introduced to the game should.... get in teamspeak together and use team tactics?


Maybe, as a developer, you should not try to force people a certain way when you realize there are more out there who want to pay this just for fun in the evening hours and not play as a group. Of course, since it would be your game, it is your decision. But you'd have to live with the consequences, which could mean failure and bancrupcy....

#183 Lorcan Lladd

    Member

  • PipPipPipPipPipPipPipPip
  • 1,037 posts

Posted 31 October 2012 - 01:27 AM

View Postpaladin yst, on 31 October 2012 - 01:17 AM, said:


Lmfao thats cute lol!!! pay 2 wang damn, thats gold lol




eg.
superboy vs noob dragon
giantmole vs nova dragon
hercul3z vs giant dragon
y3llowcow vs baby dragon
heromonk3y vs cute dragon
etc etc...

Dont need a brain to know which group is premade



Actually, I've had a pretty entertaining experience just a couple of matches ago; there were some pilot names in the opposing team's queue which seemed to follow the same general theme, and I remarked on it in the open chat, as I had found it amusing.
Only at the end of the match (relatively one-sided, but nevermind that) did I realize that they were indeed a premade.

Those were names such as Abysmal Crawler, Violin Spider and Black Sky.

...I really must have been bored then.

#184 Yokaiko

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 6,775 posts

Posted 31 October 2012 - 01:38 AM

View PostMedicine Man, on 31 October 2012 - 12:16 AM, said:


I DO NOT WANT TO.

I know this is impossible for your oversocialized self to understand. But some of us are just ornery and ******* not suited to company. Least of all polite company. I don't want to listen to some dudes voices in sausage fest unison blabbering into my ears. I want to crank my tunes and kill people.

I got little to say and most of all I was not born to obey. Take your groups and shove them I want something that is suitable for single player. I paid 60 bucks for this junk. I should have gotten MW5 instead I got some this FTP crap the very least PGI can do is give me a single player experience worth having.


Trololololololol


You payed $60 for a single player experience in a game billed as a MMO/SIM and now you are nerd raging?

.....do I have to point out what MMO actually means?

#185 Yokaiko

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 6,775 posts

Posted 31 October 2012 - 01:49 AM

View Postpaladin yst, on 31 October 2012 - 01:21 AM, said:


So who said 8 pugs vs 8 pugs isnt a multiplayer game? unlike those incompetent noobs who cant do anything solo, they need to get a group to make themselves feel potent again and grief pugs.

You know why premade is complaining? coz they dont have the balls to fight premades, they know the only way to win is to grief. thats the only thing they r good about, as expected.


Most if the people grouping up would rather fight other premades. I know when the teams in the public servers fight each other we will jump channels to say good game and smack a bit.

#186 Ultrabeast

    Member

  • PipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 992 posts
  • Twitter: Link
  • LocationDas Amerikas (The US)

Posted 31 October 2012 - 01:53 AM

View PostValder, on 30 October 2012 - 02:51 PM, said:

Maybe all these friends you introduced to the game should.... get in teamspeak together and use team tactics?


Obviously they're too lazy to get on TS, so the entire game should be changed instead. Wouldn't want the precious little flowers to be sad.

#187 Augustus Martelus

    Member

  • PipPipPipPipPip
  • 129 posts
  • Facebook: Link
  • LocationMontreal, Qc, Canada

Posted 31 October 2012 - 01:54 AM

Sometime i m playing in group...But i most say that i agree with you. And playing as a pub its nice too...trying to do tactic with people you don t know.

so yeah they should make something about it

#188 All iN

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 118 posts

Posted 31 October 2012 - 02:02 AM

I think this could be a valuable lesson for the short-sighted people here, that elitism, hermetic approach, and failure to understand that any MMO strength is in NUMBERS not HARDCORE FANS is bad. Unfrotunatley when they will be learning, we will have another dead game that could last years.

But honestly I doubt that anyone who can't see further than his Wang (and no, i don't mean the mech) could learn from it.

You are so obsessed with being gods of battlefield, that you forget what keeps the game alive. And in MWO case, when learning curve is VERY steep, and thriving in it despite getting destroyed tens of times in a row requires real love for the franchise - every user counts. Every user is a fellow Mechwarrior.

Without honor, there is no glory.

Edited by All iN, 31 October 2012 - 02:04 AM.


