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Players continue to cry big tears over the perception that they're getting stomped over and over by premades, and that it's just not fair.
I agree that it's not fair. But not for the reasons you would think.
Those people that choose to play alone know what they're getting themselves into - or should, else they deserve the ***-whooping they get. Teams know how to coordinate, and often most PUGs do not, or will not. This is an issue, but I raise a more definite and more pressing theory.
PUGs will still be getting their faces compacted even after they no longer drop against premades.
The bigger problem, I believe, is the level of skill. A lot of people who get stomped in a match - I.E. 8-0 - assume it's because they were going up against a premade. Just how many premades are out there, anyway? I've seen too many reports from PUGs that creamed the opposing team 8-0 (or something like it) to think that all PUGs are created equally.
Mark my words. When PUGs are limited to engaging exclusively other PUGs, the real problem will surface: experienced players with piloting proficiency and tactically-sound mindsets will be curb-stomping the hell out of the all of the PUGs that were whining about getting murdered by premades. Worse, we who run premades will be limited to dropping only against other teams that meet our exact weight class line-up (or, worse than that, we'll be dropping against a mix-up of weight classes which will throw balance all to hell).
The better idea would be to institute a matchmaking system based on in-game rank. Players doing well and ranking up would be matched against similar players; players getting stomped would be matched against similar or lower-rank players. Groups with a mish-mash would average out. I've seen highly-skilled PUGs that could take down premades - been up against a few myself, barely survived, sometimes didn't - so the playing field will be a lot more level and the less-skilled PUGs and lone wolves will be able to finally have a more even playing field as well.
Unfortunately, I don't see this happening. PGI seems to have set themselves for segregation of the player base, which will only band-aid the problem until community warfare gets in, and then all of the PUGs - including the ones who are at that point still getting their butts handed to them by more experienced PUGs - will be either stuck against effective teams once again or will be unable to compete.
I mean, hell, there's a reason I've been pushing for loners and PUGs to get involved more in the community. It may sound harsh, but the bigger issue actually is "learn2play" and not merely segregate everyone. I'd rather have a bunch of people struggling to get along and work together than simply cordoned off, but... One fractured community, comin' right up.
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Again, as a reminder, at least keep it civil. That's all I ask.
Edited by Weiland, 30 October 2012 - 04:49 PM.