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Film Grain Fix


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#41 Garagano

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Posted 18 September 2013 - 07:32 AM

could someone please provide some before and after screenshots?

Edited by Garagano, 18 September 2013 - 07:32 AM.


#42 Fuerchtegott

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Posted 19 September 2013 - 03:13 AM

Played Mass Effect Garagano? If you just want to see what effect a grain is, ME has a very strong one. :-)

#43 Amsro

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Posted 19 September 2013 - 03:34 AM

2012! wooo thats some old post. Does this even have an effect anymore? ;)

#44 VXJaeger

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Posted 19 September 2013 - 03:36 AM

View PostAmsro, on 19 September 2013 - 03:34 AM, said:

2012! wooo thats some old post. Does this even have an effect anymore? ;)

Hope that is has. In some maps (Forest Colony, RIver City) grain is so bad, that you can't even aim accurately from 300m away.

#45 Grey Ghost

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Posted 19 September 2013 - 02:32 PM

View PostAmsro, on 19 September 2013 - 03:34 AM, said:

2012! wooo thats some old post. Does this even have an effect anymore? :(

The Fix? No it won't work anymore, unfortunately. There is no way currently to disable Film Grain.

#46 VXJaeger

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Posted 19 September 2013 - 06:41 PM

View PostGrey Ghost, on 19 September 2013 - 02:32 PM, said:

The Fix? No it won't work anymore, unfortunately. There is no way currently to disable Film Grain.

****.

#47 Rippthrough

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Posted 24 September 2013 - 06:12 AM

Good god, I don't play for a while, and come back to this muddy, murky POS filter being back in again.

Seriously, get rid of it, it makes your artwork look terrible.

#48 Captain Stiffy

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Posted 07 November 2013 - 04:18 PM

oh my god

Is there a way with RadeonPro or a utility to remove your GPU processing it maybe? Anything at all?

#49 Captain Stiffy

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Posted 28 November 2013 - 09:42 AM

PLEASE

#50 Grey Ghost

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Posted 30 November 2013 - 11:43 AM

View PostCaptain Stiffy, on 07 November 2013 - 04:18 PM, said:

Is there a way with RadeonPro or a utility to remove your GPU processing it maybe? Anything at all?

If such a process exists, it would probably be a ban-able offense to use it. I truly hope they give us the option to toggle the ridiculous thing off... Personally, I just don't know if that sort of simple kindness is something they are capable of anymore.

#51 Captain Stiffy

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Posted 30 November 2013 - 11:50 AM

View PostGrey Ghost, on 30 November 2013 - 11:43 AM, said:

If such a process exists, it would probably be a ban-able offense to use it. I truly hope they give us the option to toggle the ridiculous thing off... Personally, I just don't know if that sort of simple kindness is something they are capable of anymore.


There is exactly zero they can do about how I tell my GPU to render things.

#52 Garagano

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Posted 30 November 2013 - 11:50 AM

View PostGrey Ghost, on 30 November 2013 - 11:43 AM, said:

I truly hope they give us the option to toggle the ridiculous thing off...

last ATD they said this feature will be available somewhere in the future.
most probably it will be in the form of a module. 6 Mil C-Bills. Clear Vision Module.

#53 The Robot Jox

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Posted 05 December 2013 - 03:17 PM

View PostGaragano, on 30 November 2013 - 11:50 AM, said:

last ATD they said this feature will be available somewhere in the future.
most probably it will be in the form of a module. 6 Mil C-Bills. Clear Vision Module.


really? i just cant bealive this, but well after the uphill module i can expect anything from pgi ipg or w/e





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