

opinion on non canon battlemechs?
#1
Posted 03 April 2012 - 07:44 PM
Also, i would really like to say that the devs have done an incredible job so far. In many ways they have gone beyond what i expected, and that's coming from just what has bin reviled so far; especially with the mech designs. That said what would your opinion be on a "piranha battlemech" so to speak. With the passion, work and dedication they have shown so far, I would actually be thrilled to see what they could come up with and I'm sure it would be incredible.
#3
Posted 03 April 2012 - 07:54 PM
#4
Posted 03 April 2012 - 07:56 PM
#5
Posted 03 April 2012 - 08:01 PM
#6
Posted 03 April 2012 - 08:05 PM

You can't tell me that is a bad looking 'mech. But at the same time is too different from the canon model its based off of. Should be a separate (new) 'mech entirely, but isn't considered so. Not every non-canon 'mech is bad...
...compared to the canon version

Edited by mwhighlander, 03 April 2012 - 08:06 PM.
#8
Posted 03 April 2012 - 08:29 PM
However, since this game drags us back to an established time period, I would think it would feel silly to incorporate custom 'mechs. I mean, I'd much rather see them persist at working on bringing the canon designs to life, because there are just so damned many, and for anyone that's ever dabbled in the Battletech universe (Whether it was the computer games, the card game, the saturday morning cartoon, the RPGs or Miniatures games, the novels, the comics, or anything else), the new custom 'mech would stick out like a sore thumb.
For anyone that doesn't dabble in the board game or the universe, there are books on books' worth of 'mechs that are available in this time period. Besides the old 3025'ers, there are Clan Mechs, Star League Mechs, Wolf's Dragoons Mechs, newly designed 'mechs like the Mauler and Wolfhound and often forgotten early period 'mechs like the Merlin and Chamelion, as well as the first batch of Solaris VII mechs... Not six months after this game starts we'll be seeing the basic Clan Omnimechs, Clan Second-line 'mechs, and even some designs that were published later on but meant to be available in 3050. All of this is easily more than the MWO staff will be able to churn out for us, even with Mr. Iglecias as a concept artist.
It would be wasteful to design non-canon battlemechs. All the popular ones seem to be being made for the core product, but they're doing a great job at tweaking the look of even uglier designs from the 80s. I have no doubt in my mind that even the Urbie, Falcon, or Quickdraw would end up looking spectacular after a few minutes of redesign by this team.
#9
Posted 03 April 2012 - 08:40 PM
Slyck, on 03 April 2012 - 07:49 PM, said:
I was about to be confused as to why you were implying that the PRA is not canon. Then I saw what you did there. XD
I think there are plenty enough Canon chassis to implement before they even start considering adding their own.
#10
Posted 03 April 2012 - 08:46 PM

#11
Posted 03 April 2012 - 09:30 PM
If I'm not incorrect, the Uziel was uniquely a MW4 (or was it 3?) design that eventually migrated into canon. Maybe if PGI's designs are popular enough, it'll happen for them too.
#12
Posted 03 April 2012 - 09:35 PM
#13
Posted 03 April 2012 - 09:58 PM
#14
Posted 03 April 2012 - 11:10 PM
Or maybe a player-made poll would suffice?
[Edit] Of course, if the poll said that people wanted non-canon mechs, they have to obviously follow certain guidelines. Not all non-canon mechs would be added to the game or even considered, mind you. If they added in all the non-canon mechs, I'm pretty sure hell would be unleashed.
Edited by Makoraias, 03 April 2012 - 11:25 PM.
#15
Posted 03 April 2012 - 11:47 PM
That said, there is LosTech, Protomechs, one off mad designs and the like all around that aren't documented. Though the history is firmly set, not everything is recorded. Rather, a lot of the past advances have been lost in Battletech. Not every mech to move off of the designer's board is tallied, not every single conflict and (para)military unit written, not every cache of LosTech found.
So this always gives any creator leeway at any point in the canon while still holding true to itself. The Ragnarok Incident is more of an exception to that rule because of how poorly it was handled and tying anything into The Word Of Blake is just a recipe for upsetting the hardcore fans as that is about the most hated part of the BT timeline.
Edited by SuckyJack, 03 April 2012 - 11:48 PM.
#16
Posted 03 April 2012 - 11:57 PM
#17
Posted 04 April 2012 - 12:04 AM
if you didnt c wut i did there, you may need glasses
#18
Posted 04 April 2012 - 12:22 AM
ice trey, on 03 April 2012 - 08:29 PM, said:
However, since this game drags us back to an established time period, I would think it would feel silly to incorporate custom 'mechs. I mean, I'd much rather see them persist at working on bringing the canon designs to life, because there are just so damned many, and for anyone that's ever dabbled in the Battletech universe (Whether it was the computer games, the card game, the saturday morning cartoon, the RPGs or Miniatures games, the novels, the comics, or anything else), the new custom 'mech would stick out like a sore thumb.
For anyone that doesn't dabble in the board game or the universe, there are books on books' worth of 'mechs that are available in this time period. Besides the old 3025'ers, there are Clan Mechs, Star League Mechs, Wolf's Dragoons Mechs, newly designed 'mechs like the Mauler and Wolfhound and often forgotten early period 'mechs like the Merlin and Chamelion, as well as the first batch of Solaris VII mechs... Not six months after this game starts we'll be seeing the basic Clan Omnimechs, Clan Second-line 'mechs, and even some designs that were published later on but meant to be available in 3050. All of this is easily more than the MWO staff will be able to churn out for us, even with Mr. Iglecias as a concept artist.
It would be wasteful to design non-canon battlemechs. All the popular ones seem to be being made for the core product, but they're doing a great job at tweaking the look of even uglier designs from the 80s. I have no doubt in my mind that even the Urbie, Falcon, or Quickdraw would end up looking spectacular after a few minutes of redesign by this team.
Actually I did't think the Mechwarrior 4 added non cannon mechs to the mix, nearly everything that was in it was in a TRO or Field Manual.
In regards to non-canon mechs, well genreally if they fit into the universe the will make it in as a canonical mech. An example of this is the Merlin, which for years existed as an example in the Mech design tutorial for the original edition (maybe 2nd edition) of the tabletop games rules book.
It was eventually made a canonical design in the TRO 3058 and was a new design originating out of the Outworld Alliance. Given the time frame this game is set in, and the sheer number of canonical designs in existence then I don't see any need to create or use non-canonical designs fro this game.
#20
Posted 04 April 2012 - 12:55 AM
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