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Open beta completely ruined by premades, griefing must stop


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#201 Ransack

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Posted 31 October 2012 - 02:59 PM

From today

Posted Image

It's not necessarily premade groups. It's called team work.

Edited by Ransack, 31 October 2012 - 03:06 PM.


#202 elbloom

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Posted 31 October 2012 - 03:09 PM

its called founder premade roflstomping ! and every 1 game out of 10 I can give you a screenshot of a fair game. hows that going to be proof ?

#203 Ransack

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Posted 31 October 2012 - 03:18 PM

View Postelbloom, on 31 October 2012 - 03:09 PM, said:

its called founder premade roflstomping ! and every 1 game out of 10 I can give you a screenshot of a fair game. hows that going to be proof ?

It will not change the fact that when people lose they cry premade. Wanna know what we did? defended and led them into a killbox. That made us a Premade, lol. Keep Benny Hilling those Jenners if you want.

#204 Valron

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Posted 31 October 2012 - 03:19 PM

View Postelbloom, on 31 October 2012 - 03:09 PM, said:

its called founder premade roflstomping ! and every 1 game out of 10 I can give you a screenshot of a fair game. hows that going to be proof ?


Define fair game? If a teams utilizes text chat, is that unfair? What about a group sticking together, is that fair? Just because someone uses whats available to them doesnt make it unfair.

#205 DraigUK

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Posted 31 October 2012 - 03:20 PM

View Postelbloom, on 31 October 2012 - 03:09 PM, said:

its called founder premade roflstomping ! and every 1 game out of 10 I can give you a screenshot of a fair game. hows that going to be proof ?


So long as you show the other 8 being you getting rolled by a pug and the 1 time getting rolled by an actual premade, you'll have a point.

#206 Deedsie

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Posted 31 October 2012 - 03:22 PM

Quote

I have yet to see a single person leeroy in a premade.


I've watched one person that did, but it was part of the plan. They were all light mechs, he Leeroyed it into the enemy team to play distraction ball while everyone else went in for the VERY quick capture.

#207 Trev Firestorm

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Posted 31 October 2012 - 03:23 PM

View Postpaladin yst, on 31 October 2012 - 01:25 AM, said:

Dont need a brain to know which group is premade. Also if u see the 6-8 ppl focus fire on one when when its in the midst of combat, its obvious.



Whaa Whaa, they used teamwork on me, whaa..

Grow up this is a TEAM game, this is /not/ griefing. If you're too lazy to work as a team then that's your own fault.

#208 Davers

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Posted 31 October 2012 - 03:25 PM

View PostGreyfyl, on 31 October 2012 - 04:22 AM, said:


So why do premades with C3 or TS at all then if communicating in-game is soooo easy and effective?

Because it's easier to tell 'Wang' puns with VOIP.

#209 Lorcan Lladd

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Posted 31 October 2012 - 03:25 PM

What if were to tell you...
That there exist more ways to play than just being herded by people on a voice channel...?

#210 elbloom

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Posted 31 October 2012 - 03:45 PM

View PostValron, on 31 October 2012 - 03:19 PM, said:


Define fair game? If a teams utilizes text chat, is that unfair? What about a group sticking together, is that fair? Just because someone uses whats available to them doesnt make it unfair.

4-6 trials and 4-2 customs vs. 4-6 trials and 4-2 customs. kind of fair. TS3 let aside. it´s not happening often i can tell you.

Most times i see 6-8 trials and 2-0 customs (often founder) vs. 6-8 customs and 2-0 trials (often 6-8 founders)

#211 Stone Wall

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Posted 31 October 2012 - 03:45 PM

View PostBeneto, on 31 October 2012 - 12:41 PM, said:

Play smart. Use obstacles to avoid missiles, kill scouts, and practice hitting the same spot every time and you will be able to claw your way up even if it feels slow at first. Mech warrior games have always had a steep learning curve as far as piloting skills and a learning heat management and weapon management. And above all encourage your team to talk and work together even in a pug if you can get a few other mechs to work together you can pull off a win.


I've played MechWarrior since the 3rd game. Here are some tips for new people. (luckily you don't have to learn to lagshoot in today's age of cable. we used to play on 56k modems)

1) Learn how to control your mech. That includes going forward, stopping before you run into something, reverse, and dancing to avoid people who shoot at the exact second their weapons reload.

2) Experiment with builds to determine what weapons are good and which are just a waste of tonnage.

3) Learn how to manage your heat. One way is to land all your shots. Another way is to not go full speed while alpha striking.