#189 Carebear

    Member

  • PipPipPipPipPipPip
  • 227 posts

Posted 31 October 2012 - 02:05 AM

Ive been playing Planetside 2, and then Im very anxious about Elder Scroll Online, hopefully I find time to play this.

#190 Lyran

    Member

  • PipPipPip
  • 65 posts
  • LocationNorth England

Posted 31 October 2012 - 02:06 AM

I agree the game needs solo matching games, but just join a team if it bothers you that teams always win?

#191 Hikyuu

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 238 posts

Posted 31 October 2012 - 02:08 AM

interesting pseudo-poll

View PostComguard, on 30 October 2012 - 02:50 PM, said:

The Devs had different priorities than the matchmaker. Coconut Monkey and Pay 2 Wang.

26 votes

View PostValder, on 30 October 2012 - 02:51 PM, said:

Maybe all these friends you introduced to the game should.... get in teamspeak together and use team tactics?

34 votes.

not to mention that the dev team already stated they have a two-phase project to fix matchmaking after the open beta release. so this entire arguement is moot.

#192 Minos Murdoc

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 252 posts
  • LocationPortsmouth, UK

Posted 31 October 2012 - 02:11 AM

Yes matchmaking needs to be improved I agree with that, but if you pug it talk to your other player organise the group get on C3, TS, Vent, Mumble and work as a team. Thats all the "Premades" are doing. 75% of the time i'm playing with 2-3 other friends if not in a full 8. and because we work together and the rest of the team are pugs when we win its oh your a premade. we're not only a few people communicating

#193 Bloodlust1963

    Rookie

  • 2 posts

Posted 31 October 2012 - 02:11 AM

lol The game is still in Beta. There is always that time when you start playing a game, when it is awkward. There is a lot to figure out, new friends to make. This being a Mechwarrior game, there is going to be a lot to learn. So give it some time. Next thing you know, You'll be kicking some butt with others who enjoy the game enough to stick around long after the beta trials have ended. Give it some time.

#194 Buttski

    Member

  • PipPip
  • 33 posts

Posted 31 October 2012 - 02:11 AM

started with 5 friends. i'm the only one left cuz i love the brand. somehow the devs know how to scare ppl away (trial-cannonfodder mechs, matchmaking).

Edited by Buttski, 31 October 2012 - 02:12 AM.


#195 Hikyuu

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 238 posts

Posted 31 October 2012 - 02:13 AM

View PostButtski, on 31 October 2012 - 02:11 AM, said:

started with 5 friends. i'm the only one left cuz i love the brand. somehow the devs know how to scare ppl away (trial-cannonfodder mechs, matchmaking).


i direct your attention to 'cannon fodder' trial mechs making 2-3 kills a match and winning pug games:
http://mwomercs.com/...20#entry1318207

QQ elsewere.

#196 Hikyuu

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 238 posts

Posted 31 October 2012 - 02:16 AM

View PostAll iN, on 31 October 2012 - 02:02 AM, said:

I think this could be a valuable lesson for the short-sighted people here, that elitism, hermetic approach, and failure to understand that any MMO strength is in NUMBERS not HARDCORE FANS is bad. Unfrotunatley when they will be learning, we will have another dead game that could last years.

But honestly I doubt that anyone who can't see further than his Wang (and no, i don't mean the mech) could learn from it.

You are so obsessed with being gods of battlefield, that you forget what keeps the game alive. And in MWO case, when learning curve is VERY steep, and thriving in it despite getting destroyed tens of times in a row requires real love for the franchise - every user counts. Every user is a fellow Mechwarrior.

Without honor, there is no glory.


dafuq?

It's clear that he's european cause he's writing his post like he's addressing the SCOTS or the brave 300.

however i must conceed that there is an issue with elitism. but there's also an issue with lazyness. players don't want to learn a game, they want to be spoon fed like children who are incapable of doing anything them selves. Challenges are seen as Broken issues. difficulty is unfairness, P2W, anything that would make them think is 'hardcore' or 'elitist'. they just don't want to play a game anymore, they want to log in, have a 40/1 Kill/Death ratio, and talk about all the shiney buttons they unlocked. Welcome to real Gaming Kiddos!

and i say this as a player who barely holds a 2/1 KD ratio. man the **** up people. this game ain't that hard. and its probably the best game i've demo'd this year.

Edited by Hikyuu, 31 October 2012 - 02:18 AM.


