From http://www.zam.com/s...tml?story=29458
Quote
I have a fairly major problem with this statement. It implies that EVERYONE playing the game is going to have a third-party VOIP channel, and they're all going to know each other before the match.
But let's face it: there are some people out there who, outside of specific games (and MWO might be one) don't use VOIP, so they don't have it installed. This excludes people who don't want to set up that third-party software, and don't want to have to pay for a voice server. Or, what if I know people who play MWO, like my brother in Kentucky, but aren't part of my 'inner circle' of Mumble-friends? I'll have to stick to text with them.
The second problem is that not everyone in a match knows each other. I have 2, maybe 3 friends who will be playing MWO. It'll likely be the case that our Lance will have to be filled by a random pub mercenary. We're fine with this. What we're not fine with is being totally unable to communicate with that pubbie except through text.
If MWO included a built-in VOIP, I'd be able to hit the button and EVERYONE on my team--the pubbie included--would be able to hear my commands. But no. Since MWO won't include VOIP, I'll have to use voice for two of my lancemates, and text for the third. Extremely inconvenient.
I really think that second issue is a much bigger thing than the first... how often do I wish LoL included VOIP so our group could talk to the pubbie... and now, MWO is mimicing that bad design decision, preventing us from forming a tight team even with random pubbies.
It'd be even WORSE if I didn't have ANY friends playing MWO, which is also possible. I know I'm going to want to play this for years. But what if _I_ am the random pubbie? I'll have to use only text, even though I have a microphone wired to my face 100% of the time I'm playing a videogame. That's just, STUPID. Not including VOIP means when I have to play the game on my own, I won't be able to communicate with teammates except through text--which is clumsy, at BEST.
What do other people think? I don't know about you guys, but I don't have 12 people on my friends list who want to play MWO for company-sized matches--I think we NEED built-in VOIP to manage that many people on a map at once. Text won't do.
EDIT: Here are Bryan's responses in the thread:
Bryan Ekman, on 05 April 2012 - 09:41 AM, said:
Bryan Ekman, on 05 April 2012 - 09:58 AM, said:
Bryan Ekman, on 05 April 2012 - 10:11 AM, said:
Edited by Mr. Smiles, 06 April 2012 - 09:33 AM.