4) Use hills to run away. Hills are your biggest friend defensively.

5) Learn how to communicate and work as a team. Old MechWarrior games were mostly Deathmatch or Team Deathmatch. But this game is Destroy the Base combined with Team Deathmatch.

Edited by Stone Wall, 31 October 2012 - 03:47 PM.


#212 Valron

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Posted 31 October 2012 - 03:55 PM

View Postelbloom, on 31 October 2012 - 03:45 PM, said:

4-6 trials and 4-2 customs vs. 4-6 trials and 4-2 customs. kind of fair. TS3 let aside. it´s not happening often i can tell you.

Most times i see 6-8 trials and 2-0 customs (often founder) vs. 6-8 customs and 2-0 trials (often 6-8 founders)


I agree with you and so do the devs, they want trials in their own matchmaking, so once again its still BETA and be patient.

#213 xxx WreckinBallRaj xxx

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Posted 31 October 2012 - 04:07 PM

View PostAgent of Change, on 31 October 2012 - 01:53 PM, said:


You can drop solo, you can make a profit on it, you are also making it harder on yourself. for the umpteenth time the game was designed around team play, no one is stopping you from playing solo but it is not the easiest way to play by design.

And to reiterate another point that has been flogged to death - there are hundreds of games both single and multiplayer that encourage and are focused on soloing, I can't count more than a couple that encourage or are built around team play to the extent that MW:O is. In that way this is a new idea... I can't understand why people can't wrap their heads around that.


Don't try to say solo queuing is viable while clearly not believing it yourself. The game needs real matchmaking. Telling people to go premade queue is NOT a solution to the problem. It's actually you ignoring the problem.

#214 Kraven Kor

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Posted 31 October 2012 - 04:12 PM

View PostDeedsie, on 31 October 2012 - 03:22 PM, said:


I've watched one person that did, but it was part of the plan. They were all light mechs, he Leeroyed it into the enemy team to play distraction ball while everyone else went in for the VERY quick capture.


As I am pretty terrible, I sometimes see my job on the FWLM premades to be distracting and luring the enemy mechs where possible.

I don't always do it, but occasionally I'll "Leroy" then "OH GOD RUN AWAY" and see who follows me into the killbox.

It... doesn't always work :D

View PostBluten, on 31 October 2012 - 04:07 PM, said:


Don't try to say solo queuing is viable while clearly not believing it yourself. The game needs real matchmaking. Telling people to go premade queue is NOT a solution to the problem. It's actually you ignoring the problem.


My only comment there - and I agree, matchmaker needs to be fixed and it will - is that even once the dreaded premades are safely locked behind a separate queue... those players currently having the most problems "getting pugstomped" will likely continue to do so.

If one pub team uses in-game chat to coordinate, and the other doesn't, it is most likely going to unfold in much the same fashion.

I won't call this a prediction; but a hunch.

#215 Agent of Change

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Posted 31 October 2012 - 04:17 PM

View PostBluten, on 31 October 2012 - 04:07 PM, said:


Don't try to say solo queuing is viable while clearly not believing it yourself. The game needs real matchmaking. Telling people to go premade queue is NOT a solution to the problem. It's actually you ignoring the problem.


It is viable however by design it is inferior. I never said i thought it was or should be equally viable just that it was. Maybe segregating the population will save the pugs from the premade scourge but it won't change the fundamental fact that teamwork and those using it will roflstomp those that don't or won't.

Regardless of premades, if the game is changed to make 'Solo' Play i.e. dropping by yourself and not trying to work together a viable option on par with team work even without comms then the game will become yet more FPS trash relegated to the majority that doesn't want to put any effort in and already has games out the *** they can play.

View PostKraven Kor, on 31 October 2012 - 04:12 PM, said:

My only comment there - and I agree, matchmaker needs to be fixed and it will - is that even once the dreaded premades are safely locked behind a separate queue... those players currently having the most problems "getting pugstomped" will likely continue to do so.

If one pub team uses in-game chat to coordinate, and the other doesn't, it is most likely going to unfold in much the same fashion.

I won't call this a prediction; but a hunch.



Totally agree, but i would call it a prediction and I'll give you good odds.

Edited by Agent of Change, 31 October 2012 - 04:23 PM.


#216 Particle Man

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Posted 31 October 2012 - 04:22 PM

so playing the game as intended and using teamwork is now "greifing"?

how long until your rage tears force you to start calling it "hax"?

it's already being looked in to. we dont need the 600th thread on this topic today.

http://mwomercs.com/...79-matchmaking/

Edited by Particle Man, 31 October 2012 - 04:23 PM.