#197 Buttski

    Member

  • PipPip
  • 33 posts

Posted 31 October 2012 - 02:26 AM

View PostHikyuu, on 31 October 2012 - 02:13 AM, said:


i direct your attention to 'cannon fodder' trial mechs making 2-3 kills a match and winning pug games:
http://mwomercs.com/...20#entry1318207

QQ elsewere.


it's a difference if you know how to play and play a trial mech or if you're a newb and play a trial mech vs ppl in atlas'. but you seem to be way too stupid to understand that.

#198 Balmung Boonhammer

    Rookie

  • 3 posts
  • LocationBerlin, Germany

Posted 31 October 2012 - 02:52 AM

Hello everyone!

I am one of those new players you were talking about in this thread so eagerly. Nice to meet you.

To the actual problem discussed here I want to you give you my point of view.

I really like the whole Battletech brand. Loved the books, enjoyed the games, went into endless agony witht the MW:Dark Age series. As for this game, I really don't know what to think right now.

I had to grind through the first couple of hours in the trial mechs to earn enough cash for my own mech. I believe you vets when you say the trial mechs are good enough to start with. I scored a few kills myself, but what really bothered me is that we simply got outplayed by all the veteran players on a large scale. Many times we got crushed by the amount of veteran players in this game having access to massive firepower, higher tier tech and in addition to that alot more experience with the game.

Many times I saw my own team with almost everyone in trials except for 1-2 Catapults while the enemy has 3-4 Atlas mechs in addtion to a few Jenners and Catapults. There is just no way you can beat them, no matter how hard you try to work together. They just rush full speed to your base and crush everything in their path instantly. For a new player its quite frustrating.

As for premades, I probably encountered 2 or 3 were I was certain they been premades due to their advertising in allCHat and stuff like "Be prepared to get slaughtered by <insert clan here>, you newbs!!!!1". Don't think that's the issue though. The issue is new players vs. veterans. No new player, no matter how much he/she likes the game/brand will go through the pain of facing players that in addition to their experience massivly outgear you. It's not only not fun. It's pain. Why there is no queue for new players only, so they get a chance to learn the game and might actually come to enjoy it, is completly beyond me.

You might say now go find a clan and play with them! If only I had time for that. Today I managed to play for about 1hour. The times it takes you to setup with your mates and actually play 1 match, I played 3-4 on my own. Definatly not a game for you if you don't have tons of time on your hands and are willing to spend alot money on a "F2P" game to even get started.

Hope something will be done about it soon, because I really want to like MWO. Off to work now, cheers.

#199 Suki

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 472 posts

Posted 31 October 2012 - 02:58 AM

View PostGarth Erlam, on 30 October 2012 - 03:14 PM, said:

We are taking steps to fix this (Phase 1 will be soon, in fact) but a lot of this is player perception. I play outside of groups 99% of the time, and in the last two weeks I've played against a grand total of two premades. Today I played 20 matches just to see; got zero.

It can be frustrating to lose like that, sure, but what people often forget is they're losing because they literally do zero group work. No-one uses C3, no-one even uses text chat. Then they get picked apart one by one. I managed to get a random group of guys to talk and we beat an actual premade (one of those two I faced) because a lot of the guys there were great players, they just needed a good leader.

And no, I don't mean yelling at people who don't listen to you :)


+1
I Wrote this many times already. From what I see, every group consists of 2-4 founders and other newbies. All you have to do to win the game also agains premaid is just become a leader and with couple of words at the start of the match plan the fight.
When new player knows nothing about he waches and listens to others. Yesterday my PUG team won against 2 premaids, 1 we lost, but killed 6 of mechs. Premaids are not that scarry as all are seeng them.

#200 Dr Killinger

    Member

  • PipPipPipPipPipPipPipPip
  • Big Brother
  • Big Brother
  • 1,236 posts
  • LocationJohannesburg, South Africa

Posted 31 October 2012 - 03:09 AM

I challenge anyone to get into LoL, or even TF2, and not be useless for the first week. I don't know why people think they'll rock at this game from day 1.

View Postdaemur, on 30 October 2012 - 02:54 PM, said:

We have heard the community feedback concerning 8-man groups and will soon be reducing group size to 4 which I think is a step in the right direction.

Huh? What exactly does this mean? I won't be able to play with more than 3 of my friends?
If so... that won't help at all. 4 experienced players will destroy 8 inexperienced ones every day of the week. Matchmaking needs to take skill into account, not numbers.
Also, we have a 7 man unit... can we never play together again?





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users