#217 Insidious Johnson

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Posted 31 October 2012 - 04:25 PM

Good grief. I don't see any new people wanting to get better. I do see them wanting everyone else to get worse. You don't get to be the best at anything by stomping children not up to the task. Stop ******** every time you get steamrolled and observe the methodology. Quit blaming the mechs or "teamwork" when you cannot even break it down into meaningful knowledge that allows you to reproduce it yourself on the battlefied. The frequency of these posts increases the more PGI bends to their maniacal will. I will take this time to reiterate the question, what the hell was so wrong about the lobby system in MW:4 where teams could bid on battlefield conditions before a drop? I see that teams will be able to drop uneven in phase 2, yet are still subjected to the random whims of the match maker, thus disabling sync drops attempted by people in leagues trying to get matches done that would otherwise take all of 20 minutes in a sane universe. Team tonnage needs to reappear quickly as well in phase 3, where we can choose all conditions and select the opposing team.

#218 Agent of Change

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Posted 31 October 2012 - 04:28 PM

View PostInsidious Johnson, on 31 October 2012 - 04:25 PM, said:

Good grief. I don't see any new people wanting to get better. I do see them wanting everyone else to get worse. You don't get to be the best at anything by stomping children not up to the task. Stop ******** every time you get steamrolled and observe the methodology. Quit blaming the mechs or "teamwork" when you cannot even break it down into meaningful knowledge that allows you to reproduce it yourself on the battlefied. The frequency of these posts increases the more PGI bends to their maniacal will. I will take this time to reiterate the question, what the hell was so wrong about the lobby system in MW:4 where teams could bid on battlefield conditions before a drop? I see that teams will be able to drop uneven in phase 2, yet are still subjected to the random whims of the match maker, thus disabling sync drops attempted by people in leagues trying to get matches done that would otherwise take all of 20 minutes in a sane universe. Team tonnage needs to reappear quickly as well in phase 3, where we can choose all conditions and select the opposing team.


The whiners always have disproportionate power because they are louder than everyone else. If 1000 people like something and are silent and 3 people don't like it and scream then it will change.

I'm not saying there's no issues here but like you said (not in so many words) the rage is misplaced.

#219 Kraven Kor

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Posted 31 October 2012 - 04:30 PM

View PostInsidious Johnson, on 31 October 2012 - 04:25 PM, said:

Good grief. I don't see any new people wanting to get better. I do see them wanting everyone else to get worse. You don't get to be the best at anything by stomping children not up to the task. Stop ******** every time you get steamrolled and observe the methodology. Quit blaming the mechs or "teamwork" when you cannot even break it down into meaningful knowledge that allows you to reproduce it yourself on the battlefied. The frequency of these posts increases the more PGI bends to their maniacal will. I will take this time to reiterate the question, what the hell was so wrong about the lobby system in MW:4 where teams could bid on battlefield conditions before a drop? I see that teams will be able to drop uneven in phase 2, yet are still subjected to the random whims of the match maker, thus disabling sync drops attempted by people in leagues trying to get matches done that would otherwise take all of 20 minutes in a sane universe. Team tonnage needs to reappear quickly as well in phase 3, where we can choose all conditions and select the opposing team.


The issue there is that it could then be gamed / exploited to make massive profits, XP, or stat manipulation.

I hate the current matchmaker, but we can't have two teams picking who to fight and actually getting CBills, XP, etc. for it. Not in a persistent MMO.

#220 lpmagic

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Posted 31 October 2012 - 04:37 PM

this is all funny, but I will say, it sucks to be on the receiving end of a premade group :( that being said, they are just folks that got together lol, if this were real war (it's not, not even close) would there be whining about teamwork, no there would be "preparing to face teamwork" LOL I have yet to work with more then two or three drops where people tried to actually take command or herd us lone wolves at least, and I have dropped a few times :D well a lot of times. the matchmaking purely sucks at this time, and its likely to suck for a while, we are in beta test, even if we can pay for some premium stuff, and yes I'm a founder. I do not like getting smooshed either, and since I've stayed a lone wolf I get smooshed more often then not. One last point, the only way I;m going to get any better is to play against superior forces, be that through organization or pre made mechs, whatever, some day I will have the cbills or MC to get what I want, and when I do, I will have faced bad odds far more then those folks, then it's my turn. Also, we are all warriors of a type, if you had founders mechs or "pre-mades" your telling me you would not use them????? hahahahahahahahahaha get real folks :rolleyes:





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